Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 7 qdon87 the Firebug (level 2, 15/19 HPs) Began as a Gnoll Fire Elementalist on July 21, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (130 turns). qdon87 the Firebug (Gnoll Fire Elementalist) Turns: 130, Time: 00:00:22 Health: 15/19 AC: 2 Str: 7 XL: 2 Next: 4% Magic: 0/7 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training, horns 1, dopey 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 mace Armour a - a +0 robe (worn) Potions g - a potion of magic c - a potion of moonshine {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 5.3 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.3 Invocations + Level 0.2 Evocations + Level 0.2 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 28% 2d6 3% 2 Inner Flame Hex/Fire 8% N/A 22% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 22% 3 Flame Wave Conj/Fire 10% 2d6 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5870 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You have a pair of small horns on your head. You are dopey. (Int -3) Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * The foxfire burns the hobgoblin. The hobgoblin is severely wounded. The foxfire burns the hobgoblin. You kill the hobgoblin! You have reached level 2! Your foxfire dissipates. x2 You start resting. You encounter an endoplasm. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your foxfire dissipates! Found Vecemy's General Store. The foxfire burns the endoplasm. The endoplasm is heavily wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The endoplasm freezes you. You are frozen. You see here a fuming puce potion. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. d - a fuming puce potion The endoplasm closely misses you. It was a potion of mutation. You feel extremely strange. You feel stupid. A pair of horns grows on your head! The endoplasm freezes you. You are frozen. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..# ### #.......# #..###... #.......## ###........ #........# #.......# # #........# #$......# # #........# #.......### #.∩......#####...†...... #......J................ #......@...........§.... #....................... #.............##.####### #.............##.# ####+###...?..##.# ##........# ∆.......#.. ##......# # ### #.###.. You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Gnoll Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 118 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/7 125 | D:1 | Found Vecemy's General Store. 129 | D:1 | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 129 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 130 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.2 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 0.2 Staves | | 0.2 Ranged Weapons | | 0.2 Throwing | | 0.2 Armour | | 0.2 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.2 Unarmed Combat | | 0.2 Spellcasting | | 4.9 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Forgecraft | | 0.1 Fire Magic | | 5.3 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.1 Invocations | | 0.3 Evocations | | 0.2 Shapeshifting | | 0.2 Action || total ---------------------------++------- Cast: Foxfire || 15 Drink: Mutation || 1 Dodge: Dodged || 1