Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-607-gf2ebe9ab39 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 7957508151123316514, deterministic pregen: 1 Command line: /usr/games/crawl-git-f2ebe9ab39 -name qyongq -rc /dgldir/rcfiles/crawl-git/qyongq.rc -macro /dgldir/rcfiles/crawl-git/qyongq.macro -morgue /dgldir/morgue/qyongq/ -webtiles-socket /crawl-master/webserver/sockets/qyongq:2024-12-28.14:40:26.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-f2ebe9ab39(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5e0367ef3a8e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-f2ebe9ab39(_Z13do_crash_dumpv+0x43a) [0x5e0367f01b5a]: do_crash_dump() /usr/games/crawl-git-f2ebe9ab39(_Z20crash_signal_handleri+0x1fa) [0x5e0367ef3f6a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x7d3c713d8320]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7d3c713ce692]: /usr/games/crawl-git-f2ebe9ab39(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x5e0368104425]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-f2ebe9ab39(_Z19fire_item_no_quiverP4dist+0x237) [0x5e03685799b7]: fire_item_no_quiver(dist*) /usr/games/crawl-git-f2ebe9ab39(+0xc3310a) [0x5e036867910a]: /usr/games/crawl-git-f2ebe9ab39(+0xc33c15) [0x5e0368679c15]: /usr/games/crawl-git-f2ebe9ab39(main+0x1f7) [0x5e0367e2d297]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7d3c713bd1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7d3c713bd28b]: /usr/games/crawl-git-f2ebe9ab39(_start+0x25) [0x5e0367e2dcb5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007d3c714a37a7 in __GI___wait4 (pid=1616650, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007d3c714a37a7 in __GI___wait4 (pid=1616650, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005e0367ef413c in call_gdb (file=0x7d3c715974e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1568087\000\000\000\000\000" #2 0x00005e0367f01b78 in do_crash_dump () at dbg-asrt.cc:677 t = 1735397426 dir = "/dgldir/morgue/qyongq/" name = "/dgldir/morgue/qyongq/crash-qyongq-20241228-145026.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7d3c715974e0 <_IO_2_1_stderr_> #3 0x00005e0367ef3f6a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007d3c713ce692 in isspace (c=-1002) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-f2ebe9ab39/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-f2ebe9ab39/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-f2ebe9ab39/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: dpeg_arrival_leaves_temple_mockup layout_basic Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (50, 25): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, qyongq the Formicid Gladiator. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a dagger, 7 stones and a silvery potion. Found two escape hatches in the floor. Found a staircase leading out of the dungeon. There is a dry fountain here. e - a silvery potion There is a dry fountain here. You sense a monster nearby. You sense a monster nearby. A giant cockroach and a bat come into view. Found 4 gold pieces and a scroll labelled VIMUMA HOXOTIX. You slash the giant cockroach! You kill the giant cockroach! The bat hits you but does no damage. Found 4 gold pieces. You see here a giant cockroach corpse. The bat hits you but does no damage. The bat misses you. You hit the bat. The bat is moderately wounded. The bat barely misses you. You barely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat closely misses you. You hit the bat. You kill the bat! You now have 4 gold pieces. f - a scroll labelled VIMUMA HOXOTIX You now have 8 gold pieces (gained 4). A bat comes into view. A bat is nearby! Found a club. Found a stone staircase leading down. The bat closely misses you. You closely miss the bat. The bat barely misses you. The bat barely misses you. A bat comes into view. The bat hits you. The bat hits you but does no damage. You barely miss the bat. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. x2 You slash the bat! You kill the bat! The bat hits you. You closely miss the bat. The bat hits you but does no damage. The bat misses you. The bat hits you. The bat hits you but does no damage. You hit the bat. You kill the bat! HP restored. You see here a +0 club. A rat comes into view. The rat squeaks loudly. A bat comes into view. The rat closely misses you. You hit the rat. You kill the rat! The bat hits you but does no damage. The bat barely misses you. You hit the bat. You kill the bat! You see here a bat corpse. A ball python comes into view. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You slash the ball python! You kill the ball python! You have reached level 2! You see here a ball python corpse. You sense a monster nearby. A quokka comes into view. The quokka misses you. You hit the quokka. You kill the quokka! You see here a quokka corpse. You sense a monster nearby. A ball python comes into view. The ball python hisses angrily. You closely miss the ball python. The ball python bites you. The ball python closely misses you. You hit the ball python. The ball python is moderately wounded. The ball python completely misses you. The ball python barely misses you. You slash the ball python! You kill the ball python! g - a ring of ice A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin completely misses you. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! You start resting. HP restored. h - 3 scrolls labelled TULEFA VIDIG Found a stone staircase leading down. A bat comes into view. The bat barely misses you. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. You closely miss the bat. The bat is heavily wounded. The bat barely misses you. x2 You completely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. Found 7 stones. The bat hits you but does no damage. The bat barely misses you. You barely miss the bat. The bat closely misses you. The bat hits you. You slash the bat! You kill the bat! As you open the door, it creaks loudly! You hear an angry hiss. There is an open door here. You sense a monster nearby. A ball python comes into view. You slash the ball python! You kill the ball python! Found an amethyst potion. You see here a ball python corpse. A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! You see here an amethyst potion. The kobold throws a stone. The stone closely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 dagger. You closely miss the kobold. The kobold misses you. You miss the kobold. The kobold closely misses you. The kobold hits you with a +0 dagger. You hit the kobold. You kill the kobold! Things that are here: a +0 dagger; 3 stones; a kobold corpse i - an amethyst potion You see here a ball python corpse. A bat comes into view. Found a ring mail. The bat barely misses you. Found a mace. The bat misses you. You slash the bat! You kill the bat! No target in view! A ball python comes into view. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! You closely miss the ball python. The ball python misses you. You slash the ball python! You kill the ball python! Your Dodging skill increases to level 3! You see here a +0 mace. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear a shout! A bat comes into view. The goblin hits you but does no damage. You closely miss the goblin. A goblin comes into view. It is wielding a +0 club. The goblin hits you but does no damage. The goblin misses you. You slash the goblin! You kill the goblin! You see here a +0 dagger. You see here a dark potion. You closely miss the goblin. The goblin barely misses you. You closely miss the goblin. The bat hits you but does no damage. The goblin hits you with a +0 club. The bat closely misses you. You closely miss the goblin. The bat hits you but does no damage. The goblin barely misses you. The goblin hits you but does no damage. You barely miss the bat. The bat closely misses you. The goblin barely misses you. You slash the bat! You kill the bat! The goblin barely misses you. You hit the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You see here a +0 dagger. j - a dark potion You see here a +0 dagger. You sense a monster nearby. You open the door. A ball python comes into view. A ball python is nearby! Found a fuming clear potion. The ball python hisses angrily. There is an open door here. The ball python bites you. The ball python misses you. You hit the ball python. You kill the ball python! A ball python comes into view. You see here a ball python corpse. k - a fuming clear potion Found a stone staircase leading down. You sense a monster nearby. You open the door. There is an open door here. A rat comes into view. A rat is nearby! The rat squeaks loudly. The rat misses you. The rat closely misses you. The rat barely misses you. You closely miss the rat. The rat bites you but does no damage. You slash the rat! You kill the rat! You see here a rat corpse. You sense a monster nearby. As you open the door, it creaks loudly! A rat comes into view. You hear an angry hiss. The rat closely misses you. There is an open door here. You barely miss the rat. The rat barely misses you. The rat closely misses you. You closely miss the rat. The rat misses you. You closely miss the rat. The rat closely misses you. You slash the rat! You kill the rat! You see here a rat corpse. There is an open door here. The ball python hisses angrily. The ball python bites you. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! You see here a ball python corpse. A ball python comes into view. A ball python is nearby! The ball python barely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python but do no damage. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! Found 6 gold pieces. The goblin shouts! You hear an angry hiss. The goblin barely misses you. You closely miss the goblin. The goblin hits you but does no damage. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin closely misses you. You closely miss the goblin. The goblin hits you but does no damage. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. The goblin closely misses you. You slash the goblin! You kill the goblin! A ball python comes into view. The ball python barely misses you. The ball python grabs you. The ball python constricts you. Things that are here: a +0 dagger; a goblin corpse You hit the ball python. You kill the ball python! You see here a ball python corpse. Things that are here: a +0 dagger; a goblin corpse You see here a ball python corpse. You now have 14 gold pieces (gained 6). Found a mace. Found 4 stones. l - a red potion You open the door. There is an open door here. Found a mace. You see here a +0 mace. You now have 26 gold pieces (gained 12). A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. You slash the hobgoblin! You kill the hobgoblin! A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! The goblin shouts! You slash the goblin! You kill the goblin! You see here a +0 dagger. You see here a +0 dagger. You see here a +0 mace. There is an open door here. m - a scroll labelled TIXUKA XATA You see here a +0 dagger. There is a dry fountain here. You see here a +0 dagger. You see here a bat skeleton. You see here a bat skeleton. You see here 7 stones. You see here 7 stones. There is a stone staircase leading down here. You open the door. There is an open door here. Done exploring. You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-607-gf2ebe9ab39 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [qyongq] Species: Formicid Job: Gladiator HP: 28/28; mods: 0/0 MP: 3/3; mod: 0 Stats: 18 (18) 7 (7) 17 (17) Position: (33, 6), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 34 | 2 | 240 | 114/126 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 33 | 3 | 385 | 85/200 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 2 | 151 | 1/150 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 1 | 33 | 3 | 382 | 26/238 Stealth | X | 0 | 0 | 0 | 0 | 0/29 Shields | X | 0 | 0 | 0 | 0 | 0/29 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/50 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/35 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/35 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/35 Alchemy | X | 0 | 0 | 0 | 0 | 0/29 Invocations | X | 0 | 0 | 0 | 0 | 0/35 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 26 #49: 26 Mutations: antennae: 3 (innate) four strong arms: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 long sword eq slot #6, inv slot #1: +0 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ### #.#### #..... ############## #.##.. #.........@..# #.##.. #.##########.### #.##.. #.# #.....# #..... #######.# #.....# ####### #.......########.....######...... .....>...............'........... #.......#...####.....#####....### #.......#...# #.....#####.รท..# # #####'#.#...# ##...)..........### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>