Dungeon Crawl Stone Soup version 0.32-a0-1676-g0ec4f85e22 (webtiles) character file. Game seed: 8248706302327211990 128 rangeup the Gusty (level 5, -1/31 HPs) Began as an Octopode Air Elementalist on July 4, 2024. Killed themself with a bounced zap (6 damage) ... in a sewer. The game lasted 00:03:27 (2169 turns). rangeup the Gusty(Octopode Air Elementalist) Turns: 2169, Time: 00:03:28 Health: -1/31 AC: 1 Str: 13 XL: 5 Next: 11% Magic: 1/9 EV: 12 Int: 20 God: Gold: 103 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . (helmet restricted) rPois . (no amulet) rElec . k - ring of positive energy rCorr . l - +6 ring of strength SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 103 gold pieces. Inventory: Missiles g - a throwing net Jewellery k - a ring of positive energy (left tentacle) l - a +6 ring of strength (right tentacle) Scrolls b - 2 scrolls of enchant armour {unknown} f - a scroll of identify {unknown} h - a scroll of immolation {unknown} j - a scroll of teleportation {unknown} Potions a - a potion of magic c - a potion of mutation {unknown} d - 2 potions of enlightenment {unknown} e - 2 potions of curing {unknown} i - a potion of might {unknown} Skills: + Level 2.7 Dodging - Level 2.6 Stealth * Level 3.1 Spellcasting + Level 2.1 Conjurations * Level 4.0 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 4% 1 b - Static Discharge Conj/Air 30% 3-5/arc 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 19% N/A 8% 3 Airstrike Air 9% 2d(2-18) 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History You closely miss the river rat. Your grab misses the river rat. The river rat is lightly wounded. The river rat closely misses you. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The river rat is struck by an arc of lightning. The river rat is moderately wounded. You are struck by an arc of lightning. The lightning grounds out. The river rat bites you. Unknown command. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The river rat is struck by an arc of lightning. The river rat is severely wounded. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. The river rat closely misses you. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. The river rat attacks as it pursues you! The river rat bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. You enter the shallow water. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits you. You die... .~~~..~.# #.~.~..~ #~~~~## ##...~~## ##~~.~~.~# ###~~†~##~~.~. ##.~...## ~... #~.r.~## ..# #~.@### ~# ##~.## # #..~# #..## #.~# ########## #~.# #~~...~~.# #~.# #........# #..# #.~####~.# #..# #..# #.~# You could see a river rat. Vanquished Creatures A bombardier beetle (D:3) 3 gnolls (D:2) 2 adders (D:2) 3 dart slugs (D:1) An orc (D:3) 6 ball pythons 4 endoplasms 5 giant cockroaches 3 kobolds 3 bats (D:1) 6 frilled lizards 6 goblins (D:1) 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rangeup the Octopode Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 112 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 477 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 986 | D:2 | Learned a level 2 spell: Static Discharge 1392 | D:2 | Reached XP level 4. HP: 17/27 MP: 3/8 1546 | D:2 | Found a faded altar of an unknown god. 2023 | D:3 | Reached skill level 4 in Air Magic 2023 | D:3 | Reached XP level 5. HP: 24/31 MP: 0/9 2037 | D:3 | Found a glowing drain. 2057 | Sewer | Entered a sewer 2169 | Sewer | Killed themself with a bounced zap Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_loops_ring D:2: layout_basic, dreamdust_ecumenical_altar_angels_and_demons D:3: layout_basic, nicolae_elyvilon_peaceful_grove, cheibrodos_sewer_entry_drain, grunt_decor_mini_mirrors Sewer: sewer_hellmonk_slimy_pipes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.1 Conjurations | 2 | 2.1 Air Magic | 4 | 4.0 Dodging | | 2.7 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | 11 || 29 Constrict | 10 | 4 || 14 Tentacles | 3 | 4 || 7 Punch | | 1 || 1 Cast: Shock | 43 | 19 || 62 Static Discharge | | 6 || 6 Stab: Sleeping | 3 | 3 || 6 Armour: Skin | 14 | 16 || 30 Dodge: Dodged | 17 | 9 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2167 | 2122 | 45 | 96 | 1691 | 4 | 541.8 | Dungeon | 2055 | 2010 | 45 | 96 | 1621 | 3 | 685.0 | Sewer | 111 | 111 | 0 | 0 | 70 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 968 daAuts D:1: 911 daAuts D:3: 175 daAuts Sewer: 111 daAuts