Dungeon Crawl Stone Soup version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 10729519879458871817 189 qyongq the Magician (level 6, 0/40 HPs) Began as a Djinni Conjurer on Feb 24, 2026. Slain by a scorpion (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:23 (1785 turns). qyongq the Magician (Djinni Conjurer) Turns: 1785, Time: 00:03:24 Health: 0/40 AC: 2 Str: 6 XL: 6 Next: 0% Gold: 82 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) b - +0 whip (pain) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no amulet) Will ..... c - ring of see invisible Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons b - a +0 whip of pain (weapon) Missiles d - 3 javelins Armour a - a +0 robe (worn) Jewellery c - a ring of see invisible (worn) Wands f - a wand of mindburst (21) Scrolls c - a scroll of summoning {unknown} e - a scroll of identify {unknown} Potions d - 2 potions of curing {unknown} f - a potion of moonshine {unknown} j - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.3 Spellcasting + Level 5.3 Conjurations - Level 5.3 Hexes - Level 5.3 Summonings - Level 5.3 Necromancy - Level 5.3 Translocations - Level 5.3 Forgecraft - Level 5.3 Fire Magic - Level 5.3 Ice Magic - Level 5.3 Air Magic - Level 5.3 Earth Magic - Level 5.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 11% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 11% 4 e - Poisonous Vapours Alch/Air 100% 1d4 1% 1 f - Blink Tloc 58% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: a bat (wandering, hasn't noticed you, 69% to hit) You focus your ray upon the bat. The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) You stop channelling your searing ray. You encounter a scorpion. You encounter a kobold. It is wielding a +0 dagger and quivering stones. You see here a +0 dagger. Found 7 gold pieces and a fuming clear potion. Things that are here: a +0 morningstar; a +0 short sword; an orc corpse Things that are here: a +3 flail; an orc corpse There is a stone staircase leading up here. You start resting. A scorpion comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (79% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The searing ray misses the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * The scorpion misses you. The scorpion stings you! * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion. The scorpion is severely wounded. The searing ray hits the kobold! You kill the kobold! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The scorpion stings you. You die... ########### #.........# #.........# #.........# #.........# ######.........# ...............# #...."....# #@s)......# ###)####### #....# ......†.# ...$.......# ..!s.......# ....K..:...# ..........## #........## You could see a scorpion. Vanquished Creatures Ijyb (D:2) Natasha (thrice) (D:2) Terence (D:2) 2 adders (D:2) 4 orcs 8 endoplasms 3 hobgoblins A jackal (D:2) 7 ball pythons (D:1) 4 bats 8 frilled lizards 5 goblins 8 kobolds 7 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qyongq the Djinni Conjurer began the quest for the Orb. 0 | D:1 | qyongq set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 172 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 526 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 526 | D:1 | Learned a level 1 spell: Poisonous Vapours 732 | D:2 | Encountered Natasha 736 | D:2 | Killed Natasha 737 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 767 | D:2 | Encountered Natasha 771 | D:2 | Killed Natasha 799 | D:2 | Encountered Terence 804 | D:2 | Killed Terence 805 | D:2 | Reached XP level 5. HP: 29/35 MP: 0/0 805 | D:2 | Learned a level 2 spell: Blink 889 | D:2 | Encountered Natasha 894 | D:2 | Killed Natasha 1058 | D:2 | Reached skill level 5 in Spellcasting 1058 | D:2 | Reached skill level 5 in Conjurations 1058 | D:2 | Reached skill level 5 in Hexes 1058 | D:2 | Reached skill level 5 in Summonings 1058 | D:2 | Reached skill level 5 in Necromancy 1058 | D:2 | Reached skill level 5 in Translocations 1058 | D:2 | Reached skill level 5 in Forgecraft 1058 | D:2 | Reached skill level 5 in Fire Magic 1058 | D:2 | Reached skill level 5 in Ice Magic 1058 | D:2 | Reached skill level 5 in Air Magic 1058 | D:2 | Reached skill level 5 in Earth Magic 1058 | D:2 | Reached skill level 5 in Alchemy 1085 | D:2 | Found a faded altar of an unknown god. 1572 | D:3 | Encountered Ijyb 1582 | D:2 | Killed Ijyb 1774 | D:3 | Reached XP level 6. HP: 21/40 MP: 0/0 1785 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_rooms D:2: layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, uniq_terence, uniq_natasha D:3: layout_rooms, worldfamousw_hep_ancestral_shrine, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 4 5 | 5.3 Hexes | 4 5 | 5.3 Summonings | 4 5 | 5.3 Necromancy | 4 5 | 5.3 Translocations | 4 5 | 5.3 Forgecraft | 4 5 | 5.3 Fire Magic | 4 5 | 5.3 Ice Magic | 4 5 | 5.3 Air Magic | 4 5 | 5.3 Earth Magic | 4 5 | 5.3 Alchemy | 4 5 | 5.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 7 || 7 Melee: Whip | | 7 || 7 Cast: Magic Dart | 51 | 28 || 79 Searing Ray | 3 | 10 || 13 Iskenderun's Myst | | 2 || 2 Fulminant Prism | | 1 || 1 Armour: Robe | 3 | 18 || 21 Dodge: Dodged | 3 | 7 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1786 | 1690 | 96 | 410 | 1009 | 3 | 595.3 | Dungeon | 1786 | 1690 | 96 | 410 | 1009 | 3 | 595.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1022 daAuts D:1: 731 daAuts D:3: 33 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+