Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-1392-gf4463b9b3a Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 179836775398209731, deterministic pregen: 1 Command line: /usr/games/crawl-git-f4463b9b3a -name qyongq -rc /dgldir/rcfiles/crawl-git/qyongq.rc -macro /dgldir/rcfiles/crawl-git/qyongq.macro -morgue /dgldir/morgue/qyongq/ -webtiles-socket /crawl-master/webserver/sockets/qyongq:2025-04-14.06:48:31.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-f4463b9b3a(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x6482b6ec8e2e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-f4463b9b3a(_Z13do_crash_dumpv+0x43a) [0x6482b6ed6f2a]: do_crash_dump() /usr/games/crawl-git-f4463b9b3a(_Z20crash_signal_handleri+0x1fa) [0x6482b6ec930a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7c46d3b91330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7c46d3b876a2]: /usr/games/crawl-git-f4463b9b3a(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x6482b70dd785]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-f4463b9b3a(_Z19fire_item_no_quiverP4dist+0x237) [0x6482b7563db7]: fire_item_no_quiver(dist*) /usr/games/crawl-git-f4463b9b3a(+0xc6a1e6) [0x6482b76661e6]: /usr/games/crawl-git-f4463b9b3a(+0xc6ad75) [0x6482b7666d75]: /usr/games/crawl-git-f4463b9b3a(main+0x1f7) [0x6482b6dfe7b7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7c46d3b761ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7c46d3b7628b]: /usr/games/crawl-git-f4463b9b3a(_start+0x25) [0x6482b6dff1b5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007c46d3c5c7a7 in __GI___wait4 (pid=3666937, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007c46d3c5c7a7 in __GI___wait4 (pid=3666937, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00006482b6ec94dc in call_gdb (file=0x7c46d3d504e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3641215\000\000\000\000\000" #2 0x00006482b6ed6f48 in do_crash_dump () at dbg-asrt.cc:673 t = 1744613618 dir = "/dgldir/morgue/qyongq/" name = "/dgldir/morgue/qyongq/crash-qyongq-20250414-065338.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7c46d3d504e0 <_IO_2_1_stderr_> #3 0x00006482b6ec930a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007c46d3b876a2 in isspace (c=-1010) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-f4463b9b3a/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-f4463b9b3a/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-f4463b9b3a/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 1, depth = 1 Level id: Temple Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 5 Level vaults: hellmonk_temple_forest_ring Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (39, 40): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The bat hits you but does no damage. The bat closely misses you. Your soul wisp closely misses the bat. You closely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. The bat barely misses you. Your soul wisp touches the bat. You closely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. The bat barely misses your soul wisp. Your soul wisp barely misses the bat. The bat barely misses you. You miss the bat. The bat is heavily wounded. The bat hits you but does no damage. Your soul wisp touches the bat but does no damage. The bat hits you but does no damage. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. The bat hits your soul wisp but does no damage. Your soul wisp closely misses the bat. The bat hits your soul wisp but does no damage. You hit the bat but do no damage. You tail-slap the bat. You kill the bat! You have harvested as much death for Grave Claw as you can hold at once. You swap places. You see here a bat corpse. Your soul wisp disappears in a puff of smoke! Found a sling. A bat comes into view. The helpless bat fails to defend itself. You hit the bat. You kill the bat! You see here a +0 sling. Done exploring. Done exploring. What level of the Dungeon? (default 2, ? - help) You see here a +0 short sword. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 7 gold pieces. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! You hit the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. There is a stone staircase leading up here. A rat is nearby! The rat squeaks loudly. The rat bites you but does no damage. The rat struggles to resist. The rat closely misses you. You hit the rat but do no damage. Your tail-slap misses the rat. The rat barely misses you. A rat is nearby! You closely miss the rat. The rat closely misses you. The rat struggles to resist. The rat misses you. You hit the rat but do no damage. The rat bites you but does no damage. The rat struggles to resist. The rat barely misses you. You barely miss the rat. The rat bites you but does no damage. A fragment of the rat's soul is dislodged from its body. The rat looks weaker. Your soul wisp barely misses the rat. The rat bites you but does no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You barely miss the rat. The rat completely misses you. Your soul wisp barely misses the rat. You hit the rat. The rat is heavily wounded. The rat barely misses you. Your soul wisp touches the rat. The rat dies! You see here a rat corpse. Your soul wisp disappears in a puff of smoke! Magic restored. A ribbon worm comes into view. A ribbon worm is nearby! You see here 7 gold pieces. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You struggle to detach yourself from the web. The ribbon worm resists with significant effort. The web tears apart. The ribbon worm completely misses you. A fragment of the ribbon worm's soul is dislodged from its body. The ribbon worm looks weaker. The ribbon worm misses you. Your soul wisp touches the ribbon worm. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm barely misses you. Your soul wisp touches the ribbon worm but does no damage. You barely miss the ribbon worm. The ribbon worm is lightly wounded. Your soul wisp barely misses the ribbon worm. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is moderately wounded. Your soul wisp touches the ribbon worm. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. Your soul wisp touches the ribbon worm. You hit the ribbon worm. Your tail-slap misses the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. Your soul wisp touches the ribbon worm. You hit the ribbon worm but do no damage. You tail-slap the ribbon worm. You kill the ribbon worm! You swap places. Your soul wisp disappears in a puff of smoke! HP restored. You now have 76 gold pieces (gained 7). Found a stone staircase leading down. There is a stone staircase leading down here. r - a scroll labelled WAILUS GAOREONNEG You open the door. Found a burning altar of Makhleb. A frilled lizard and a jackal come into view. Found 2 amethyst potions. There is an open door here. There are monsters nearby! A jackal comes into view. The jackal barks! x2 You hit the jackal but do no damage. The jackal closely misses you. A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal closely misses you. Your soul wisp barely misses the jackal. You closely miss the jackal. Your soul wisp touches the jackal but does no damage. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. Your soul wisp touches the jackal. You closely miss the jackal. You tail-slap the jackal, but do no damage. The jackal bites you but does no damage. The jackal misses you. The jackal closely misses you. Your soul wisp touches the jackal but does no damage. The jackal barely misses you. You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal barely misses you. Your soul wisp touches the jackal. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal misses you. Your soul wisp touches the jackal. The jackal dies! You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. Your soul wisp touches the jackal but does no damage. You barely miss the jackal. You tail-slap the jackal. The jackal is severely wounded. The jackal bites you. Your soul wisp barely misses the jackal. Your soul wisp disappears in a puff of smoke! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal bites you. The jackal closely misses you. Your soul wisp barely misses the jackal. You hit the jackal but do no damage. You tail-slap the jackal. The jackal is almost dead. The jackal closely misses you. Your soul wisp barely misses the jackal. You hit the jackal. You kill the jackal! There is a burning altar of Makhleb here. The frilled lizard hisses angrily. Natasha, Servant of Life and Death comes into view. She is carrying a wand of flame. There is an open door here. Natasha is nearby! Natasha hisses angrily. A bat comes into view. Natasha stares at you and mumbles some strange words. The magic dart hits you. Natasha wildly gestures. Natasha's front paws start to glow. Natasha completely misses you. You hit Natasha. Natasha is lightly wounded. Natasha misses you. Your soul wisp touches Natasha. You hit Natasha. You tail-slap Natasha. Natasha is heavily wounded. Natasha zaps a wand. The puff of flame hits you. Your soul wisp touches Natasha. You hit Natasha but do no damage. You tail-slap Natasha, but do no damage. Natasha is severely wounded. Natasha completely misses you. Your soul wisp misses Natasha. You hit Natasha. Natasha is severely wounded. Natasha mumbles some strange words. You feel disoriented. Natasha closely misses you. Your soul wisp misses Natasha. Your soul wisp disappears in a puff of smoke! A fragment of Natasha's soul is dislodged from her body. Natasha looks weaker. Natasha claws you but does no damage. Your soul wisp closely misses Natasha. You closely miss Natasha. Natasha is severely wounded. Natasha casts a spell at you. The magic dart hits you. Your soul wisp closely misses Natasha. You barely miss Natasha. Natasha is severely wounded. Natasha barely misses you. Your soul wisp touches Natasha. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You closely miss Natasha. Natasha is almost dead. Natasha closely misses you. Your soul wisp touches Natasha. Natasha dies! Natasha yowls pathetically as she dies! Your Spellcasting skill increases to level 3! The frilled lizard barely misses you. Your soul wisp closely misses the bat. You swap places. The bat closely misses you. The frilled lizard closely misses you. Your soul wisp closely misses the frilled lizard. You hit the frilled lizard. You kill the frilled lizard! The bat closely misses you. You swap places. You swap places. The bat barely misses you. The bat barely misses you. You see here 2 amethyst potions. You barely miss the bat. You tail-slap the bat. You kill the bat! You see here a bat corpse. d - 4 amethyst potions (gained 2) Your soul wisp disappears in a puff of smoke! You open the large door. Found a club. You see here a +0 club. o - 4 scrolls labelled XIOPEB YJOFI (gained 1) Found a stone staircase leading up. You open the door. There is an open door here. A ball python comes into view. Found 5 javelins. A ball python is nearby! An adder comes into view. The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! A quokka comes into view. You closely miss the adder. The adder misses you. A fragment of the adder's soul is dislodged from its body. The adder looks weaker. The adder bites you. Your soul wisp misses the adder. You hit the adder. The adder is moderately wounded. The adder bites you. Your soul wisp barely misses the adder. You hit the adder. The adder is moderately wounded. The adder barely misses you. The quokka twitches its whiskers. The quokka closely misses your soul wisp. The adder closely misses you. Your soul wisp closely misses the adder. You barely miss the adder. The adder is moderately wounded. The quokka closely misses your soul wisp. The adder bites you but does no damage. Your soul wisp closely misses the adder. You closely miss the adder. The adder is moderately wounded. The quokka barely misses your soul wisp. The adder bites you but does no damage. The quokka bites your soul wisp. Your soul wisp closely misses the adder. You hit the adder but do no damage. You tail-slap the adder. The adder is heavily wounded. The adder closely misses you. The quokka twitches its whiskers. The quokka barely misses your soul wisp. The adder closely misses you. Your soul wisp closely misses the adder. You miss the adder. Your tail-slap misses the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The quokka barely misses your soul wisp. Your soul wisp closely misses the adder. You miss the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. The quokka bites your soul wisp. Your soul wisp touches the adder. You hit the adder. Your tail-slap misses the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. The quokka closely misses your soul wisp. The adder bites you. You are more poisoned. The adder poisons you! Your soul wisp touches the adder. The adder dies! You have reached level 4! You feel stronger. You feel sick. The quokka closely misses your soul wisp. Your soul wisp touches the quokka. The quokka bites your soul wisp. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! You see here an adder corpse. You feel sick. The quokka closely misses you. A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. You feel sick. The quokka completely misses you. Your soul wisp closely misses the quokka. You hit the quokka but do no damage. The quokka is almost dead. You feel sick. The quokka bites you but does no damage. Your soul wisp barely misses the quokka. You closely miss the quokka. The quokka is almost dead. You feel sick. The quokka closely misses you. Your soul wisp misses the quokka. You hit the quokka. You kill the quokka! You feel sick. You are no longer poisoned. You see here a quokka corpse. Your soul wisp disappears in a puff of smoke! You now have 82 gold pieces (gained 6). You open the door. There is an open door here. You open the door. There is an open door here. Found a bloodstained altar of Trog. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found a ring mail. You see here a +0 ring mail. Natasha, Servant of Life and Death comes into view. She is carrying a wand of flame. Natasha is nearby! Found a stone staircase leading up. Natasha hisses angrily. Natasha stares at you and mumbles some strange words. The magic dart hits you. A fragment of Natasha's soul is dislodged from her body. Natasha looks weaker. Natasha barely misses you. Your soul wisp touches Natasha. You hit Natasha. Your tail-slap misses Natasha. Natasha is moderately wounded. Natasha closely misses you. Your soul wisp misses Natasha. You closely miss Natasha. Natasha is moderately wounded. Natasha claws you. Your soul wisp touches Natasha but does no damage. You barely miss Natasha. Your tail-slap misses Natasha. Natasha is moderately wounded. Natasha barely misses you. Your soul wisp touches Natasha. You hit Natasha. Natasha is severely wounded. Natasha claws you but does no damage. Your soul wisp touches Natasha but does no damage. You barely miss Natasha. Natasha is severely wounded. Natasha extends her claws. Natasha claws you. Your soul wisp touches Natasha. Natasha dies! Natasha screams in pain as she dies! Your Necromancy skill increases to level 5! You see here the felid corpse of Natasha. You now have 87 gold pieces (gained 5). Your soul wisp disappears in a puff of smoke! A kobold comes into view. It is wielding a +0 dagger. Found a faintly humming ring mail. A kobold is nearby! The kobold shouts! A goblin comes into view. It is wielding a +0 dagger. Found a stone staircase leading down. The goblin shouts! You hit the kobold but do no damage. You tail-slap the kobold, but do no damage. You hear a shout! The kobold hits you but does no damage. The kobold struggles to resist. The kobold hits you but does no damage. Something unseen opens the door. You closely miss the kobold. You tail-slap the kobold. You kill the kobold! An ogre comes into view. It is wielding a +0 giant club. A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. The ogre shouts! Your soul wisp closely misses the goblin. The goblin hits you but does no damage. You hit the goblin. Your tail-slap misses the goblin. The goblin is moderately wounded. Your soul wisp barely misses the goblin. The goblin misses you. You barely miss the goblin. Your tail-slap misses the goblin. The goblin is moderately wounded. Your soul wisp touches the goblin. The goblin dies! Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 3% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club You unleash the spiteful dead! The jagged bones skewer the ogre! The ogre is moderately wounded. The ogre is pinned in place! Your soul wisp touches the ogre. Your soul wisp closely misses the ogre. You hit the ogre but do no damage. The ogre is heavily wounded. Your soul wisp touches the ogre. The ogre barely misses you. Your soul wisp disappears in a puff of smoke! A fragment of the ogre's soul is dislodged from its body. The ogre looks weaker. Your soul wisp touches the ogre. You hit the ogre. Your tail-slap misses the ogre. The ogre is severely wounded. The ogre misses you. Your soul wisp touches the ogre. You hit the ogre but do no damage. The ogre is almost dead. The ogre hits you with a +0 giant club! Your soul wisp touches the ogre. The ogre dies! You have reached level 5! Items here: )) ††. You see here a +0 dagger. You see here the +0 ring mail of Efytz {rPois Will+}. You start resting. Your soul wisp disappears in a puff of smoke! HP restored. Magic restored. There is a stone staircase leading down here. You open the door. Found 3 flux baubles. Found a helmet. d - 5 amethyst potions (gained 1) You open the door. There is an open door here. Natasha, Servant of Life and Death comes into view. She is carrying a wand of flame. Natasha hisses angrily. Natasha mumbles some strange words. Natasha glows brightly for a moment. An iguana comes into view. Found a scroll labelled ICUMOTE HUOT. Natasha zaps a wand. The puff of flame hits you! Natasha resists with some effort. Natasha claws you but does no damage. A fragment of Natasha's soul is dislodged from her body. Natasha looks weaker. Natasha zaps a wand. The puff of flame hits you. Your soul wisp misses Natasha. You hit Natasha. Natasha is lightly wounded. Natasha stares at you and mumbles some strange words. The magic dart hits you. Your soul wisp touches Natasha. You hit Natasha. Natasha is heavily wounded. Natasha barely misses you. Your soul wisp touches Natasha. You hit Natasha. Natasha is almost dead. Natasha closely misses you. Your soul wisp touches Natasha. Natasha dies! You feel Natasha's spirit has finally been put to rest. Your Spellcasting skill increases to level 4! You hit the iguana but do no damage. Your soul wisp misses the iguana. The iguana closely misses you. Your soul wisp disappears in a puff of smoke! A fragment of the iguana's soul is dislodged from its body. The iguana looks weaker. The iguana bites you but does no damage. Your soul wisp touches the iguana. You hit the iguana. The iguana is lightly wounded. The iguana barely misses you. Your soul wisp touches the iguana. You hit the iguana. Your tail-slap misses the iguana. The iguana is heavily wounded. The iguana misses you. Your soul wisp touches the iguana. You barely miss the iguana. The iguana is severely wounded. The iguana bites you but does no damage. Your soul wisp touches the iguana. The iguana dies! s - a wand of flame (6) You see here an iguana corpse. You start resting. Your soul wisp disappears in a puff of smoke! Magic restored. HP restored. t - a scroll labelled ICUMOTE HUOT You see here a +0 dagger. You open the door. You see here a +0 dagger. Grinder comes into view. Grinder is nearby! Grinder shouts! Grinder gestures at you. Pain shoots through your body! You hit Grinder. Grinder is lightly wounded. Grinder gestures at you. Pain shoots through your body! A fragment of Grinder's soul is dislodged from her body. Grinder looks weaker. Grinder hits you. You writhe in agony. Your soul wisp touches Grinder. You closely miss Grinder. Grinder is lightly wounded. Grinder hits you but does no damage. Your soul wisp touches Grinder. You barely miss Grinder. Grinder is lightly wounded. Grinder barely misses you. Your soul wisp touches Grinder. You hit Grinder. Grinder is moderately wounded. Grinder hits you but does no damage. Your soul wisp barely misses Grinder. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 2% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: Grinder (lightly wounded, weak, ally target, soul-splintered) You unleash the spiteful dead! The jagged bones skewer Grinder. Grinder is moderately wounded. Grinder is pinned in place! Grinder gestures at you. You resist with significant effort. Your soul wisp touches Grinder. You closely miss Grinder. Grinder is moderately wounded. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * Your soul wisp touches Grinder. You hit Grinder. Grinder is heavily wounded. Grinder grins, showing sharp teeth. Grinder closely misses you. Your soul wisp touches Grinder. You hit Grinder but do no damage. You tail-slap Grinder. Grinder is severely wounded. Grinder blinks! You start resting. Your soul wisp barely misses Grinder. Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 2% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: Grinder (severely wounded, weak, ally target, soul-splintered) You unleash the spiteful dead! The jagged bones skewer Grinder. Grinder is severely wounded. Grinder is pinned in place! The last of your harvested death is exhausted. Your soul wisp touches Grinder. Grinder hits your soul wisp. Your soul wisp touches Grinder but does no damage. Grinder blinks! Grinder gestures at you. Your soul wisp suddenly stops moving! Your soul wisp returns to where it belongs. Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (almost dead, chance to affect: 50%) Grinder resists with some effort. Grinder gestures at you. You resist with significant effort. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (almost dead, chance to affect: 50%) A fragment of Grinder's soul is dislodged from her body. Grinder looks weaker. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Grinder misses you. Your soul wisp touches Grinder. You hit Grinder. You tail-slap Grinder. You kill Grinder! Your Necromancy skill increases to level 6! You have reached level 6! Your scales feel tougher. You swap places. You start resting. Your soul wisp disappears in a puff of smoke! Magic restored. HP restored. A rat comes into view. The rat bites you but does no damage. You hit the rat. You kill the rat! There is an open door here. There is an open door here. An orc comes into view. It is wielding a +0 mace. Found a club, a short sword and a pink potion. An orc is nearby! A fragment of the orc's soul is dislodged from its body. The orc looks weaker. Your soul wisp barely misses the orc. You hit the orc. You tail-slap the orc. You kill the orc! You have harvested enough death to cast Grave Claw an additional time. You swap places. Things that are here: a +0 mace; an orc corpse A rat comes into view. The rat squeaks loudly. A rat is nearby! Found a stone staircase leading down. The rat struggles to resist. The rat twitches its whiskers. You hit the rat. You kill the rat! u - a pink potion You swap places. Your soul wisp disappears in a puff of smoke! v - a scroll labelled JOKLIG EDADA This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. There is an open door here. There is a stone staircase leading down here. Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! Crazy Yiuf waves his quarterstaff at you. Press: ? - help, v - describe, . - travel Here: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (fire blocked by a runed translucent door) The floor. Unknown command. What level of the Dungeon? (default 3, ? - help) There is a stone staircase leading down here. You climb downwards. Found 23 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You now have 94 gold pieces (gained 7). A ball python comes into view. Found a quarterstaff. The ball python hisses angrily. A ball python is nearby! A goblin and a scorpion come into view. You hit the ball python. You kill the ball python! The scorpion resists with significant effort. A fragment of the scorpion's soul is dislodged from its body. The scorpion looks weaker. The scorpion stings you but does no damage. Your soul wisp touches the scorpion but does no damage. You hit the scorpion. Your tail-slap misses the scorpion. The scorpion is lightly wounded. The scorpion barely misses you. Your soul wisp touches the scorpion. You hit the scorpion but do no damage. The scorpion is moderately wounded. The goblin shouts! The scorpion stings you. You are poisoned. The scorpion poisons you! Your soul wisp touches the scorpion. You hit the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion misses you. The scorpion barely misses you. Your soul wisp touches the scorpion. You hit the scorpion but do no damage. You tail-slap the scorpion, but do no damage. The scorpion is severely wounded. You feel very sick. The scorpion stings you but does no damage. Your soul wisp touches the scorpion. Edmund the Younger comes into view. He is wielding a +2 flail of holy wrath. You hit the scorpion but do no damage. The scorpion is almost dead. You feel sick. The scorpion barely misses you. Your soul wisp touches the scorpion but does no damage. You hit the scorpion. You kill the scorpion! You feel sick. Your Spellcasting skill increases to level 5! You hit the goblin. You tail-slap the goblin. You kill the goblin! You feel sick. You feel sick. You feel sick. Your soul wisp touches Edmund but does no damage. You feel sick. You feel sick. You are no longer poisoned. There is a stone staircase leading up here. You climb upwards. Level annotation: 1 runed translucent door, Crazy Yiuf There is a stone staircase leading down here. You start resting. HP restored. There is an open door here. There is an open door here. You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. Level annotation: Edmund Found a green potion and 4 poisoned darts. There is a stone staircase leading up here. Found a purple potion. Sigmund shouts! Sigmund barely misses you. A fragment of Sigmund's soul is dislodged from his body. Sigmund looks weaker. Sigmund gestures at you while chanting. You resist with some effort. Your soul wisp barely misses Sigmund. You hit Sigmund but do no damage. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your soul wisp touches something. You hit something but do no damage. Something barely misses you. Your soul wisp closely misses something. You barely miss something. Your soul wisp barely misses something. You barely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. Your soul wisp completely misses something. You closely miss something. Your tail-slap misses something. Something hits you. Your soul wisp touches something. You closely miss something. You tail-slap something. You hear some strange, mumbled words. Something tries to affect you, but you resist. Your soul wisp misses something. You closely miss something. Something hits you. Your soul wisp closely misses something. You miss something. Your tail-slap misses something. Your soul wisp touches something. You hit something. Your tail-slap misses something. Something hits you. Your soul wisp touches something but does no damage. You hit something. Something hits you but does no damage. Your soul wisp touches something but does no damage. You hit something but do no damage. Your soul wisp barely misses something. You miss something. Something hits you but does no damage. Your soul wisp closely misses something. You hit something. Something hits you but does no damage. Your soul wisp touches something but does no damage. You barely miss something. Your soul wisp misses something. You hit something but do no damage. Your tail-slap misses something. Something barely misses you. Your soul wisp touches something but does no damage. You closely miss something. Your tail-slap misses something. Your soul wisp returns to where it belongs. Something hits you but does no damage. You hit something but do no damage. Your tail-slap misses something. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target You unleash the spiteful dead! The jagged bones skewer something! The last of your harvested death is exhausted. Something hits you. You miss something. Something hits you. You closely miss something. You barely miss something. Your tail-slap misses something. Something hits you! You hit something but do no damage. Something hits you. You hit something but do no damage. Your tail-slap misses something. You miss something. Something hits you. You closely miss something. Something hits you but does no damage. Something barely misses you. There is a stone staircase leading up here. Magic restored. Something hits you. * * * LOW HITPOINT WARNING * * * You climb upwards. Level annotation: 1 runed translucent door, Crazy Yiuf Reactivating autopickup. There is a stone staircase leading down here. You start resting. HP restored. There is a bloodstained altar of Trog here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Level annotation: Edmund, Sigmund There is a stone staircase leading up here. Edmund shouts! Edmund says, "People accused me of being a cutpurse!" A hobgoblin comes into view. Found 15 gold pieces. You see here an amethyst potion. The hobgoblin shouts! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A scorpion comes into view. The scorpion resists with significant effort. The scorpion stings you. You completely miss the scorpion. Your tail-slap misses the scorpion. The scorpion closely misses you. The scorpion completely misses you. The scorpion resists with significant effort. The scorpion misses you. You hit the scorpion but do no damage. The scorpion barely misses you. The scorpion resists with significant effort. The scorpion barely misses you. You hit the scorpion but do no damage. You tail-slap the scorpion, but do no damage. The scorpion stings you. You are poisoned. The scorpion poisons you! You barely miss the scorpion. Your tail-slap misses the scorpion. You feel very sick. The scorpion closely misses you. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is lightly wounded. You feel sick. The scorpion stings you but does no damage. A fragment of the scorpion's soul is dislodged from its body. The scorpion looks weaker. You feel sick. The scorpion closely misses you. Your soul wisp touches the scorpion. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! Your soul wisp touches the scorpion. You closely miss the scorpion. Your tail-slap misses the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion barely misses you. Your soul wisp touches the scorpion but does no damage. You hit the scorpion but do no damage. You tail-slap the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion closely misses you. Your soul wisp touches the scorpion. The scorpion closely misses you. You barely miss the scorpion. You tail-slap the scorpion. The scorpion is almost dead. You feel sick. The scorpion stings you. Your soul wisp touches the scorpion but does no damage. You hit the scorpion but do no damage. The scorpion is almost dead. You feel sick. The scorpion barely misses you. Your soul wisp barely misses the scorpion. You completely miss the scorpion. The scorpion is almost dead. You feel sick. The scorpion stings you but does no damage. Your soul wisp touches the scorpion but does no damage. You hit the scorpion but do no damage. Your tail-slap misses the scorpion. The scorpion is almost dead. You feel sick. The scorpion stings you but does no damage. Your soul wisp touches the scorpion but does no damage. You hit the scorpion. You kill the scorpion! You feel sick. You have reached level 7! Your scales start taking on a pale cyan-grey colour. You learn Fire Magic quicker. You learn Air Magic quicker. You learn Evocations quicker. You can breathe blasts of scalding, opaque steam. You are now immune to the effects of steam. You start resting. You feel sick. x4 You are no longer poisoned. You start resting. Magic restored. You start resting. Your soul wisp disappears in a puff of smoke! HP restored. You start waiting. Done waiting. An ogre comes into view. It is wielding a +0 giant spiked club. An orc wizard comes into view. It is wielding a +0 dagger. Found a staircase to the Ecumenical Temple. An orc comes into view. It is wielding a +0 club. The orc shouts! The ogre shouts! An orc comes into view. It is wielding a +0 short sword. An orc priest comes into view. It is wielding a +0 hand axe. The orc shouts! The orc priest shouts! The orc wizard shouts! Something shouts, "Escape, thou jarring weeb-spouting foot-licker!" The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You hear a shout! The ogre resists with significant effort. The ogre misses you. Aiming: Steam Breath Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (71% to hit) You exhale a blast of scalding steam. The ball of steam hits the ogre! The ogre is heavily wounded. You hear a shout! The ogre resists with significant effort. You feel a bit more experienced. The ogre is engulfed in a cloud of scalding steam. The ogre closely misses you. The orc is engulfed in a cloud of scalding steam. The ogre resists with significant effort. You feel a bit more experienced. The orc is engulfed in a cloud of scalding steam. You kill the orc! You have harvested enough death to cast Grave Claw an additional time. The ogre is engulfed in a cloud of scalding steam. The ogre hits you with a +0 giant spiked club!! You hit the ogre. You tail-slap the ogre. You kill the ogre! You are too injured to fight recklessly! You see here a +0 giant spiked club. You are too injured to fight recklessly! You completely miss the orc wizard. Your tail-slap misses the orc wizard. The orc wizard is engulfed in a cloud of scalding steam. The orc wizard hits you but does no damage. You barely miss the orc wizard. The orc wizard is heavily wounded. A white imp comes into view. The orc wizard hits you but does no damage. You are too injured to fight recklessly! Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, chance to affect: 50%) A fragment of the orc wizard's soul is dislodged from its body. The orc wizard looks weaker. A quokka comes into view. The orc wizard hits you but does no damage. Your soul wisp touches the orc wizard. You closely miss the orc wizard. The orc wizard is severely wounded. The orc wizard completely misses you. Your soul wisp closely misses the orc wizard. You completely miss the orc wizard. You tail-slap the orc wizard, but do no damage. The orc wizard is severely wounded. The orc wizard casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Your soul wisp touches the orc wizard. You miss the orc wizard. The orc wizard is almost dead. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the orc wizard. The orc wizard dies! Your Necromancy skill increases to level 7! Your soul wisp completely misses the white imp. Your soul wisp misses the white imp. The white imp gestures at you. The puff of frost hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the white imp. You hit the quokka but do no damage. Your tail-slap misses the quokka. The quokka barely misses you. The white imp closely misses your soul wisp. The quokka misses you. Your soul wisp touches the white imp. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (chance to affect: 68%) The quokka struggles to resist. The white imp hits your soul wisp but does no damage. The quokka bites you but does no damage. Your soul wisp barely misses the white imp. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (chance to affect: 68%) Your soul wisp disappears in a puff of smoke! A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. The quokka bites you but does no damage. Your soul wisp barely misses the quokka. Aiming: Steam Breath Press: ? - help, Shift-Dir - straight line Aim: a white imp (moderately wounded, 71% to hit) You exhale a blast of scalding steam. The ball of steam hits the quokka! You kill the quokka! The ball of steam hits the white imp! You kill the white imp! Your soul wisp is engulfed in a cloud of scalding steam. You destroy your soul wisp! Your soul wisp disappears in a puff of smoke! You start resting. Magic restored. You start resting. An orc comes into view. It is wielding a +0 short sword. The orc shouts! A fragment of the orc's soul is dislodged from its body. The orc looks weaker. Your soul wisp completely misses the orc. The orc closely misses your soul wisp. Your soul wisp touches the orc. The orc barely misses your soul wisp. You swap places. The orc hits you but does no damage. You hit the orc. You kill the orc! You have harvested enough death to cast Grave Claw an additional time. Things that are here: a +0 short sword; an orc corpse You swap places. Things that are here: a +0 giant spiked club; a quokka corpse You see here a +0 club. You see here a +0 hand axe. Found a scroll labelled JOKLIG EDADA. There is a staircase to the Ecumenical Temple here. v - 2 scrolls labelled JOKLIG EDADA (gained 1) Your soul wisp disappears in a puff of smoke! There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Found an opulent altar of Gozag. Found a white marble altar of Elyvilon. Found a basalt altar of Yredelemnul. Found a sacrificial altar of Ru. Found a snail-covered altar of Cheibriados. There is an empty arch of ancient stone here. Found a shimmering blue altar of Sif Muna. There is a shimmering blue altar of Sif Muna here. You kneel at the altar of Sif Muna. Sif Muna welcomes you! That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-1392-gf4463b9b3a Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [qyongq] Species: Pale Draconian Job: Necromancer HP: 52/52; mods: 0/0 MP: 24/24; mod: 0 Stats: 11 17 11 Position: (49, 27), god: Sif Muna (9), turn_is_over: 0, banished: 0 Standing on/in/over feature: shimmering blue altar of Sif Muna Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 42 | 0/84 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 50 | 5 | 1092 | 201/357 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 50 | 7 | 1411 | 11/400 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #185: 6 Attributes: #12: 94 #23: 2905 #24: 369266315 #49: 176 Mutations: cold-blooded: 1 (innate) armoured tail: 1 (innate) steam resistance: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #0: +0 dagger eq slot #9, inv slot #12: ring of resist corrosion eq slot #9, inv slot #13: ring of magical power }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ♣♣ ♣♣♣♣ .♣♣ ♣♣._♣ ..♣♣ ♣♣..♣♣ ♣..♣♣ ♣♣..♣♣ ♣♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣@♣ ♣♣...∩...♣♣ ♣♣..♣ ♣♣........♣♣♣♣..♣♣ ♣....###...♣♣..♣♣ ...###.###....♣♣ ...#_..._#...♣♣ ..##.....##..♣ ∩.#..._...+.∩♣ ..##.....##..♣ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>