Dungeon Crawl Stone Soup version 0.35-a0-1316-g32f959a6b0 (webtiles) character file. Game seed: 7646134005867223758 8743 qkrdhtjd the Scholar (level 11, -4/105 HPs) Began as a Troll Monk on Oct 22, 2026. Was an Elder of Sif Muna. Slain by a hornet (9 damage) ... on level 10 of the Dungeon. The game lasted 00:33:56 (8418 turns). qkrdhtjd the Scholar (Troll Monk) Turns: 8418, Time: 00:33:56 Health: -4/105 AC: 5 Str: 21 XL: 11 Next: 13% Magic: 24/24 EV: 5 Int: 16 God: Sif Muna [****..] Gold: 1273 SH: 16 Dex: 12 Spells: 24/30 levels left rFire . . . (100%) - Claws rCold + . . (50%) i - +6 tower shield of Yminy {rC+ Will+} rNeg . . . (100%) f - +0 robe of the Cockatrice {rPois Will+} rPois + (33%) (no helmet) rElec . (100%) e - +0 cloak {Stlth+} rCorr . (100%) (no amulet) SInv . d - +4 ring of slaying Will ++... a - +6 ring of intelligence Stlth ++ HPRegen 1.17/turn MPRegen 0.19/turn %: no passive effects @: brilliant, lethally poisoned (-4 -> -5), slowed, invisible, very slow A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1, Bane of Multiplicity a: Renounce Religion (0%), Channel Magic (4%), Forget Spell (0%), Divine Exegesis (63%) You were on level 10 of the Dungeon. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You also visited: Bailey. You collected 1273 gold pieces. Inventory: Hand Weapons c - the +5 dagger "Tilyss" {antimagic, rElec rF+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. Missiles j - a throwing net (quivered) Armour b - an orb of light e - a +0 cloak of stealth (worn) f - the +0 robe of the Cockatrice (worn) {rPois Will+} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. i - the +6 tower shield of Yminy (worn) {rC+ Will+} (You found it on level 7 of the Dungeon) rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. Jewellery a - a +6 ring of intelligence (worn) d - a +4 ring of slaying (worn) g - a +6 ring of intelligence h - a ring of poison resistance Wands p - a wand of polymorph (10) a - a wand of flame (12) c - a wand of iceblast (14) e - a wand of charming (1) Scrolls t - 3 scrolls of teleportation w - 6 scrolls of enchant weapon c - a scroll of enchant armour {unknown} j - 6 scrolls of amnesia {unknown} N - 3 scrolls of noise f - a scroll of fear Potions a - 2 potions of ambrosia e - 2 potions of enlightenment f - 2 potions of moonshine {unknown} l - a potion of attraction {unknown} b - 3 potions of brilliance k - a potion of heal wounds {unknown} p - a potion of cancellation {unknown} q - a potion of curing {unknown} i - a potion of invisibility Miscellaneous g - a +0 sack of spiders Baubles h - 3 centipede baubles Skills: - Level 6.0 Fighting - Level 2.4 Dodging - Level 5.3 Unarmed Combat * Level 10.0 Spellcasting You had 24 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 63% 1 b - Inner Flame Hex/Fire 12% N/A 94% 3 c - Blink Tloc 24% N/A 77% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 48% 1d6 63% 1 Kinetic Grapnel Frge 48% 1d5 63% 1 Sandblast Erth 24% 2d8 63% 1 Call Imp Summ 24% N/A 77% 2 Momentum Strike Conj/Tloc 24% 3d8 77% 2 Static Discharge Conj/Air 24% 3-4/arc 77% 2 Sublimation of Blood Necr 12% N/A 77% 2 Frozen Ramparts Ice 24% 1d4 94% 3 Gloom Hex/Necr 24% N/A 94% 3 Hailstorm Conj/Ice 12% 3d6 94% 3 Maxwell's Portable Pile Tloc 12% (3-9)d3 94% 3 Teleport Other Tloc 12% N/A 94% 3 Brom's Barrelling Bould Conj/Erth 12% 2d5 100% 4 Dimensional Bullseye Hex/Tloc 6% N/A 100% 4 Flame Wave Conj/Fire 12% 2d6 100% 4 Ignite Poison Fire/Alch 12% N/A 100% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 100% 4 Summon Seismosaurus Egg Summ/Erth 12% N/A 100% 4 Hellfire Mortar Fire/Erth/Frge 6% 4d6 100% 7 Summon Hydra Summ 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Lair (0/5) D:8 Bailey (visited) Orc: D:9-12 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Enemies in your sight sometimes split into clones of themselves. Message History The hornet is lightly wounded. You feel very sick. The hornet stings you but does no damage. You block the hornet's attack. x3 You closely miss the hornet. The hornet is lightly wounded. You feel very sick. You block the hornet's attack. The hornet stings you but does no damage. You block the hornet's attack. The hornet closely misses you. You scratch the hornet. The hornet is lightly wounded. You feel sick. The hornet stings you but does no damage. You block the hornet's attack. x2; The hornet stings you! You suddenly lose the ability to move! You feel sick. The hornet stings you. You are more poisoned. You feel yourself slow down. The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel sick. The hornet stings you. * * * LOW HITPOINT WARNING * * * The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. You can act again. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. n -> b - 3 potions of brilliance You feel very sick. The hornet barely misses you. The hornet stings you but does no damage. You block the hornet's attack. The hornet closely misses you. It was a potion of invisibility. You fade into invisibility! d -> i - a potion of invisibility You feel very sick. You block the hornet's attack. The hornet stings you! You die... ####.#######.# .......