Dungeon Crawl Stone Soup version 0.34-a0-65-g4c23f74a62 (webtiles) character file. Game seed: 13314112104618539812 0 rabbitx the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on May 21, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:35 (125 turns). rabbitx the Conjurer (Human Conjurer) Turns: 125, Time: 00:02:35 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger Armour a - a +0 robe (worn) d - a +0 robe Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Found a leather armour. The jackal barks! A jackal comes into view. There are monsters nearby! There are monsters nearby! A jackal comes into view. A jackal comes into view. The jackal barks! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. You hit the jackal. The jackal is lightly wounded. The jackal misses you. The jackal bites you but does no damage. The jackal barks! You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. x2; The jackal barely misses you. You barely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal stops to sniff the ground. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. You die... ####### ....... ########....... #####............g. ####.....hh........... #.......hh@............ ..h####.......####............ ..[...........# #...##....... ..............# #...#........ ............### #...#........ ......#.....######...#.......# .....$........................ .............................. #.#...#.....#########........# You could see 4 jackals. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rabbitx the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 125 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, nicolae_shop_vocational Action || total ---------------------------++------- Melee: Unarmed || 6 Stab: Sleeping || 1 Armour: Robe || 14 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 125 | 50 | 75 | 0 | 0 | 1 | 125.0 | Dungeon | 125 | 50 | 75 | 0 | 0 | 1 | 125.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 125 daAuts