quddhq Level 1 of the Dungeon (0, 0, D:1) 2 poisoned darts (7, -3, D:1) a jackal skeleton (15, 14, D:1) a +0 sling (19, 28, D:1) a hobgoblin skeleton (24, 10, D:1) a bat skeleton (29, 4, D:1) a +0 dagger (29, 19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (30, -4, D:1) a quokka skeleton (30, 19, D:1) a hobgoblin corpse (skeletalised by now) (33, 7, D:1) a +0 robe (36, 9, D:1) a +0 dagger (44, 17, D:1) a +0 whip 2 stones a jackal skeleton a jackal skeleton a jackal skeleton a bat skeleton (48, -13, D:1) a ball python corpse (skeletalised by now) (48, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (55, 41, D:1) an orb of pyromania (60, -4, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of flaming (6, -3, D:2) a bat corpse (8, 7, D:2) a parchment of Maxwell's Portable Piledriver (18, -19, D:2) a bat corpse (20, 4, D:2) a +0 club a goblin corpse (20, 14, D:2) a +0 pair of gloves (22, 4, D:2) a +0 dagger a hobgoblin corpse (24, -18, D:2) a +0 short sword 2 stones a kobold corpse (24, 8, D:2) a +0 dagger (25, 8, D:2) a scroll of identify (27, 7, D:2) a +3 spear (29, 7, D:2) a +0 dagger (37, -21, D:2) a +0 hand axe