Dungeon Crawl Stone Soup version 0.32-a0-2095-g86e73b92f4 (webtiles) character file. Game seed: 12038915831771951957 4 qhrud2510 the Ducker (level 1, 16/16 HPs) Began as a Merfolk Gladiator on Aug 13, 2024. Quit the game on level 1 of the Dungeon on Feb 15, 2026. The game lasted 00:08:04 (105 turns). qhrud2510 the Ducker(Merfolk Gladiator) Turns: 105, Time: 00:08:05 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 70% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . f - +2 mace (drain) rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident of freezing f - a +2 mace of draining (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.2 Fighting + Level 4.1 Polearms + Level 2.0 Throwing + Level 4.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Found a mace. An endoplasm comes into view. The endoplasm quivers. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You puncture the endoplasm! You kill the endoplasm! f - a scroll labelled GITICK SYNI As you read the scroll labelled GITICK SYNI, it crumbles to dust. It is a scroll of brand weapon. Your +0 trident is covered with a thin layer of ice! a - a +0 trident of freezing (weapon) A giant cockroach comes into view. Found a glowing mace. The giant cockroach bites you. You closely miss the giant cockroach. The giant cockroach barely misses you. You hit the giant cockroach. You freeze the giant cockroach. You kill the giant cockroach! HP restored. You see here a +2 mace of draining. f - a +2 mace of draining Your +0 trident of freezing stops glowing. You sense an unholy aura. f - a +2 mace of draining (weapon) You start removing your armour. You continue removing your +0 helmet. x4 You finish removing your +0 helmet. You drop a +0 helmet. c - a +0 helmet You start putting on your armour. You continue putting on your +0 helmet. x4 You finish putting on your +0 helmet. Okay, then. Okay, then. Okay, then. Saving game... please wait. Welcome back, qhrud2510 the Merfolk Gladiator. Press ? for a list of commands and other information. Saving game... please wait. Welcome back, qhrud2510 the Merfolk Gladiator. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......########..†# ####.#### ##.## #.# #.# #.## #.# #.#.###### #+# ##.###.#...# #.# ##....# ##.###.....# #@#.....### ##........+ #........# #.....†...# #..........# ##.........# ##........# ##.####### #.# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qhrud2510 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 105 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_corners, grunt_decor_resistance Action || total ---------------------------++------- Melee: Trident || 7 Use: Scroll || 1 Armour: Leather armour || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 105 | 105 | 0 | 0 | 67 | 1 | 105.0 | Dungeon | 105 | 105 | 0 | 0 | 67 | 1 | 105.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 105 daAuts