qkrdhtjd Level 1 of the Dungeon (0, 0, D:1) a +0 flail (5, -4, D:1) a jackal skeleton (6, -5, D:1) a jackal skeleton (8, -24, D:1) a +2 whip of distortion 2 stones (10, -2, D:1) an orb of guile (16, -20, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (22, -15, D:1) a jackal skeleton (25, -12, D:1) a ball python skeleton (26, -11, D:1) a ball python skeleton (31, -13, D:1) a +0 club (40, -22, D:1) a ball python skeleton (48, -24, D:1) a +0 club (48, -17, D:1) a +0 club (53, -26, D:1) a +0 short sword 4 stones (58, -14, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (8, -6, D:2) a +0 dagger (10, 11, D:2) a +0 club a bat skeleton (11, 11, D:2) a +0 club a +0 spear (12, 14, D:2) a +0 club a kobold skeleton (13, 15, D:2) a +0 short sword 2 stones (15, -1, D:2) a +0 quarterstaff (15, 17, D:2) a +0 ring mail (29, 1, D:2) a +0 scale mail (31, -6, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (35, 17, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (6, -3, D:3) a +0 short sword (9, -2, D:3) 7 gold pieces Level 5 of the Dungeon (12, 7, D:5) a hound corpse (19, -17, D:5) a quokka skeleton (21, -30, D:5) a +0 club