qkrdhtjd Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 1, D:1) a +0 scale mail (17, -12, D:1) a +0 dagger (20, -18, D:1) a quokka corpse (skeletalised by now) (21, 12, D:1) a +0 dagger a stone (29, -22, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (29, -21, D:1) a hobgoblin corpse (skeletalised by now) (31, -20, D:1) 2 poisoned darts (32, -21, D:1) a +0 flail (35, -4, D:1) a +0 spear (37, 8, D:1) a +0 falchion (38, 5, D:1) a +0 robe (39, -22, D:1) a quokka corpse (skeletalised by now) (40, 3, D:1) a hobgoblin skeleton (43, 14, D:1) a +0 leather armour (48, -22, D:1) a +0 club (49, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (51, -6, D:1) a staff of cold (52, 5, D:1) a bat corpse (skeletalised by now) (52, 6, D:1) a +1 whip of draining a kobold corpse (skeletalised by now) (54, 8, D:1) a rat corpse (skeletalised by now) (56, 4, D:1) a +0 short sword (57, 4, D:1) a +0 long sword (59, 7, D:1) a +0 pair of gloves Level 2 of the Dungeon (1, 7, D:2) a +0 dagger a +0 sling (1, 28, D:2) a +0 ring mail (6, 37, D:2) a +0 short sword (13, 9, D:2) a vision talisman (13, 27, D:2) a +0 scale mail (15, 30, D:2) the rimehorn talisman of the Gloaming {Slay+3} [rimehorn talisman] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (16, 1, D:2) a rat corpse (skeletalised by now) (18, -1, D:2) a bat corpse (skeletalised by now) (33, 15, D:2) a quokka skeleton (38, -10, D:2) a +0 spear Level 3 of the Dungeon (2, 0, D:3) 3 flux baubles (3, -2, D:3) a +0 club a hound corpse (skeletalised by now) a hound corpse (skeletalised by now) (8, -34, D:3) a +1 morningstar of flaming a +0 scale mail (8, -27, D:3) a +3 mace a +0 ring mail an orc corpse (skeletalised by now) (8, -24, D:3) a +0 flail an orc corpse (skeletalised by now) (8, -8, D:3) 6 poisoned darts (19, -35, D:3) 2 poisoned darts (19, -14, D:3) a +0 whip (21, -41, D:3) a +0 leather armour (21, -30, D:3) an adder skeleton (21, -24, D:3) a +0 dagger 4 stones (21, -19, D:3) a bat skeleton (22, -26, D:3) a ball python skeleton (31, -36, D:3) a +0 scale mail (32, -9, D:3) a +0 robe a human skeleton (42, -19, D:3) 3 poisoned darts (42, -18, D:3) a bat skeleton Level 4 of the Dungeon (3, -5, D:4) a +3 mace a +0 robe a +2 scimitar a +0 robe (4, -6, D:4) a +0 great sword a +0 robe (9, 37, D:4) a +4 quarterstaff of chaos (10, -7, D:4) a +0 mace a +0 leather armour of cold resistance an orc corpse (skeletalised by now) (12, 36, D:4) the +4 hammer of the Pyrrhic Victory {speed, rN+ Int+4} rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (13, -3, D:4) an adder skeleton (15, 8, D:4) a +0 spear a gnoll corpse (skeletalised by now) (18, 15, D:4) a +0 whip (18, 16, D:4) 3 flux baubles (18, 18, D:4) a +0 short sword (21, -2, D:4) a +0 club (21, 20, D:4) a +0 club (27, 19, D:4) a +0 pair of boots (39, -11, D:4) 6 poisoned darts (40, -4, D:4) a +0 club (41, 15, D:4) an adder corpse (skeletalised by now) (45, -9, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (4, -12, D:5) a +0 leather armour (8, -19, D:5) a +2 mace of draining a +0 dagger a +0 robe an orc corpse (skeletalised by now) (8, -12, D:5) a +0 giant club an ogre corpse (skeletalised by now) (8, -6, D:5) a +0 giant club an ogre corpse (skeletalised by now) (9, -23, D:5) a +0 war axe (9, -20, D:5) a +0 whip (9, -19, D:5) a +0 club (9, -5, D:5) a +0 orcbow (18, -1, D:5) a +0 leather armour (20, -26, D:5) a +0 falchion (21, -16, D:5) a +0 dagger (31, -26, D:5) a +0 sling (39, -19, D:5) a +0 short sword (43, -27, D:5) the +1 pair of boots "Faehev Owea" {rC+ Dex+5} rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (45, -18, D:5) a +0 dagger (46, -12, D:5) 3 boomerangs (47, -18, D:5) an iguana skeleton (48, -28, D:5) a +0 war axe (48, 3, D:5) a +0 war axe an orc corpse Level 6 of the Dungeon (4, -4, D:6) a +0 spear (7, -14, D:6) a +0 ring mail