quddhq Level 1 of the Dungeon (4, -20, D:1) a bat skeleton (12, -19, D:1) a rat skeleton (12, -6, D:1) a +0 short sword (23, 9, D:1) a +0 dagger (36, 4, D:1) a +0 dagger (40, -5, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a rimehorn talisman (4, -27, D:2) an adder corpse (skeletalised by now) (10, -6, D:2) an adder skeleton (12, 7, D:2) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (14, -3, D:2) a rat skeleton (14, -1, D:2) an adder skeleton (17, 5, D:2) a quokka corpse (skeletalised by now) (21, -8, D:2) a hobgoblin corpse (skeletalised by now) (26, -18, D:2) a +0 whip (30, -12, D:2) a frilled lizard skeleton (30, 16, D:2) a +0 club a kobold skeleton (30, 17, D:2) a +0 dagger (32, 12, D:2) an amulet of the acrobat (34, -20, D:2) a +0 dagger (36, -17, D:2) a +0 robe (47, -24, D:2) a +0 whip (55, -11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a potion of mutation (2, 1, D:3) a bat corpse (3, 0, D:3) a +0 mace an adder corpse an orc corpse (4, 0, D:3) a +0 hand axe a +0 club an orc corpse (5, -1, D:3) a hobgoblin corpse (5, 0, D:3) a parchment of Searing Ray (6, -3, D:3) an adder corpse (7, -8, D:3) a bat corpse (12, 1, D:3) a +6 ring of dexterity (14, 3, D:3) a book of the Hunter