quddhq Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (2, 20, D:1) a +0 dagger (3, 20, D:1) a +0 short sword 5 stones a kobold skeleton (5, 18, D:1) a hobgoblin skeleton (6, 21, D:1) a +0 club a goblin skeleton (7, 21, D:1) a +0 short sword a kobold skeleton (8, 30, D:1) a quokka skeleton (10, 10, D:1) a bat skeleton (10, 17, D:1) a +0 dagger (11, 8, D:1) a +0 dagger 2 stones a ball python skeleton (25, 37, D:1) a +0 scale mail (26, 4, D:1) a quokka corpse (skeletalised by now) (31, 5, D:1) a +0 dagger (36, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of curing (1, 2, D:2) a +0 whip a gnoll corpse (2, 1, D:2) a parchment of Volatile Blastmotes (2, 2, D:2) a +0 club (6, 5, D:2) an adder corpse (8, 11, D:2) a frilled lizard corpse (8, 13, D:2) a +0 dagger a goblin corpse (8, 16, D:2) a +0 whip (8, 28, D:2) a +0 dagger 2 stones (9, 28, D:2) a +2 dagger of draining a ball python skeleton (15, 4, D:2) an inkwell talisman (24, 10, D:2) a rat corpse (skeletalised by now) (28, 22, D:2) a +0 club (30, 24, D:2) a +0 flail (30, 42, D:2) an adder corpse (35, 3, D:2) a +0 scale mail