quddhq Level 1 of the Dungeon (0, 0, D:1) a +0 sling (3, -5, D:1) a ball python skeleton (3, -4, D:1) a +0 dagger a +0 club a quokka skeleton a hobgoblin skeleton a goblin skeleton (4, -4, D:1) a +0 club a goblin skeleton (5, -5, D:1) a bat skeleton (5, -3, D:1) a rat skeleton (6, -3, D:1) a +0 club a goblin skeleton (7, -5, D:1) a rat skeleton (7, -1, D:1) a jackal skeleton (8, -2, D:1) a hobgoblin skeleton (8, -1, D:1) a jackal skeleton (16, -11, D:1) a +0 short sword (16, -8, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (21, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (24, -4, D:1) a +0 leather armour a hobgoblin skeleton (26, -8, D:1) a +0 short sword (26, -6, D:1) a +0 club a quokka skeleton (33, -24, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Qoxza's Antique Weapon Emporium a +0 dagger (56 gold) a +0 quarterstaff (140 gold) the +2 arbalest of Yxko {holy, rElec Will+} (1206 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. a +1 longbow of freezing (750 gold) a +1 shortbow of draining (347 gold) a +5 heavy war axe (932 gold) a +3 mace of protection (576 gold) a +0 hand axe (84 gold) a +0 rapier (154 gold) [Shop] Kokiruwkum's Book Shoppe a parchment of Sandblast (75 gold) a parchment of Summon Small Mammal (75 gold) a parchment of Summon Cactus Giant (264 gold) a parchment of Summon Seismosaurus Egg (189 gold) a parchment of Conjure Ball Lightning (264 gold) a parchment of Ignite Poison (189 gold) a parchment of Frozen Ramparts (151 gold) [Shop] Noiviog's Jewellery Shop a scarab talisman (250 gold) a ring of magical power (unknown) (200 gold) the ring of Bodemag {rN+ MP+9 Wiz Dex+3} (664 gold) [ring of wizardry] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). a +4 ring of slaying (unknown) (360 gold) an amulet of magic regeneration (unknown) (300 gold) a ring of protection from cold (unknown) (250 gold) [Shop] Nebistrats's General Store 6 poisoned darts (43 gold) a manual of Forgecraft (960 gold) a wand of roots (4) (115 gold) a wand of light (12) (604 gold) a +0 helmet of sniping (138 gold) (0, 0, D:2) a +0 short sword (6, -4, D:2) a +0 falchion (7, 4, D:2) 3 flux baubles (12, -14, D:2) a jackal skeleton (12, 0, D:2) a +0 whip (18, 4, D:2) a ball python corpse (skeletalised by now) (19, 21, D:2) a +0 dagger a kobold skeleton (25, -18, D:2) a hobgoblin corpse (skeletalised by now) (28, -6, D:2) a +0 leather armour (28, 1, D:2) 2 poisoned darts (34, 10, D:2) a quokka skeleton (35, -20, D:2) a staff of air (36, -17, D:2) a +0 dagger 5 stones (36, -6, D:2) a +0 short sword (38, -17, D:2) 6 poisoned darts (47, 1, D:2) a +0 short sword (51, -2, D:2) an adder skeleton (55, -13, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Buoraguo's Antique Weapon Boutique the +1 falchion "Zacw" {reap, rPois rC+ rN+ Dex+2} (899 gold) rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). a +0 whip (65 gold) a +7 triple crossbow (1482 gold) a +0 dagger (52 gold) a +0 war axe (91 gold) the +1 dagger of Embarrassment {drain, rCorr Int+4} (769 gold) rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). a +0 whip (65 gold) a +0 mace (78 gold) (0, 0, D:3) an orb of energy (3, -18, D:3) a +0 robe (9, -8, D:3) a +0 short sword a kobold corpse (skeletalised by now) (13, -12, D:3) a quill talisman (14, -12, D:3) a hobgoblin corpse (skeletalised by now) (31, -11, D:3) a +0 club (34, 11, D:3) a +0 dagger (36, 22, D:3) a +0 spear (37, 22, D:3) a +0 flail (40, -13, D:3) an adder corpse (skeletalised by now) (40, -12, D:3) a ball python corpse (skeletalised by now) (41, -12, D:3) a +0 leather armour (51, -3, D:3) a +0 whip a kobold corpse (skeletalised by now) (54, -23, D:3) a +0 leather armour Level 4 of the Dungeon (8, -2, D:4) a scarf of shadows (17, 0, D:4) a +0 flail (19, 3, D:4) a +0 club (19, 13, D:4) a +0 hand axe (24, 13, D:4) a +0 ring mail (27, -5, D:4) a +0 dagger (49, 34, D:4) a hound corpse (skeletalised by now) (53, 24, D:4) a +0 giant club an ogre corpse (skeletalised by now) (53, 32, D:4) a +0 club Level 5 of the Dungeon (5, 16, D:5) a +0 robe (7, 27, D:5) a +0 robe (12, 3, D:5) a +0 ring mail (14, -3, D:5) an adder skeleton (16, 29, D:5) an iguana skeleton (28, 3, D:5) a +0 robe a +1 dagger of draining (30, 2, D:5) a +0 leather armour a +0 short sword (33, 1, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a staff of conjuration a staff of necromancy a staff of fire (1, 29, D:6) a +0 leather armour (10, 15, D:6) a +0 ring mail a +0 club (12, 33, D:6) a +0 giant spiked club (21, 40, D:6) a +0 short sword (23, 35, D:6) a +0 whip (26, 6, D:6) an adder skeleton (38, 3, D:6) a +6 ring of intelligence Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe an orc skeleton (2, 3, D:7) a +0 scale mail a +2 spear of venom (3, 0, D:7) a +0 spear a gnoll corpse (5, 1, D:7) a +0 halberd a gnoll corpse (6, 3, D:7) a +0 war axe (15, 1, D:7) 19 gold pieces (15, 2, D:7) a potion of enlightenment (15, 3, D:7) a +0 halberd (16, 1, D:7) a +0 whip a +0 leather armour (16, 2, D:7) a +4 heavy spear (still there?) a gnoll corpse (still there?) (16, 3, D:7) a +0 ring mail (16, 4, D:7) a +0 whip a gnoll corpse (17, 4, D:7) a water moccasin corpse (18, 5, D:7) a +0 halberd