rangeup Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (0, 1, D:1) a bat skeleton (2, -7, D:1) a +0 club a goblin skeleton (6, -20, D:1) a rat corpse (skeletalised by now) (10, 16, D:1) a +0 robe (12, 14, D:1) a bat skeleton (14, -8, D:1) 3 stones (17, 1, D:1) a +0 whip (28, -11, D:1) a rat corpse (skeletalised by now) (31, -20, D:1) a frilled lizard skeleton (35, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (6, -28, D:2) a ball python corpse (skeletalised by now) (8, -27, D:2) 6 poisoned darts (8, -15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, -27, D:2) a +0 dagger (11, -27, D:2) a +0 spear (13, -19, D:2) a +0 hand axe (13, -6, D:2) a bat corpse (skeletalised by now) (15, 12, D:2) a rat corpse (15, 13, D:2) a hobgoblin corpse (15, 17, D:2) a +0 ring mail (16, 9, D:2) a +0 rapier (40, 19, D:2) a +0 dagger 3 stones a kobold skeleton (46, 0, D:2) a +0 trident (59, -1, D:2) a +0 robe