Seeded DCSS version 0.35-a0-736-g4e0084fca1 (webtiles) character file. Game seed: 398472932105737309 (custom seed) 8 qdon87 the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 21, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (338 turns). qdon87 the Firebug (Deep Elf Fire Elementalist) Turns: 338, Time: 00:00:17 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 6/7 EV: 11 Int: 23 God: Gold: 27 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration, clever 1, low MP 1, MP-powered wands a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} c - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 4% 1 b - Scorch Fire 38% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 11% N/A 16% 3 Volatile Blastmotes Fire/Tloc 22% 2d11 16% 3 Mephitic Cloud Conj/Alch/Air 6% N/A 26% 3 Flame Wave Conj/Fire 15% 2d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5662 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your mind is acute. (Int +4, Str/Dex -1) Your magical capacity is low. (-10% MP) You expend magic power (3 MP) to strengthen your wands. Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. Your foxfire dissipates! Your foxfire dissipates. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. Your foxfire dissipates. Your foxfire dissipates. You encounter a ball python. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ball python. The ball python is moderately wounded. The ball python closely misses you. The ball python barely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ball python. You kill the ball python! You have reached level 2! You start memorising the spell. You continue memorising. Your foxfire dissipates. You continue memorising. You finish memorising. Spell assigned to 'b'. You feel extremely strange. Your skin warms up. Your iridescent scales disappear. You feel like your luck has run out. You feel less energetic. You feel your magical essence link to the dungeon's wands. You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ........######......... .......## #...#####. ###.#### #...# ....# #...# ##### ##.## ####.#### #.......# .##.##.##.# .....^..@#.# ..##.#.#.#.# ... #..§....# .# #.●...... #.#.###.# #.#. .# #.## .# # There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) 2 bats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 10 | D:1 | Gained mutation: A frigid envelope surrounds you and | freezes all who hurt you. [potion of mutation] 10 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 10 | D:1 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 334 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 337 | D:1 | Learned a level 2 spell: Scorch 337 | D:1 | Lost mutation: A frigid envelope surrounds you and freezes | all who hurt you. [potion of mutation] 337 | D:1 | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 337 | D:1 | Lost mutation: You discover slightly more artefacts. | [potion of mutation] 337 | D:1 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 337 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 337 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 338 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_cross, minmay_misc_feat_tower Action || total ---------------------------++------- Cast: Foxfire || 32 Drink: Mutation || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 338 | 338 | 0 | 0 | 280 | 1 | 338.0 | Dungeon | 338 | 338 | 0 | 0 | 280 | 1 | 338.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 338 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+