Seeded DCSS version 0.35-a0-744-g2f99b55773 (webtiles) character file. Game seed: 5407028416191971455 (custom seed) 46 qdon87 the Magician (level 3, 19/19 HPs) Began as a Deep Elf Fire Elementalist on July 22, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:25 (1940 turns). qdon87 the Magician (Deep Elf Fire Elementalist) Turns: 1940, Time: 00:01:25 Health: 19/19 AC: 3 Str: 5 XL: 3 Next: 46% Magic: 10/10 EV: 11 Int: 21 God: Gold: 90 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Armour a - a +1 robe (worn) Talismans b - the inkwell talisman "Tist" {rElec Str+4} (You found it on level 2 of the Dungeon) [inkwell talisman] rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Scrolls r - a scroll of identify b - a scroll of fear {unknown} e - a scroll of poison {unknown} Potions g - a potion of magic q - 2 potions of curing {!q} c - a potion of enlightenment {unknown} A - 2 potions of attraction d - a potion of might {unknown} f - 2 potions of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 2.2 Conjurations + Level 3.9 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 40% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 12% 1 Momentum Strike Conj/Tloc 16% 3d8 12% 2 Inner Flame Hex/Fire 12% N/A 16% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 Flame Wave Conj/Fire 17% 2d7 32% 4 Tukima's Dance Hex 4% N/A 34% 3 Airstrike Air 2% 2d(1-17) 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10051 Altars: Uskayaw Shops: D:1 : D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your foxfire dissipates. Done exploring. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your foxfire dissipates. Your foxfire dissipates. Done exploring. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 Key pressed, stopping explore. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your foxfire dissipates. Your foxfire dissipates. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.......## #..## #.#.## #.........####...##########....## '................................ #.........###.ยง...#########....## ##........# #...#....# #.#.## ##.....#.# #...#.##.# #.### ##...##.# #......#.# ##.## ##'###.# #.#......# #...## #.# #.# #.#.@_...# #.#..# #.# #.###.......## #....### ##.###...........# ##...... ##...######.####### #.#.##. #.....#####.# #.#.##. ####..........# #.#.... .####.######### #.####. ......# #.# #. .####.# #.####. There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 3 dart slugs 3 hobgoblins 4 ball pythons 3 bats 4 endoplasms 6 frilled lizards 2 goblins (D:1) 3 kobolds A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 64 | D:1 | Found Jinody's Book Emporium. 418 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 425 | D:1 | Learned a level 2 spell: Scorch 893 | D:2 | Found a faded altar of an unknown god. 1085 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1143 | D:2 | Found Muase's Weapon Boutique. 1339 | D:2 | Reached skill level 4 in Spellcasting 1606 | D:2 | Identified the inkwell talisman "Tist" {rElec Str+4} 1771 | D:2 | Found a hide-covered altar of Uskayaw. 1940 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_rooms, serial_shops, nicolae_shop_hallway_plus, minmay_cupped D:2: layout_loops_corners, shapermc_ecumenical_altar_mp_ritualfount, basic_altar, serial_shops, nicolae_shop_back_alley_shop, minmay_tetromino_s2 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.2 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Fire Magic | | 3.9 Action || total ---------------------------++------- Cast: Foxfire || 130 Scorch || 8 Drink: Curing || 1 Ambrosia || 1 Read: Identify || 1 Noise || 1 Enchant armour || 1 Vulnerability || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1948 | 1933 | 15 | 0 | 1691 | 2 | 974.0 | Dungeon | 1948 | 1933 | 15 | 0 | 1691 | 2 | 974.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1069 daAuts D:1: 879 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+