quddhq Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 37, D:1) a frilled lizard corpse (skeletalised by now) (5, 15, D:1) a quokka skeleton (8, 21, D:1) 6 boomerangs (8, 26, D:1) a +0 club (9, 5, D:1) a +0 scale mail (9, 9, D:1) a +0 sling (26, 22, D:1) a stone (26, 24, D:1) a +0 club (26, 25, D:1) a jackal skeleton (26, 38, D:1) a quokka corpse (skeletalised by now) (27, 24, D:1) a jackal skeleton (27, 25, D:1) a +0 dagger a kobold skeleton a jackal skeleton (27, 26, D:1) a +0 short sword a kobold skeleton (31, 5, D:1) a +0 club 2 stones (36, 18, D:1) a +0 mace (41, 10, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) the +10 short sword "Ivinizea" {flame, rF- rN+ SInv} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. (10, -9, D:2) a giant cockroach corpse (22, -2, D:2) a bat corpse (25, 0, D:2) a +0 ring mail (38, -5, D:2) a +0 short sword a +3 scale mail of positive energy