qotmddh Level 1 of the Dungeon [Shop] Gouwn's Book Emporium a book of Spatial Translocations (252 gold) a Codex of Conductivity (560 gold) a book of Contraptions (588 gold) a book of Hexes (504 gold) a book of the Tundra (420 gold) My Sojourn through Swampland (336 gold) a Handbook of Applied Construction (336 gold) a book of Necromancy (252 gold) a Young Poisoner's Handbook (280 gold) a book of Blasting (588 gold) (0, 0, D:1) a staff of cold (5, 18, D:1) 7 stones (12, -12, D:1) a +0 leather armour (13, -13, D:1) a +0 robe (16, 4, D:1) a +0 dagger a goblin skeleton (24, 1, D:1) a staff of air (28, 19, D:1) a +0 club (29, 4, D:1) a +0 hand axe (36, 17, D:1) a +0 hand axe (37, 24, D:1) a +0 dagger (40, 5, D:1) a rat skeleton (41, -12, D:1) a ball python skeleton Level 2 of the Dungeon (8, 23, D:2) a +0 spear (12, -4, D:2) a frilled lizard corpse (skeletalised by now) (19, 2, D:2) a bat corpse (skeletalised by now) (20, 30, D:2) a +0 dagger a goblin skeleton (22, 2, D:2) an adder skeleton (22, 34, D:2) a hobgoblin skeleton (23, 4, D:2) a frilled lizard skeleton (31, 34, D:2) a quokka corpse (skeletalised by now) (32, 33, D:2) an adder corpse (skeletalised by now) (36, 5, D:2) a +0 robe (46, 18, D:2) a +0 dagger (49, 3, D:2) a +0 mace Level 3 of the Dungeon (7, -17, D:3) a +0 trident (11, -28, D:3) a quokka skeleton (12, -9, D:3) a hobgoblin corpse (skeletalised by now) (12, -2, D:3) an adder skeleton (12, 4, D:3) a +0 short sword (15, -33, D:3) the +5 sling of Lotegh {flame, rF+ rCorr Int+3} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (15, -31, D:3) a bat corpse (skeletalised by now) (19, 0, D:3) a +0 dagger (25, -7, D:3) a +0 longbow (25, -5, D:3) a +0 club 4 stones an orc skeleton (26, -7, D:3) 4 atropa-tipped darts (26, -6, D:3) a +0 hand axe (29, -14, D:3) a +0 flail 2 boomerangs (29, -13, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (30, -14, D:3) a +0 short sword an orc corpse (skeletalised by now) (30, -13, D:3) a +0 club (33, -3, D:3) a quokka corpse (skeletalised by now) (35, -9, D:3) a quokka skeleton (58, -20, D:3) a +0 short sword 5 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (3, -23, D:4) 7 stones (3, -13, D:4) an Everburning Encyclopedia (5, -27, D:4) a Young Poisoner's Handbook (8, -3, D:4) the +9 hand axe "Soedol" {drain, rC+ Will+ rCorr} rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (8, 4, D:4) a +0 leather armour (21, -14, D:4) a ball python skeleton a hound skeleton (25, -8, D:4) a +0 whip 2 boomerangs (39, -17, D:4) a +0 short sword (42, -36, D:4) an iguana corpse (skeletalised by now) (43, -22, D:4) 3 stones (44, -39, D:4) a +0 pair of gloves Level 5 of the Dungeon (2, -12, D:5) a hound corpse (13, -9, D:5) 6 stones (19, -14, D:5) a +0 club a +0 halberd a +0 whip a gnoll corpse a gnoll corpse (20, -14, D:5) 3 gold pieces a +0 whip a +0 club a +0 leather armour a gnoll corpse (23, -13, D:5) an inkwell talisman (25, -10, D:5) 8 stones