qyongq Level 1 of the Dungeon [Shop] Eprar's Antique Weapon Shoppe a +0 flail (98 gold) a +0 quarterstaff (140 gold) a +0 hand axe (84 gold) a +0 short sword (84 gold) a +0 mace (84 gold) a +0 war axe (98 gold) a +1 scimitar of holy wrath (498 gold) a +0 whip of draining (182 gold) a +1 whip of draining (322 gold) (4, 13, D:1) a +0 dagger (22, 23, D:1) a frilled lizard corpse (skeletalised by now) (27, 7, D:1) a +0 dagger (28, 7, D:1) a +0 dagger (30, 2, D:1) a +0 hand axe (42, 3, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (12, 49, D:2) a +0 dagger (17, 16, D:2) a +0 short sword a kobold corpse (skeletalised by now) (20, 3, D:2) a +0 short sword (33, 6, D:2) a +0 short sword a kobold corpse (skeletalised by now) (34, 6, D:2) a +0 long sword 2 stones a kobold corpse (skeletalised by now) (51, 21, D:2) a +1 dagger of venom a +2 heavy sling a goblin corpse (skeletalised by now) (54, 44, D:2) a +0 dagger (61, 45, D:2) a +0 dagger (62, 45, D:2) a +0 dagger a +0 sling a hobgoblin corpse (skeletalised by now) (63, 45, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (65, 35, D:2) a +2 spectral club a +0 animal skin a +0 helmet (66, 34, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Tirisax's Distillery a potion of attraction (33 gold) a potion of mutation (unknown) (88 gold) a potion of enlightenment (55 gold) a potion of lignification (33 gold) a potion of might (44 gold) a potion of heal wounds (unknown) (88 gold) a potion of brilliance (unknown) (44 gold) a potion of invisibility (88 gold) (0, 0, D:3) an adder corpse (skeletalised by now) (6, -11, D:3) the +1 leather armour of Integrity {Harm Rampage rC- Stlth+} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. (26, -5, D:3) a hobgoblin corpse (skeletalised by now) (26, -2, D:3) a +1 long sword of draining (58, -9, D:3) a quokka corpse (skeletalised by now) a bat corpse (skeletalised by now) (59, -9, D:3) a +1 heavy hand axe a +0 leather armour a +0 club a +0 hand axe a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 4 stones (8, 13, D:4) a +0 lajatang (20, 41, D:4) 6 stones (24, -3, D:4) a hobgoblin corpse (skeletalised by now) (25, -3, D:4) 4 stones (25, -2, D:4) a +0 dagger 13 stones (51, 7, D:4) a +0 trident an orc corpse (skeletalised by now) (67, -12, D:4) a hobgoblin corpse (skeletalised by now) (68, 26, D:4) 4 stones Level 5 of the Dungeon [Shop] Wimnufoc's Weapon Shoppe a +4 falchion of protection (384 gold) a +4 spear of venom (384 gold) a +0 club (7 gold) 3 stones (4 gold) a +0 short sword (45 gold) a +0 halberd (60 gold) a +0 short sword (45 gold) a +0 spear (45 gold) a +0 long sword (52 gold) (25, -25, D:5) 5 stones Level 6 of the Dungeon (30, 10, D:6) a hound corpse (skeletalised by now) (33, -5, D:6) a +0 halberd a +0 flail (33, -4, D:6) a +0 club a +0 leather armour a +0 club (42, 8, D:6) a +0 short sword a +0 robe (43, 6, D:6) a +0 falchion a +0 robe a +3 halberd a +0 robe (43, 7, D:6) a +4 hand axe a +0 robe a +5 mace of freezing a +0 robe (43, 8, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 robe (10, -10, D:7) a +0 robe a +0 battleaxe (20, 7, D:7) a +0 club a +0 long sword an orc corpse (skeletalised by now) (20, 34, D:7) an iguana skeleton (29, 35, D:7) a +0 quarterstaff (32, 19, D:7) a +0 short sword an orc corpse (skeletalised by now) (34, 27, D:7) a water moccasin corpse (skeletalised by now) Level 8 of the Dungeon (8, -16, D:8) a +0 dagger (12, -36, D:8) a +0 scimitar a +0 robe (12, -35, D:8) a +0 halberd a +0 robe a +2 short sword a +0 robe (12, -34, D:8) a +4 morningstar a +0 robe (13, -34, D:8) a +0 hand axe a +0 robe (19, -35, D:8) a +0 scale mail (27, -10, D:8) 3 stones (42, 0, D:8) a howler monkey corpse (skeletalised by now) (45, -4, D:8) a +0 chain mail (45, -1, D:8) a howler monkey corpse (skeletalised by now) (53, -4, D:8) a +0 ring mail Level 9 of the Dungeon (11, 20, D:9) a +0 flail a gnoll corpse (skeletalised by now) (15, 20, D:9) a +0 spear (16, 20, D:9) a +0 buckler a +0 hammer a +1 heavy spear a +0 scale mail (17, 19, D:9) a +0 spear +0 acid dragon scales a gnoll corpse (skeletalised by now) an acid dragon corpse (skeletalised by now) (18, 19, D:9) a +0 club a gnoll corpse (skeletalised by now) (30, 27, D:9) a +0 robe a +3 scimitar of freezing (31, 20, D:9) a +0 robe a +3 scimitar (32, 20, D:9) a +0 robe a +2 spear (32, 21, D:9) a +4 halberd a +0 robe (32, 22, D:9) a +5 halberd a +0 robe (43, 10, D:9) a +0 rapier (44, 25, D:9) a +0 shortbow 8 stones (44, 26, D:9) a wyvern corpse (skeletalised by now) (58, 16, D:9) a +0 shortbow (66, 10, D:9) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) Sif Muna's Incunabulum of the Battered Olives (still there?) Spells Type Level a - Apportation Translocation 1 an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) Level 10 of the Dungeon [Shop] Hucargh's Book Boutique (Shop contents are unknown) (2, 28, D:10) a +0 whip (14, 7, D:10) 12 gold pieces (19, -10, D:10) 9 gold pieces (19, -8, D:10) the amulet of Birdsong {Acrobat rPois rC- Will++} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. (unseen) (19, -7, D:10) 17 gold pieces (20, -10, D:10) 13 gold pieces (20, -9, D:10) a book of Minor Magic (20, -8, D:10) the +8 short sword of Sunlight {heavy, rC+} rC+: It protects you from cold. (unseen) (20, -7, D:10) an amulet of guardian spirit (20, -6, D:10) a +0 short sword (33, -33, D:10) a +0 mace (35, -32, D:10) a +0 cloak (35, -27, D:10) a +0 long sword (40, -18, D:10) a +1 hat a +0 robe (41, -18, D:10) a +1 hat a +1 hat a +0 robe (52, 16, D:10) a +0 dagger a kobold skeleton (52, 23, D:10) a +0 dagger a kobold corpse (skeletalised by now) (53, 17, D:10) a +0 dagger (65, -22, D:10) 3 stones a +0 dagger a kobold skeleton (65, -18, D:10) a +0 short sword a yak skeleton a kobold skeleton (66, -24, D:10) 3 stones a +0 whip (66, -23, D:10) a +0 dagger a +0 short sword a kobold skeleton (66, -22, D:10) a +0 club a +0 whip a +0 whip a kobold skeleton (66, -21, D:10) a yak skeleton (66, -20, D:10) a komodo dragon skeleton Level 11 of the Dungeon (6, -17, D:11) a +0 giant spiked club a +0 giant club (9, -18, D:11) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (9, -7, D:11) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (18, 24, D:11) a komodo dragon corpse (skeletalised by now) (20, 0, D:11) a troll corpse (skeletalised by now) (26, -21, D:11) a +0 war axe (31, -16, D:11) a +0 spear (32, -18, D:11) a +0 ring mail (33, 14, D:11) a yak corpse (skeletalised by now) (34, -22, D:11) a +0 club (34, -21, D:11) a +0 dagger a kobold skeleton (34, 14, D:11) a yak skeleton a yak skeleton (35, -20, D:11) 2 large rocks a +0 club (36, -21, D:11) a +0 dagger a kobold skeleton (36, -20, D:11) a +0 whip (39, 4, D:11) a howler monkey corpse (skeletalised by now) Level 12 of the Dungeon (52, -9, D:12) a +0 giant spiked club a +0 giant spiked club Level 13 of the Dungeon (0, 0, D:13) a +2 buckler (32, -5, D:13) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (38, 24, D:13) 2 large rocks (39, 23, D:13) a +0 shortbow (39, 24, D:13) a +0 leather armour a +2 bardiche a tengu skeleton (40, 25, D:13) a +2 buckler a +0 leather armour a +1 heavy war axe a tengu skeleton (40, 26, D:13) a +0 giant club a +0 giant club a two-headed ogre skeleton (41, 24, D:13) a human skeleton (45, 26, D:13) an ugly thing corpse (skeletalised by now) (57, 42, D:13) a +2 vampiric falchion (58, -5, D:13) a +0 robe Level 14 of the Dungeon (39, -18, D:14) a +0 quarterstaff (46, -20, D:14) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (49, -11, D:14) a +2 war axe (49, -10, D:14) a +0 leather armour Level 15 of the Dungeon (23, -21, D:15) a +3 spear a +0 robe an ogre corpse (skeletalised by now) Level 1 of the Orcish Mines [Shop] Qyedd's Antique Weapon Emporium a +0 great sword (250 gold) a +0 orcbow (100 gold) a +3 glaive (675 gold) a +0 mace (75 gold) the +1 halberd of the Rattlesnake {protect, Int+2} (525 gold) Int+2: It affects your intelligence (+2). a +0 club (12 gold) a +0 falchion (75 gold) a +0 short sword (75 gold) a +0 halberd (100 gold) a +1 arbalest of flaming (512 gold) a +0 war axe (87 gold) (0, 0, Orc:1) 30 gold pieces a +0 war axe 3 boomerangs a +0 plate armour (2, 2, Orc:1) a +0 falchion a +0 leather armour (3, 1, Orc:1) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (3, 2, Orc:1) a +0 dagger a +0 ring mail a +0 club an orc corpse (skeletalised by now) (3, 4, Orc:1) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (4, 3, Orc:1) a +0 dagger a +0 leather armour (4, 4, Orc:1) a +0 dagger a +0 robe a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (5, 4, Orc:1) a +0 plate armour a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, 5, Orc:1) a +0 short sword (6, 5, Orc:1) a +0 dagger of speed a +0 robe (10, 2, Orc:1) a +0 flail an orc corpse (skeletalised by now) (18, -25, Orc:1) a +0 dagger an orc skeleton (19, -25, Orc:1) a +0 chain mail (19, -20, Orc:1) a +0 club (19, -19, Orc:1) a +0 short sword (36, 3, Orc:1) a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) (37, 2, Orc:1) a +0 whip a +0 leather armour (40, -9, Orc:1) a +0 dagger of venom (41, -9, Orc:1) a +0 robe an orc corpse (skeletalised by now) (41, 5, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Eniephau's Jewellery Shop an amulet of guardian spirit (420 gold) a +4 ring of slaying (504 gold) an amulet of magic regeneration (unknown) (420 gold) an amulet of faith (unknown) (560 gold) an amulet of magic regeneration (unknown) (420 gold) a +5 ring of evasion (unknown) (504 gold) a ring of willpower (350 gold) [Shop] Suynolei's Distillery 2 potions of resistance (300 gold) a potion of attraction (45 gold) a potion of might (60 gold) a potion of berserk rage (75 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of enlightenment (75 gold) a potion of curing (45 gold) a potion of brilliance (unknown) (60 gold) [Shop] Rinux's Jewellery Shop a ring of protection from fire (unknown) (425 gold) a ring of see invisible (unknown) (255 gold) an amulet of reflection (unknown) (510 gold) an amulet of regeneration (unknown) (510 gold) an amulet of faith (unknown) (680 gold) a talisman of death (1360 gold) an amulet of guardian spirit (510 gold) an amulet of faith (unknown) (680 gold) an inkwell talisman (340 gold) [Shop] Tutustaa's Assorted Antiques a +0 scale mail (132 gold) a +0 leather armour (66 gold) a scroll of identify (66 gold) a scroll of fog (132 gold) a potion of moonshine (33 gold) a wand of charming (7) (554 gold) (0, 0, Orc:2) a +2 flail of holy wrath (0, 1, Orc:2) a +0 club (1, 1, Orc:2) a +0 hand axe of flaming a +0 spear a +0 robe an ogre corpse (skeletalised by now) (1, 2, Orc:2) a +0 club a +0 ring mail (2, -1, Orc:2) a +0 club an orc corpse (skeletalised by now) (2, 1, Orc:2) a +0 scale mail a +0 club an orc corpse (skeletalised by now) (9, 24, Orc:2) a +0 arbalest a kobold corpse (skeletalised by now) (9, 25, Orc:2) a +0 arbalest a kobold corpse (skeletalised by now) Level 1 of the Lair of Beasts (21, -26, Lair:1) a +0 chain mail (22, -29, Lair:1) a +1 ring mail of fire resistance Level 2 of the Lair of Beasts (3, -20, Lair:2) a hell hound skeleton (4, -9, Lair:2) a +0 plate armour (13, 1, Lair:2) the +0 robe of Charity {Rampage Archmagi} Rampage: It bestows one free step when moving towards enemies. Archmagi: It increases the power of your magical spells. (14, -22, Lair:2) a cane toad skeleton (17, -30, Lair:2) a +0 club (24, -40, Lair:2) a +0 plate armour (44, -21, Lair:2) a wolf skeleton Level 3 of the Lair of Beasts (26, -18, Lair:3) a +0 falchion a +0 trident a +1 leather armour of cold resistance the goblin corpse of Sprozz (skeletalised by now) (34, -16, Lair:3) 4 stones Level 4 of the Lair of Beasts (43, -37, Lair:4) a wolf corpse (skeletalised by now) (43, -36, Lair:4) a wolf corpse (skeletalised by now) (55, 6, Lair:4) a +0 battleaxe (56, -18, Lair:4) the +0 ring mail of the Armadillo {rN+ Will- Int+4} rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 pair of gloves a +2 vampiric falchion (4, 0, Lair:5) a +0 trident (6, -6, Lair:5) a hell hound corpse (skeletalised by now) (7, -11, Lair:5) a rime drake skeleton (12, -51, Lair:5) a blink frog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (12, -2, Lair:5) a hell hound corpse (skeletalised by now) (14, -13, Lair:5) a rime drake skeleton (59, -54, Lair:5) a yak skeleton (60, -52, Lair:5) a yak skeleton (64, -32, Lair:5) a cane toad corpse (skeletalised by now) Level 1 of the Shoals (0, 0, Shoals:1) a dream sheep skeleton (0, 1, Shoals:1) a dream sheep skeleton (0, 2, Shoals:1) 4 large rocks a cyclops skeleton (1, 2, Shoals:1) a +0 trident a merfolk skeleton (3, -27, Shoals:1) a sea snake corpse (skeletalised by now) (19, -4, Shoals:1) a scroll of torment (44, -4, Shoals:1) a +6 ring of strength a +4 ring of slaying (52, -14, Shoals:1) a +0 spear a +0 sling (52, -13, Shoals:1) a harpy corpse (skeletalised by now) Level 2 of the Shoals (10, 6, Shoals:2) a wind drake corpse (16, 2, Shoals:2) a +0 spear a +0 sling a faun corpse (17, 1, Shoals:2) a +0 longbow a +0 spear (18, 0, Shoals:2) a +0 quarterstaff a +0 sling a faun corpse (18, 1, Shoals:2) a +0 sling a +0 heavy spear (34, 30, Shoals:2) a +0 spear a merfolk corpse (37, 2, Shoals:2) a harpy corpse (skeletalised by now) (45, 0, Shoals:2) a +0 trident a merfolk corpse (skeletalised by now) (60, 3, Shoals:2) a sea snake corpse (skeletalised by now) Level 1 of the Spider Nest (0, 0, Spider:1) an electric eel skeleton (4, -23, Spider:1) a +0 leather armour (7, -26, Spider:1) 7 stones (18, -28, Spider:1) a +0 ring mail (27, -14, Spider:1) a +0 short sword (30, -32, Spider:1) a staff of air a +2 hat a staff of cold (33, -35, Spider:1) a +0 partisan (35, -39, Spider:1) a +0 scale mail Level 2 of the Spider Nest (52, 25, Spider:2) the inkwell talisman of Ykuck {Str-5 Dex+5} [inkwell talisman] Str-5: It affects your strength (-5). Dex+5: It affects your dexterity (+5). (53, 31, Spider:2) a +0 antimagic lajatang Level 3 of the Spider Nest (3, -13, Spider:3) a jorogumo skeleton (29, 8, Spider:3) a +0 pair of gloves Level 4 of the Spider Nest (0, 0, Spider:4) a jorogumo corpse (skeletalised by now) (2, 2, Spider:4) a +0 pair of boots an orb of light a +2 pair of boots Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (13, 23, Slime:5) the +3 hand axe of the Scavenger {freeze, rElec rN+++ Will- Int+3} rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). (15, 20, Slime:5) Erribyra's Guide on Grit Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Awaken Armour Earth/Forgecraft 4 (25, 36, Slime:5) the +4 shortbow of Intuition {freeze, ^Contam rElec rF+} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. (28, 24, Slime:5) the fortress talisman "Anothran" {Rampage rF+} [fortress talisman] Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire.