rangeup Level 1 of the Dungeon (6, 2, D:1) 2 flux baubles (8, 20, D:1) a +2 dagger of pain (14, 10, D:1) a ball python corpse (skeletalised by now) (28, 18, D:1) a +0 club (29, 19, D:1) a quokka skeleton (30, 10, D:1) a +0 dagger (34, 1, D:1) a +0 barding (35, 24, D:1) 5 javelins (36, 3, D:1) a +0 leather armour (37, 21, D:1) a bat skeleton (39, 19, D:1) a +0 short sword 4 stones a kobold skeleton (39, 21, D:1) a ball python skeleton (39, 22, D:1) a +0 club a goblin skeleton (40, 31, D:1) a +0 dagger (46, 18, D:1) a +0 whip 5 stones (47, 0, D:1) an orb of stardust a +0 robe (48, 6, D:1) a bat corpse (skeletalised by now) (51, 5, D:1) a +0 scale mail (58, 7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (1, -3, D:2) a +0 sling (10, 18, D:2) a +0 dagger a +0 short sword an adder corpse (skeletalised by now) a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (29, -17, D:2) a +0 ring mail (31, -13, D:2) a ball python skeleton (35, 7, D:2) a +0 dagger 4 stones a kobold skeleton (37, 8, D:2) a bat skeleton (38, -13, D:2) a +0 club (49, 17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 50, D:3) a hobgoblin corpse (skeletalised by now) (14, 47, D:3) a +0 club (19, 14, D:3) a +0 club a goblin skeleton (26, 11, D:3) a frilled lizard skeleton (27, 10, D:3) a bat skeleton (33, -1, D:3) a +0 leather armour (34, 10, D:3) a parchment of Maxwell's Portable Piledriver (36, 47, D:3) a +2 whip of holy wrath 8 poisoned darts (50, 14, D:3) a +0 leather armour (55, 9, D:3) a +0 leather armour (55, 12, D:3) an adder skeleton a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) the +4 dagger of Deh Gog {elec, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. (unseen) (11, -14, D:4) 2 potions of curing