Seeded DCSS version 0.35-a0-831-gd9bbf44539 (webtiles) character file. Game seed: 264276475801805284 (custom seed) 18 qdon87 the Firebug (level 2, 8/15 HPs) Began as a Deep Elf Fire Elementalist on Aug 4, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:02:03 (1084 turns). qdon87 the Firebug (Deep Elf Fire Elementalist) Turns: 1084, Time: 00:02:04 Health: 8/15 AC: 2 Str: 7 XL: 2 Next: 48% Magic: 8/8 EV: 11 Int: 23 God: Gold: 51 SH: 0 Dex: 14 Spells: 4/7 levels left rFire + . . (50%) c - fire staff of Tentacled Prudence {+Blink rF+ rC++ rN+ Forge Fire} rCold + + . (33%) (no offhand) rNeg + + . (20%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) e - scarf of Beauty {Repulsion, ^Contam rElec Will+++ Str+3} rCorr + (50%) (no gloves) SInv . (no boots) Will ++++. d - amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr Stlth+} Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.62/turn %: repel missiles @: no status effects A: magic regeneration, clever 1, poor constitution 1, mutation resistance 1, subdued magic 1 a: Evoke Blink (28%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) b - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. e - the scarf of Beauty (worn) {Repulsion, ^Contam rElec Will+++ Str+3} (You acquired it on level 1 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Str+3: It affects your strength (+3). Magical Staves c - the fire staff of Tentacled Prudence (weapon) {+Blink rF+ rC++ rN+ Forge Fire} (You acquired it on level 1 of the Dungeon) [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. Jewellery d - the amulet "Qykkogau" (worn) {rN+ Will+ RegenMP+ rCorr Stlth+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] rN+: It protects you from negative energy. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Scrolls b - 2 scrolls of revelation {unknown} d - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} Potions g - a potion of magic c - a potion of haste {unknown} j - a potion of ambrosia {unknown} Skills: + Level 2.7 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 13% N/A 13% 3 Volatile Blastmotes Fire/Tloc 26% 2d12 13% 3 Flame Wave Conj/Fire 17% 2d7 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10918 Altars: Shops: D:1 =: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your mind is acute. (Int +4, Str/Dex -1) Your body sometimes grows weak upon taking damage. You are somewhat resistant to further mutation. Your spells are a little easier to cast, but a little less powerful. Message History You continue removing the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}. x5 You finish removing the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}. It was a potion of mutation. You feel extremely strange. You feel your constitution weaken. You gain a new grip on the flow of your magic. k -> M - a potion of mutation Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You encounter an endoplasm. The endoplasm closely misses you. The endoplasm hits you. The endoplasm freezes you. You are frozen. You resist. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. You resist. The endoplasm freezes you. You are frozen. You resist. The endoplasm hits you. The endoplasm hits you. The endoplasm closely misses you. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. You resist. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The endoplasm jiggles. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The foxfire burns the endoplasm. You kill the endoplasm! Your foxfire dissipates. You feel extremely strange. The flow of your magic slips from your grasp. You feel your constitution return to normal. You feel clever. Your connection to magic feels subdued. You feel your constitution weaken. You feel genetically stable. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......##.#.#.#### ##...>###..# ......##.#.#.# .###.####.##.# #....●....#####.# #####..●........# #..##.#####.#≈ #............. #.....@.....#. ......#...###.# ##....###.# #.... .# #... #. .... ## There were no monsters in sight! Vanquished Creatures An endoplasm (D:2) A hobgoblin (D:1) 3 jackals (D:2) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) A goblin (D:1) 6 kobolds A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qdon87 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 44 | D:1 | Identified 3 scrolls of acquirement 44 | D:1 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 299 | D:1 | Acquired the fire staff of Tentacled Prudence {+Blink rF+ | rC++ rN+ Forge Fire} 612 | D:1 | Acquired the amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr | Stlth+} 870 | D:1 | Acquired the scarf of Beauty {Repulsion, ^Contam rElec | Will+++ Str+3} 927 | D:1 | Found Netel's Book Shop. 938 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 941 | D:1 | Learned a level 2 spell: Scorch 951 | D:1 | Found Mamaet's Jewellery Emporium. 1060 | D:2 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 1060 | D:2 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 1083 | D:2 | Lost mutation: Spells you cast cost 1 less MP (to a minimum | of 1). [potion of mutation] 1083 | D:2 | Lost mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 1083 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1083 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1083 | D:2 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 1083 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1084 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_real_fake_doors, amcnicky_mini_pool_small D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, kennysheep_generic_room_4 Action || total ---------------------------++------- Cast: Foxfire || 17 Scorch || 9 Drink: Mutation || 2 Read: Acquirement || 4 Armour: Robe || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1081 | 1071 | 10 | 503 | 293 | 2 | 540.5 | Dungeon | 1081 | 1071 | 10 | 503 | 293 | 2 | 540.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1013 daAuts D:2: 68 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+