qoral Level 1 of the Dungeon [Shop] Waxuefyma's Assorted Antiques a scroll of identify (56 gold) a tin of tremorstones (2/2) (1120 gold) a box of beasts (1120 gold) a scroll of identify (56 gold) the +0 leather armour "Wuomma" {rElec MP-10 Int+10 Stlth+} (526 gold) rElec: It insulates you from electricity. MP-10: It affects your magic capacity (-10). Int+10: It affects your intelligence (+10). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 scale mail (112 gold) a scroll of fog (112 gold) an amulet of guardian spirit (840 gold) a scroll of fear (112 gold) (15, 13, D:1) a +0 whip 3 stones (15, 16, D:1) a parchment of Foxfire (18, 23, D:1) a +0 robe (18, 24, D:1) a +0 club a goblin skeleton (19, 19, D:1) a +0 ring mail (19, 23, D:1) a +0 club a rat skeleton a kobold skeleton (35, 0, D:1) a quokka corpse (skeletalised by now) (40, 32, D:1) a +0 dagger a kobold skeleton (41, 31, D:1) a hobgoblin skeleton (49, 9, D:1) a +0 robe (51, 17, D:1) a +0 dagger (57, 26, D:1) a +0 hand axe (58, 29, D:1) a frilled lizard corpse (skeletalised by now) (59, 26, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (1, 16, D:2) a bat skeleton (3, 13, D:2) an adder skeleton (4, 10, D:2) a +0 whip (5, 28, D:2) a quokka skeleton (5, 29, D:2) a +0 dagger 3 stones a kobold skeleton (6, 11, D:2) a hobgoblin skeleton (8, 4, D:2) an adder skeleton (9, 1, D:2) a +0 dagger (10, 1, D:2) a +0 club a kobold skeleton (13, 5, D:2) an adder skeleton (24, 36, D:2) a +0 robe (30, 17, D:2) a +0 hand axe (36, 28, D:2) a +0 war axe (42, -7, D:2) a +0 robe (47, 16, D:2) a +0 robe (52, 11, D:2) a +0 dagger Level 3 of the Dungeon