Seeded DCSS version 0.35-a0-829-gd0b3e651c3 (webtiles) character file. Game seed: 264276475801805284 (custom seed) 11 qdon87 the Firebug (level 2, 11/15 HPs) Began as a Deep Elf Fire Elementalist on Aug 4, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:03 (1148 turns). qdon87 the Firebug (Deep Elf Fire Elementalist) Turns: 1148, Time: 00:01:04 Health: 11/15 AC: 0 Str: 8 XL: 2 Next: 13% Magic: 8/8 EV: 11 Int: 19 God: Gold: 51 SH: 0 Dex: 15 Spells: 4/7 levels left rFire + + . (33%) c - fire staff of Tentacled Prudence {+Blink rF+ rC++ rN+ Forge Fire} rCold + + + (20%) (no offhand) rNeg + + + (0%) a - +0 robe rPois + (33%) b - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + (33%) e - scarf of Beauty {Repulsion, ^Contam rElec Will+++ Str+3} rCorr + (50%) (no gloves) SInv . (no boots) Will +++++ d - amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr Stlth+} Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.62/turn %: repel missiles, resist mutation @: no status effects A: magic regeneration a: Evoke Blink (28%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) b - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. e - the scarf of Beauty (worn) {Repulsion, ^Contam rElec Will+++ Str+3} (You acquired it on level 1 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Str+3: It affects your strength (+3). Magical Staves c - the fire staff of Tentacled Prudence (weapon) {+Blink rF+ rC++ rN+ Forge Fire} (You acquired it on level 1 of the Dungeon) [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. Jewellery d - the amulet "Qykkogau" (worn) {rN+ Will+ RegenMP+ rCorr Stlth+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] rN+: It protects you from negative energy. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Scrolls b - 2 scrolls of revelation {unknown} d - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic c - a potion of haste {unknown} j - a potion of ambrosia {unknown} Skills: + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.2 Spellcasting + Level 1.4 Conjurations + Level 3.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 5% 1 b - Scorch Fire 48% 2d7 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 14% N/A 22% 3 Volatile Blastmotes Fire/Tloc 28% 2d12 22% 3 Flame Wave Conj/Fire 18% 2d7 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 4853 Altars: Shops: D:1 =: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start waiting. Done waiting. Found a stone staircase leading down. h - a scroll labelled XYZUON RYSE You encounter a goblin. It is wielding a +0 club. Found 6 gold pieces. The goblin shouts! You hear a shout! You encounter a kobold. It is wielding a +1 dagger of speed and quivering stones. Okay, then. The goblin closely misses you. The kobold throws a stone. The stone completely misses you. The goblin hits you with a +0 club. The kobold throws a stone. The stone completely misses you. The goblin hits you with a +0 club. The goblin barely misses you. The kobold barely misses you. The goblin hits you with a +0 club. The kobold closely misses you. The goblin barely misses you. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ........##...§≈§§....# ##...##. ...###......#.§≈..##.# ##.#... . #..######...###.# #.#.#. #..# # ##.## # # #.#.## #..# #. #.# .#.## #.#.## #..# #.##.##..... ..#.## ####...###......$..# #.#.## ....#.......gK....# #.#.## ..... #@# #.# # #..# #.# .# #..# #.# .# #..########.# .# #...........# .#####.########### .>........# ##..#####.# ...######.####### You could see a goblin and a kobold. Vanquished Creatures A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) A goblin (D:1) 4 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 44 | D:1 | Identified 3 scrolls of acquirement 44 | D:1 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 299 | D:1 | Acquired the fire staff of Tentacled Prudence {+Blink rF+ | rC++ rN+ Forge Fire} 612 | D:1 | Acquired the amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr | Stlth+} 870 | D:1 | Acquired the scarf of Beauty {Repulsion, ^Contam rElec | Will+++ Str+3} 927 | D:1 | Found Netel's Book Shop. 938 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 941 | D:1 | Learned a level 2 spell: Scorch 951 | D:1 | Found Mamaet's Jewellery Emporium. 1148 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_real_fake_doors, amcnicky_mini_pool_small Action || total ---------------------------++------- Cast: Foxfire || 15 Scorch || 3 Read: Acquirement || 4 Armour: Robe || 3 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1146 | 1146 | 0 | 600 | 300 | 1 | 1146.0 | Dungeon | 1146 | 1146 | 0 | 600 | 300 | 1 | 1146.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1146 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+