qlql153 Level 1 of the Dungeon [Shop] Kelel's Antique Armour Emporium a +0 leather armour (50 gold) a +1 pair of boots of earth (662 gold) a +0 ring mail (100 gold) a +2 ring mail of fire resistance (525 gold) a +1 leather armour of poison resistance (275 gold) a +0 scale mail (100 gold) the +4 chain mail of the Valley {Command, rF- rN++ Will+ Str+2} (1282 gold) rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 robe (22 gold) a +2 pair of boots (412 gold) a +1 leather armour of poison resistance (275 gold) a +0 barding (575 gold) a +0 pair of boots (112 gold) [Shop] Qolo's Magic Scroll Boutique a scroll of revelation (82 gold) a parchment of Iskenderun's Battlesphere (148 gold) a scroll of enchant armour (82 gold) a scroll of enchant weapon (82 gold) a parchment of Manifold Assault (237 gold) a parchment of Searing Ray (89 gold) a scroll of fog (44 gold) a scroll of teleportation (33 gold) a scroll of enchant weapon (82 gold) [Shop] Nempul's Magic Scroll Shoppe a scroll of fear (56 gold) a scroll of teleportation (42 gold) a scroll of acquirement (unknown) (728 gold) a scroll of acquirement (unknown) (728 gold) a scroll of teleportation (42 gold) (2, 15, D:1) a rat corpse (skeletalised by now) (3, -3, D:1) a +0 scale mail (9, 37, D:1) a +0 short sword a kobold skeleton (15, 3, D:1) a rat skeleton (15, 16, D:1) a jackal skeleton (15, 26, D:1) a +0 dagger (18, 7, D:1) a rat skeleton (22, 8, D:1) a jackal skeleton (23, 18, D:1) a bat skeleton (24, -3, D:1) a +0 club (26, 17, D:1) a +2 heavy spear (36, 33, D:1) 6 boomerangs (45, -3, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (0, 3, D:2) a +2 short sword of draining (4, -17, D:2) the felid corpse of Natasha (skeletalised by now) (10, -17, D:2) the felid corpse of Natasha (skeletalised by now) (15, 25, D:2) a ball python corpse (skeletalised by now) (15, 32, D:2) a frilled lizard corpse (skeletalised by now) (23, -13, D:2) a +0 dagger a kobold skeleton (26, 20, D:2) a frilled lizard skeleton (31, 7, D:2) a +0 chain mail (35, -16, D:2) 6 poisoned darts (37, -18, D:2) a +0 short sword (46, 10, D:2) a +0 whip Level 3 of the Dungeon (3, -1, D:3) an adder corpse (skeletalised by now) (5, -19, D:3) 5 atropa-tipped darts (5, -8, D:3) a +0 leather armour (8, -15, D:3) a +0 dagger a goblin skeleton (10, 3, D:3) a jackal corpse (skeletalised by now) (10, 4, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, 5, D:3) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (21, 11, D:3) a +0 dagger a +0 dagger a goblin skeleton (22, -38, D:3) a frilled lizard corpse (skeletalised by now) (23, 7, D:3) a +0 quarterstaff (26, -30, D:3) a quokka skeleton (27, -37, D:3) a +0 ring mail (32, -35, D:3) a +0 dagger a goblin corpse (skeletalised by now) (36, -14, D:3) a quokka corpse (skeletalised by now) (36, -12, D:3) a +0 leather armour (38, -12, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, -17, D:4) a +0 club (10, 20, D:4) a +0 robe (18, 18, D:4) a +0 giant spiked club (19, -2, D:4) a ball python skeleton (20, -19, D:4) a +0 whip (22, -7, D:4) a +0 club a goblin skeleton (26, -9, D:4) a hobgoblin skeleton (38, -17, D:4) a +0 club an orc corpse (skeletalised by now) (43, 5, D:4) a +0 short sword a kobold skeleton (44, 20, D:4) a +0 robe (46, 16, D:4) a +0 ring mail a +0 club a +0 short sword an orc skeleton an orc skeleton (46, 17, D:4) a +0 robe a +0 dagger a +0 scale mail a +0 falchion an orc skeleton an orc skeleton (54, -13, D:4) 6 javelins Level 5 of the Dungeon (0, 0, D:5) a +0 war axe a +0 ring mail (8, 34, D:5) a +0 giant club (22, 18, D:5) the +2 ring mail of Free Will {rF- rN+ Will+ SInv} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (27, 34, D:5) an adder skeleton (31, 10, D:5) an amulet of regeneration (41, 11, D:5) a +0 short sword Level 6 of the Dungeon (4, -5, D:6) a +0 hand axe a +0 sling a +0 ring mail (20, 2, D:6) a +0 short sword an orc corpse (skeletalised by now) (21, 3, D:6) a +0 flail a +0 ring mail (21, 4, D:6) a +0 falchion a +0 chain mail a +0 club a +0 dagger a +0 dagger a +0 robe a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, 5, D:6) a hound corpse (skeletalised by now) (22, 3, D:6) a +2 flail of protection a +0 scale mail (35, -13, D:6) a +0 scimitar (41, 10, D:6) a +0 flail a +0 ring mail (50, 9, D:6) a +0 flail a gnoll skeleton (51, 8, D:6) a +0 club (51, 9, D:6) a +0 robe a +0 flail a gnoll skeleton (52, 6, D:6) a +0 dagger (52, 10, D:6) a +0 spear (55, 13, D:6) a +0 sling Level 7 of the Dungeon [Shop] Amunirch's Assorted Antiques a potion of curing (99 gold) a +0 falchion (99 gold) a potion of curing (99 gold) a +2 plate armour of cold resistance (1155 gold) a sack of spiders (1320 gold) a +0 robe (29 gold) a +0 battleaxe (330 gold) a lightning rod (4/4) (1320 gold) (0, 0, D:7) a +0 dagger a +0 chain mail a +0 club an orc skeleton (1, 0, D:7) a +0 short sword 4 poisoned darts a +0 dagger a +0 dagger (1, 1, D:7) a +0 club a +0 club an orc skeleton (2, -1, D:7) a +0 club a +0 short sword an orc skeleton (2, 1, D:7) a +0 whip a +0 dagger (5, -5, D:7) a +0 dagger a kobold skeleton (7, 2, D:7) a +0 broad axe (13, -2, D:7) a +0 hand axe 6 stones a +0 robe (18, -32, D:7) a +0 helmet (18, -6, D:7) a centaur skeleton (19, 0, D:7) an orc skeleton (20, -29, D:7) a steam dragon skeleton (20, -5, D:7) a water moccasin skeleton (22, -2, D:7) a howler monkey skeleton (23, -56, D:7) a +3 trident of draining a +0 robe an orb of stardust (23, -29, D:7) a +0 giant club an ogre skeleton (23, 0, D:7) an orc skeleton (24, -3, D:7) an orc skeleton (25, -27, D:7) a +0 flail (33, -50, D:7) a +0 mace (35, -43, D:7) a +0 hand axe a +0 hand axe a +0 hand axe a goblin skeleton a goblin skeleton (35, -42, D:7) a +0 hand axe (35, -40, D:7) a +0 leather armour (37, -11, D:7) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (38, -14, D:7) a +0 hammer Level 8 of the Dungeon (3, 2, D:8) a +0 short sword (10, 3, D:8) a +0 leather armour a +0 dagger (12, -14, D:8) a wolf skeleton a howler monkey skeleton (13, -14, D:8) a howler monkey skeleton (13, -12, D:8) a +0 leather armour a +0 club (14, -14, D:8) a +0 robe a +3 long sword a +0 robe a +4 war axe of freezing (14, -13, D:8) a +0 robe a +4 dagger (15, -12, D:8) a +0 robe a +0 dire flail (17, -17, D:8) a +0 ring mail a +0 short sword (18, -25, D:8) a scarab talisman (24, -3, D:8) a howler monkey skeleton (24, -2, D:8) a +0 shortbow (34, -20, D:8) a +0 spear (34, -19, D:8) a +0 club a gnoll skeleton (35, -19, D:8) a +0 club a +0 scale mail a +0 spear a gnoll skeleton a gnoll skeleton (36, -20, D:8) a +0 club a +0 robe a +0 dagger a gnoll corpse (skeletalised by now) (36, -19, D:8) a +0 robe a +0 dagger a wolf skeleton an orc skeleton (39, -1, D:8) a +0 club a kobold skeleton (39, 0, D:8) a +0 club (40, 0, D:8) a +0 dagger (41, -1, D:8) a +0 short sword (41, 0, D:8) 4 stones a +0 short sword a kobold skeleton (42, -5, D:8) a +0 mace (42, -2, D:8) a +0 dagger 8 poisoned darts a +0 club a kobold skeleton Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the inkwell talisman of Restlessness {rC+ Str+3 Dex+4} (5100 gold) [inkwell talisman] rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). the +7 hand axe of Oozing Pus {drain, ^Drain +Blink rN+} (5300 gold) ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rN+: It protects you from negative energy. It cannot be enchanted further. the +0 tower shield "Capt" {rF- Dex+8} (2480 gold) rF-: It makes you vulnerable to fire. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. the dragon-coil talisman of Light {rElec Str+4} (11760 gold) [dragon-coil talisman] rElec: It insulates you from electricity. Str+4: It affects your strength (+4). the death talisman "Sujoaqo" {Harm rElec Int+3} (13560 gold) [talisman of death] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). the ring of Mufai {*Corrode rPois MP+4 AC+4 Dex+7} (6470 gold) [ring of protection] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. MP+4: It affects your magic capacity (+4). AC+4: It affects your AC (+4). Dex+7: It affects your dexterity (+7). the amulet of Woowk {Reflect rPois SH+5} (4120 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. SH+5: It affects your SH (+5). the +3 ring mail of Cuabonagh {rPois rC+} (3720 gold) rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. the +2 dagger of Soym {drain, Will+ Int+2} (3040 gold) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the ring of Beogh, Loving {*Corrode EV+5 Str+8} (5420 gold) [ring of evasion] *Corrode: It may corrode you when you take damage. EV+5: It affects your evasion (+5). Str+8: It affects your strength (+8). the amulet "Zohuas" {Faith rPois rF+ Int+2 Stlth+} (6520 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. the ring "Atrat" {+Blink rF+ Will+ Dex+6} (5860 gold) [ring of willpower] +Blink: It lets you blink. rF+: It protects you from fire. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). the +3 whip "Xuysadito" {antimagic, Int+3 SInv} (4000 gold) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +4 spear of the End {drain, rCorr Int+5} (4850 gold) rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +0 chain mail of Hadjma {rElec rF++ rN+ Int-4} (3330 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. the granite talisman "Jivysury" {Dex+5} (10350 gold) [granite talisman] Dex+5: It affects your dexterity (+5). the +4 dagger of Zima {flame, rElec rN+ Will+ Int+2} (5160 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the ring "Giecel" {+Blink rPois} (3400 gold) [ring of poison resistance] +Blink: It lets you blink. rPois: It protects you from poison. the ring of Ugrout {Will+ SInv} (2760 gold) [ring of see invisible] Will+: It increases your willpower. SInv: It lets you see invisible. the ring of the Ten Defenders {rF- rN+++ Slay+4 SInv Stlth+} (6400 gold) [ring of slaying] rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (0, 0, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) a troll corpse (skeletalised by now) (9, -29, D:9) a +0 mace (10, 5, D:9) a +2 sling of flaming (10, 6, D:9) a +0 great mace (15, -8, D:9) a +0 dagger the human skeleton of Cassandra (29, -13, D:9) a +0 club a +0 dagger 8 stones a +0 short sword a curare-tipped dart a kobold skeleton a kobold skeleton (29, -1, D:9) a +0 ring mail (30, -9, D:9) a +0 short sword a +0 club a +3 dagger a +0 club 6 stones a kobold skeleton a kobold skeleton (34, -18, D:9) a +0 club 3 stones (34, -12, D:9) a +0 rapier (37, 0, D:9) a +0 robe (41, -31, D:9) a +0 robe (55, -30, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (56, -11, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a staff of cold (22, 38, D:10) a +0 ring mail (26, 25, D:10) a +0 morningstar (27, 28, D:10) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (27, 31, D:10) a +0 leather armour (29, 13, D:10) a +0 giant spiked club a +0 giant spiked club a +0 troll leather armour a troll skeleton (30, 24, D:10) a troll corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (31, 13, D:10) a +1 trident of venom a +0 scale mail (31, 14, D:10) a komodo dragon skeleton (31, 25, D:10) a +3 trident a +0 chain mail (36, -4, D:10) a +0 giant club a +0 giant club (53, 11, D:10) +0 acid dragon scales an acid dragon skeleton (54, 9, D:10) a +0 trident a +0 scale mail a +0 buckler a +0 flail a gnoll skeleton (54, 10, D:10) a +0 flail a +0 whip a gnoll skeleton (54, 11, D:10) a +0 spear a gnoll skeleton the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak skeleton (2, 26, Lair:1) a +0 barding of cold resistance (2, 48, Lair:1) a basilisk corpse (skeletalised by now) (6, 23, Lair:1) a blink frog skeleton (14, 28, Lair:1) a black bear skeleton (20, 4, Lair:1) a +0 scimitar (22, 33, Lair:1) a bullfrog corpse (skeletalised by now) (26, 11, Lair:1) a water moccasin skeleton (28, 3, Lair:1) a +0 long sword (33, 37, Lair:1) a wolf skeleton (40, 39, Lair:1) a bullfrog skeleton (40, 40, Lair:1) a basilisk corpse (skeletalised by now) (45, 9, Lair:1) a water moccasin skeleton (48, 9, Lair:1) an elephant skeleton (54, 9, Lair:1) an elephant corpse (skeletalised by now) (57, 20, Lair:1) a wolf skeleton (57, 22, Lair:1) a bullfrog skeleton (64, 51, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (9, -13, Lair:2) the +5 sling of Dishonour {heavy, rElec rF+ Dex+2} rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (15, -1, Lair:2) a blink frog skeleton (16, -5, Lair:2) a yak skeleton (16, -4, Lair:2) a yak skeleton a yak skeleton (16, -3, Lair:2) a blink frog skeleton (16, -1, Lair:2) a blink frog skeleton (16, 23, Lair:2) a +0 war axe (20, 12, Lair:2) a +0 falchion (21, -13, Lair:2) 5 poisoned darts (27, -5, Lair:2) a +0 scale mail (27, 25, Lair:2) a yak skeleton (30, -12, Lair:2) a black bear skeleton (30, 5, Lair:2) an electric eel skeleton (34, 4, Lair:2) a cane toad skeleton (35, -8, Lair:2) a +0 trident a merfolk corpse (skeletalised by now) (44, -8, Lair:2) a parchment of Magic Dart (57, 22, Lair:2) a staff of cold (59, 6, Lair:2) a +1 trident of protection a merfolk skeleton (60, -5, Lair:2) a yak corpse (skeletalised by now) (61, -5, Lair:2) a yak corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (20, 3, Lair:3) a +0 long sword (20, 14, Lair:3) a yak skeleton (24, 21, Lair:3) the +2 pair of boots of Ryugh {Regen+} Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (24, 38, Lair:3) a +0 dagger (36, 40, Lair:3) +0 steam dragon scales a steam dragon skeleton (38, 4, Lair:3) a wyvern skeleton (43, 34, Lair:3) a +1 whip of venom (47, 14, Lair:3) a blink frog skeleton