quddhq Level 1 of the Dungeon (3, 6, D:1) a bat skeleton (3, 10, D:1) a hobgoblin skeleton (4, -9, D:1) a ball python corpse (skeletalised by now) (4, 5, D:1) a +0 dagger a goblin skeleton (6, 13, D:1) a +0 dagger 11 stones a kobold skeleton (7, 13, D:1) a quokka skeleton (9, 16, D:1) a ball python skeleton (13, 19, D:1) a +0 club a +0 dagger 4 stones a kobold skeleton (14, -4, D:1) a +6 ring of dexterity (18, 10, D:1) a +0 club a goblin skeleton a jackal skeleton a hobgoblin skeleton (20, 1, D:1) 6 stones (23, -8, D:1) a +0 leather armour (25, 8, D:1) 5 stones (26, -3, D:1) a +0 dagger (27, 1, D:1) a +5 ring of evasion (27, 2, D:1) a bat corpse (skeletalised by now) (34, 11, D:1) a +0 dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ymevuoxa's General Store 2 potions of curing (78 gold) a +0 sling (19 gold) a potion of heal wounds (104 gold) 3 curare-tipped darts (46 gold) the +3 ring mail of Kepuell {+Inv Int+4} (538 gold) +Inv: It lets you turn invisible. Int+4: It affects your intelligence (+4). 6 stones (7 gold) (2, 9, D:2) 6 stones (3, 0, D:2) a +0 sling (4, 11, D:2) 6 boomerangs (11, 9, D:2) a +0 flail (19, 30, D:2) a rat corpse (skeletalised by now) (21, 18, D:2) a hobgoblin skeleton (26, 27, D:2) a +0 robe (31, 7, D:2) a +0 dagger (36, 7, D:2) 2 boomerangs (36, 17, D:2) a ball python skeleton (44, 16, D:2) a +0 robe (46, 7, D:2) a jackal skeleton (50, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 18, D:3) a +0 dagger (0, 26, D:3) a +0 whip (1, 22, D:3) a +0 club a goblin corpse (skeletalised by now) (2, 28, D:3) a +1 whip of holy wrath (3, 12, D:3) a ball python corpse (skeletalised by now) (7, 35, D:3) a hobgoblin corpse (skeletalised by now) (8, 35, D:3) a quokka corpse (skeletalised by now) (9, 30, D:3) an adder corpse (skeletalised by now) (11, 26, D:3) a +0 sling (17, 0, D:3) a +0 club a +0 club a +0 dagger a +0 sling a goblin skeleton a goblin skeleton (18, 21, D:3) 6 stones (19, 34, D:3) a +0 club (20, -1, D:3) a +0 robe (21, 29, D:3) a ring of ice (24, 21, D:3) a +0 buckler (25, -5, D:3) a hobgoblin skeleton (25, 24, D:3) 5 stones (26, 28, D:3) 4 stones (27, -4, D:3) 2 stones (27, 33, D:3) 5 stones (31, 6, D:3) a +0 club a +0 dagger a hobgoblin skeleton a goblin skeleton a rat skeleton (32, 7, D:3) a ring of wizardry a +0 helmet a +0 mace a +0 animal skin (33, 5, D:3) a +0 dagger a +0 club (34, 7, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (1, -4, D:4) a +0 trident (3, -40, D:4) a +0 helmet (8, 4, D:4) a +0 dagger a goblin corpse (skeletalised by now) (10, -43, D:4) 6 poisoned darts (22, 3, D:4) a +0 robe (24, 0, D:4) a scroll of amnesia (25, -4, D:4) a quokka skeleton (25, -3, D:4) an adder skeleton (25, -2, D:4) 9 stones (28, -40, D:4) a +0 robe (39, -48, D:4) a +0 flail (41, -20, D:4) a +3 rapier of draining (44, -43, D:4) a +0 helmet (45, -31, D:4) a +0 hand axe (48, -40, D:4) an iguana skeleton (51, -50, D:4) a +0 mace a +0 club a +0 dagger an orc skeleton (51, -49, D:4) a +0 club a +0 ring mail a +0 short sword an orc skeleton (58, -57, D:4) the +3 short sword "Ciuru" {pain, rF+ rN+ rCorr} rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (60, -36, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a howler monkey corpse (skeletalised by now) (1, -13, D:5) an iguana skeleton (1, -9, D:5) a +0 robe (3, -38, D:5) a +0 club a +0 ring mail (4, -42, D:5) the +3 robe of Fortification {+Inv rElec rPois Stlth+} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (4, -39, D:5) a +0 dagger an orc skeleton (5, -38, D:5) a +0 club an orc skeleton (5, -37, D:5) a +0 trident a +0 leather armour an orc skeleton (6, -37, D:5) a +0 dagger (6, -33, D:5) 9 stones (7, -51, D:5) a +0 club (9, -57, D:5) a quokka corpse (skeletalised by now) (10, -13, D:5) a +0 sling (11, -21, D:5) a +0 long sword (17, -46, D:5) a +0 short sword (24, -19, D:5) a +0 dagger a +0 robe (30, -48, D:5) a +0 long sword (45, -32, D:5) a +0 orcbow (46, -32, D:5) an iguana skeleton (52, -34, D:5) an adder corpse (skeletalised by now) (53, -34, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (55, -17, D:5) a potion of magic (58, -21, D:5) 6 large rocks Level 6 of the Dungeon (0, 0, D:6) a +0 robe (7, 5, D:6) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 flail a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 5, D:6) a +0 short sword of draining a +0 leather armour an orc corpse (skeletalised by now) (9, -15, D:6) an adder skeleton (14, 5, D:6) a potion of moonshine (17, -30, D:6) an adder corpse (skeletalised by now) (20, -14, D:6) 3 stones (20, -10, D:6) a +0 dagger 6 large rocks a goblin corpse (skeletalised by now) (20, -9, D:6) a +0 club 4 large rocks (21, -10, D:6) a +1 dagger of protection a +0 club a +0 club a +0 giant club a +0 club a +2 dagger of venom a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (22, -10, D:6) a +0 dagger (28, -27, D:6) a +0 trident a +0 ring mail an orc skeleton (31, -21, D:6) a +0 hand axe (36, -24, D:6) a +0 short sword a +0 club an orc skeleton (37, -34, D:6) 3 stones (38, -25, D:6) a +0 dagger a +0 leather armour (40, -36, D:6) a +0 quarterstaff (40, -34, D:6) a black bear corpse (skeletalised by now) (41, -10, D:6) a +0 whip (44, -26, D:6) a +0 short sword a +0 robe (44, -22, D:6) a +0 hand axe a +0 robe (45, -31, D:6) a +0 arbalest (45, -26, D:6) a +3 great sword a +0 robe (46, -38, D:6) 9 stones Level 7 of the Dungeon (0, 0, D:7) 6 stones (5, -12, D:7) 8 gold pieces (8, -10, D:7) a +2 whip of electrocution (unseen) (8, -9, D:7) 3 stones (9, -9, D:7) a +0 ring mail