Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 23 qdon87 the Firebug (level 2, 0/15 HPs) Began as a Gargoyle Fire Elementalist on July 21, 2026. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (864 turns). qdon87 the Firebug (Gargoyle Fire Elementalist) Turns: 864, Time: 00:01:39 Health: 0/15 AC: 4 Str: 11 XL: 2 Next: 95% Magic: 1/5 EV: 11 Int: 15 God: Gold: 12 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (100%) b - +0 mace rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body, sense surroundings 1, MP-powered wands, lucky 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons b - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} c - a scroll of identify {unknown} Potions g - a potion of magic f - 2 potions of moonshine {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting + Level 1.9 Conjurations + Level 3.3 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 7% 1 b - Scorch Fire 22% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 16% 2d6 14% 1 Inner Flame Hex/Fire 6% N/A 32% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 32% 3 Teleport Other Tloc 1% N/A 54% 3 Flame Wave Conj/Fire 9% 2d6 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11134 Altars: Shops: D:1 *= Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) You passively map the area around you. You expend magic power (3 MP) to strengthen your wands. You discover slightly more artefacts. Message History Terence is lightly wounded. You hit Terence. Terence is moderately wounded. The foxfire burns Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence barely misses you. It was a potion of curing. You feel better. d -> q - a potion of curing The foxfire burns Terence. Terence is moderately wounded. The foxfire burns Terence. Terence is heavily wounded. Terence hits you with a +0 mace. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * Terence hits you with a +0 mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel better. The foxfire burns Terence. Terence is severely wounded. The foxfire burns Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 mace. You die... Terence says, "And stay out!" ,, * * *, ##** * * , ,##. * ,* ##..## * * * * , , ##....# * , *, * , ##.....##, ,* , ,, #.......#, ** , * #........##, * , * * ......#.@@#, * ,* * ?....##...## * ....# ##...# * , ...# , #...##, , * ,, ..# ##...# , .#* , #...# * * , , * , ##...# * * , ,, , , ...# , , , * *,*#...# * You could see Terence. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 5 goblins (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Gargoyle Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 136 | D:1 | Found Vecemy's General Store. 187 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 190 | D:1 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 190 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 190 | D:1 | Gained mutation: You passively map the area around you. | [potion of mutation] 841 | D:1 | Found Patsaici's Jewellery Boutique. 843 | D:1 | You fall into a shaft and drop 1 floor! 851 | D:2 | Encountered Terence 855 | D:2 | Learned a level 2 spell: Scorch 864 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial D:2: minmay_razor_zed, layout_loops_ring, serial_shops, shop_fountains, minmay_misc_feat_rows, uniq_crazy_yiuf_cottage, uniq_robin, uniq_terence Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 8 Mace || 3 Cast: Foxfire || 54 Drink: Curing || 2 Mutation || 1 Armour: Robe || 59 Dodge: Dodged || 60