Dungeon Crawl Stone Soup version 0.34-a0-165-gd01ceb9fa2 (webtiles) character file. Game seed: 16873712837780782800 335 rabyang the Tinkerer (level 6, -1/32 HPs) Began as a Deep Elf Forgewright on July 1, 2025. Was an Initiate of Sif Muna. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 4 of the Dungeon. The game lasted 00:15:49 (3086 turns). rabyang the Tinkerer (Deep Elf Forgewright) Turns: 3086, Time: 00:15:50 Health: -1/32 AC: 14 Str: 7 XL: 6 Next: 28% Magic: 13/17 EV: 11 Int: 22 God: Sif Muna [......] Gold: 280 SH: 0 Dex: 13 Spells: 7/17 levels left rFire x x . s - +3 quarterstaff (chaos) rCold x . . [offhand occupied] rNeg . . . b - +0 robe rPois + (no helmet) rElec . r - +2 cloak rCorr . w - +0 pair of gloves SInv . (no boots) Will ..... m - amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} Stlth ++ f - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 280 gold pieces. Inventory: Hand Weapons a - a +0 hammer s - a +3 quarterstaff of chaos (weapon) Armour b - a +0 robe (worn) r - a +2 cloak (worn) w - a +0 pair of gloves (worn) Magical Staves i - a staff of air Jewellery f - a ring of protection from cold (worn) m - the amulet of Elemental Vulnerability (worn) {rPois rF-- rC-- AC+8} (You found it on level 2 of the Dungeon) [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). p - an amulet of guardian spirit y - a ring of fire Scrolls d - a scroll of torment {unknown} e - a scroll of noise {unknown} h - 3 scrolls of identify (quivered) j - a scroll of blinking {unknown} l - a scroll of enchant armour {unknown} q - a scroll of fear {unknown} u - a scroll of immolation {unknown} v - a scroll of fog {unknown} Potions c - a potion of magic g - 3 potions of mutation k - a potion of ambrosia {unknown} n - 2 potions of might {unknown} o - a potion of attraction {unknown} t - a potion of brilliance {unknown} x - a potion of lignification {unknown} Skills: + Level 0.1 Fighting + Level 0.4 Staves + Level 2.8 Dodging + Level 3.0 Stealth + Level 6.2 Spellcasting + Level 6.5 Forgecraft You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 70% 2d5 1% 2 c - Launch Clockwork Bee Frge 35% N/A 1% 3 d - Forge Lightning Spir Air/Frge 21% 3d5 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 24% 1d4 9% 1 Blink Tloc 12% N/A 14% 2 Call Imp Summ 12% N/A 14% 2 Forge Blazeheart Golem Fire/Frge 21% N/A 22% 4 Cause Fear Hex 3% N/A 65% 4 Ignite Poison Fire/Alch 6% N/A 65% 4 Sticky Flame Fire/Alch 6% 2d4 65% 4 Fireball Conj/Fire 3% 3d4 94% 5 Summon Forest Summ/Tloc 3% N/A 94% 5 Ignition Fire 3% 3d4 100% 8 Lehudib's Crystal Spear Conj/Erth 3% 10d2 100% 8 Dragon's Call Summ 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Qazlal Sif Muna Trog Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The water moccasin is almost dead. You feel sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you but does no damage. Something hits you but does no damage. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is almost dead. You feel sick. The water moccasin bites you but does no damage. You hear some strange, mumbled words. Something tries to affect you, but you resist. A magic dart appears from out of thin air! The magic dart hits something! Reactivating autopickup. You feel a bit more experienced. The water moccasin bites you but does no damage. You hit the water moccasin. You kill the water moccasin! Sif Muna accepts your kill. You feel sick. You are no longer poisoned. Something hits you. * * * LOW HITPOINT WARNING * * * Deactivating autopickup; reactivate with Ctrl-A. Your Stealth skill increases to level 3! Your Spellcasting skill increases to level 6! You have reached level 6! Something hits you but does no damage. Something hits you but does no damage. Something hits you but does no damage. You start resting. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... #.........# #.........# #...<.....# #.........# ########.........# #................# #.##########.##.## #.# #.##.## #@# #.##..# ##{# #.###.# ##..# #.# #>. ##.)######## #.# ##. #.†.).$...$# #.# ## #....###..#.# # #....# ' ...# # #..###. ..# ##.#..:. ..# There were no monsters in sight! Vanquished Creatures A water moccasin (D:4) Crazy Yiuf (D:3) An iguana (D:4) An orc wizard (D:4) An adder (D:3) 6 dart slugs A ribbon worm (D:2) An orc (D:4) 7 endoplasms 5 hobgoblins A quokka (D:2) 3 ball pythons 8 bats 2 frilled lizards 3 giant cockroaches 4 goblins 3 kobolds 3 rats 52 creatures vanquished. Vanquished Creatures (collateral kills) A bombardier beetle (D:3) An orc wizard (D:4) An orc (D:4) An endoplasm (D:4) 2 goblins 6 creatures vanquished. Vanquished Creatures (others) 2 orc wizards (D:4) 2 creatures vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rabyang the Deep Elf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 141 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 233 | D:1 | Learned a level 2 spell: Construct Spike Launcher 280 | D:1 | Reached skill level 5 in Forgecraft 922 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 956 | D:2 | Found the amulet of Elemental Vulnerability {rPois rF-- | rC-- AC+8} 972 | D:2 | Got the amulet of Elemental Vulnerability {rPois rF-- rC-- | AC+8} 1760 | D:3 | Got the Vellum of Fanaticism 1797 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 1812 | D:3 | Noticed Crazy Yiuf 1843 | D:3 | Killed Crazy Yiuf 1844 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1973 | D:3 | Identified the +4 spear "Hellblazer" {flame, rN+ Str+2} 2017 | D:3 | Found an opulent altar of Gozag. 2152 | D:3 | Found a faded altar of an unknown god. 2626 | D:4 | Reached skill level 5 in Spellcasting 2626 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/14 2789 | D:4 | Found a staircase to the Ecumenical Temple. 2794 | Temple | Entered the Ecumenical Temple 2855 | Temple | Became a worshipper of Sif Muna the Loreminder 3029 | D:4 | Learned a level 4 spell: Forge Lightning Spire 3064 | D:4 | Noticed a water moccasin 3081 | D:4 | Killed a water moccasin 3082 | D:4 | Reached XP level 6. HP: 6/32 MP: 12/17 3086 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring D:2: layout_loops_cross D:3: layout_basic, mainiacjoe_overflow_catwalk, shapermc_ecumenical_altar_ellora, patterned_corridor, uniq_crazy_yiuf_cottage D:4: layout_rooms, mainiacjoe_overflow_swirl, minmay_temple_entry_nine_rooms, minmay_a_box_with_orc_wizards_in_it, uniq_eustachio Temple: nicolae_temple_figure_eight Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Forgecraft | 5 6 | 6.5 Spellcasting | 4 5 6 | 6.2 Stealth | 3 | 3.0 Fighting | | 0.1 Staves | | 0.4 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 2 | || 2 Quarterstaff | | 16 || 16 Cast: Kinetic Grapnel | 91 | 8 || 99 Construct Spike L | 9 | 8 || 17 Launch Clockwork | | 9 || 9 Use: Scroll | | 1 || 1 Armour: Robe | 10 | 22 || 32 Dodge: Dodged | 16 | 17 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3088 | 2866 | 222 | 153 | 2050 | 5 | 617.6 | Dungeon | 3001 | 2863 | 138 | 153 | 2050 | 4 | 750.2 | Temple | 86 | 2 | 84 | 0 | 0 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 898 daAuts D:3: 887 daAuts D:2: 827 daAuts D:4: 387 daAuts Temple: 86 daAuts