Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 12817180066652165499 187 qyongq the Conjurer (level 5, -1/38 HPs) Began as an Armataur Conjurer on Dec 5, 2025. Slain by a gnoll sergeant ... wielding a +0 trident (9 damage) ... on level 4 of the Dungeon. The game lasted 00:07:40 (2607 turns). qyongq the Conjurer (Armataur Conjurer) Turns: 2607, Time: 00:07:41 Health: -1/38 AC: 5 Str: 15 XL: 5 Next: 39% Magic: 10/10 EV: 8 Int: 18 God: Gold: 165 SH: 0 Dex: 8 Spells: 3/10 levels left rFire . . . (100%) c - staff of conjuration rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - +0 cloak rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ d - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons b - a +0 dagger h - a +0 whip of venom Armour a - a +0 robe (worn) e - a +0 cloak (worn) f - a +1 pair of gloves of hurling g - the +0 leather armour "Sirchir" {+Blink rN+ Regen+ rCorr} (You found it on level 3 of the Dungeon) +Blink: It lets you blink. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Magical Staves c - a staff of conjuration (weapon) Jewellery d - a ring of protection from cold (worn) i - an amulet of dissipation Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of noise {unknown} h - a scroll of amnesia {unknown} k - 2 scrolls of fear {unknown} l - a scroll of enchant weapon {unknown} Potions g - 2 potions of magic d - a potion of attraction {unknown} f - 2 potions of curing {unknown} j - 2 potions of lignification {unknown} n - a potion of cancellation {unknown} o - a potion of heal wounds {unknown} p - a potion of mutation {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 3.3 Spellcasting + Level 4.8 Conjurations + Level 1.5 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 60% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 16% 1 Sandblast Erth 6% 2d5 16% 1 Fulminant Prism Conj/Alch 8% 3d7 50% 4 Passage of Golubria Tloc 8% N/A 63% 4 Eringya's Surprising Cr Summ 3% N/A 83% 4 Summon Mana Viper Hex/Summ 3% N/A 99% 5 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Shops: D:2 ( Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The gnoll sergeant hits you from afar with a +0 trident! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident and wearing a +1 scale mail of positive energy (85% to hit) You feel a surge of power! You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant! The gnoll sergeant is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Okay, then. Hit: c) staff of conjuration Press: ? - help, Dir - move target Okay, then. Unknown command. You stop channelling your searing ray. The gnoll sergeant attacks as it pursues you! The gnoll sergeant closely misses you. There is a stone staircase leading up here. The gnoll sergeant hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. You encounter a gnoll. It is wielding a +0 halberd. The gnoll sergeant hits you from afar with a +0 trident! x2 There is a stone staircase leading up, spattered with blood here. The gnoll hits you with a +0 club. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you from afar with a +0 trident! You die... #.. ##...#...#. #.##.......... #..#........## #..........# ##### ####..####.... #...###............. #.j.##..##..####.### #...#j.###..# .. #..j@.## #..# #...### #..# #...# #..# #...# #... #...# #.#. ###.## #.... ##).##...... #..).....^P. #.....j..PPP You could see a gnoll sergeant and 2 gnolls. Vanquished Creatures 2 orc priests (D:3) An adder (D:3) 4 gnolls 4 dart slugs 2 ribbon worms (D:3) 7 orcs (D:3) 7 hobgoblins 4 jackals (D:3) 3 quokkas 7 ball pythons 8 bats 8 endoplasms 2 frilled lizards 8 goblins 5 kobolds 5 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qyongq the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 204 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 207 | D:1 | Learned a level 2 spell: Searing Ray 725 | D:2 | Reached skill level 4 in Conjurations 917 | D:2 | Found Wuefo's Weapon Boutique. 984 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1406 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1468 | D:3 | Identified the +0 leather armour "Sirchir" {+Blink rN+ | Regen+ rCorr} 1727 | D:3 | Reached XP level 4. HP: 33/33 MP: 8/8 1986 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2315 | D:3 | Reached skill level 1 in Translocations 2323 | D:3 | Reached XP level 5. HP: 4/38 MP: 1/9 2607 | D:4 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_rooms, hex_tiny D:2: layout_basic, serial_shops, shop D:3: layout_rooms, lemuel_round_altar, nicolae_kite_square_tiling_tiny, glass_columns_a D:4: layout_rooms, grunt_gozag_breadcrumbs, slow_altar_1, serial_park_tiny_2, nicolae_grassy_gnolls Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.3 Conjurations | 4 | 4.8 Translocations | 1 | 1.5 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 20 | 7 || 27 Melee: Dagger | 1 | || 1 Staff | 19 | 7 || 26 Tailslap | 2 | 1 || 3 Cast: Magic Dart | 94 | 29 || 123 Searing Ray | 4 | 6 || 10 Armour: Robe | 34 | 23 || 57 Dodge: Dodged | 18 | 9 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2615 | 2493 | 122 | 402 | 1588 | 4 | 653.8 | Dungeon | 2615 | 2493 | 122 | 402 | 1588 | 4 | 653.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1128 daAuts D:1: 707 daAuts D:2: 681 daAuts D:4: 98 daAuts