qwer001 Level 1 of the Dungeon [Shop] Goliuz's Antique Armour Shoppe a +2 plate armour of resonance (595 gold) a +0 helmet (76 gold) a +2 pair of boots of flying (365 gold) an orb of glass (442 gold) the +9 fire dragon scales of Ukhlafig {*Silence rF++ rC- Dex+4} (1757 gold) *Silence: It may silence you when you take damage. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 ring mail (68 gold) a +0 robe (15 gold) a +0 robe (15 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, -25, D:1) a rat skeleton (6, -24, D:1) a +0 dagger a goblin skeleton (9, -25, D:1) a gold piece (11, -5, D:1) a bat corpse (skeletalised by now) (16, 0, D:1) a hobgoblin corpse (skeletalised by now) (17, -12, D:1) a +0 robe (19, -4, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (19, 3, D:1) a +0 leather armour a rat corpse (skeletalised by now) (20, -3, D:1) a +0 whip a kobold corpse (skeletalised by now) (27, -19, D:1) a frilled lizard corpse (skeletalised by now) (27, 5, D:1) a +0 scale mail (35, -18, D:1) a +0 quarterstaff (39, 3, D:1) a +0 leather armour (40, -4, D:1) a +0 club (41, -17, D:1) a parchment of Gloom (45, -27, D:1) 4 poisoned darts (51, -5, D:1) a hobgoblin corpse (skeletalised by now) (56, 5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 6, D:2) 2 flux baubles (3, 35, D:2) a hobgoblin corpse (skeletalised by now) (4, 35, D:2) an adder corpse (skeletalised by now) (5, 46, D:2) 5 poisoned darts (10, 54, D:2) a hobgoblin corpse (skeletalised by now) (12, 23, D:2) a +0 dagger (12, 29, D:2) a hobgoblin corpse (skeletalised by now) (14, 2, D:2) a bat corpse (skeletalised by now) (15, 8, D:2) a rat corpse (skeletalised by now) (15, 17, D:2) a hobgoblin skeleton (18, 28, D:2) a +0 ring mail (25, 34, D:2) 3 atropa-tipped darts (26, 5, D:2) a +0 club (26, 51, D:2) a parchment of Eringya's Surprising Crocodile (46, 25, D:2) a +0 rapier (49, 41, D:2) a bat corpse (skeletalised by now) (56, 12, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (1, -13, D:3) a +0 whip (7, 8, D:3) a +0 chain mail (7, 15, D:3) a +0 club (22, 16, D:3) the +0 whip of Toidd {holy, Will+ Str+3 Dex+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (24, -3, D:3) a +0 club (28, -3, D:3) 16 gold pieces (28, 21, D:3) a staff of earth (49, 18, D:3) a rat corpse (skeletalised by now) a sewer (0, 0, Sewer) a frilled lizard corpse (0, 31, Sewer) a throwing net (0, 35, Sewer) a potion of haste (1, -5, Sewer) a +0 whip 4 stones a kobold corpse (2, -6, Sewer) a +1 dagger of venom 2 stones (2, -5, Sewer) a +0 dagger 5 stones (2, -4, Sewer) a +0 club (2, 31, Sewer) a +0 dagger (still there?) a curare-tipped dart (still there?) a kobold corpse (still there?) (2, 35, Sewer) a potion of might (3, -8, Sewer) a +0 robe of positive energy (3, 24, Sewer) a bat corpse (3, 34, Sewer) a potion of magic (5, 26, Sewer) a ball python corpse