rangeup Level 1 of the Dungeon (1, 0, D:1) a frilled lizard corpse (skeletalised by now) (11, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 4, D:1) a +0 club (17, 23, D:1) a +0 leather armour (19, -9, D:1) a +0 whip 4 stones (20, 0, D:1) a +0 dagger a +0 club a kobold corpse (skeletalised by now) (22, 6, D:1) a +0 club (24, 26, D:1) a hobgoblin skeleton (28, 17, D:1) a +0 dagger (29, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 39, D:1) a jackal corpse (skeletalised by now) (46, 30, D:1) a +0 leather armour (54, 15, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (0, 1, D:2) a +0 whip a gnoll corpse (skeletalised by now) a ball python corpse (skeletalised by now) (17, 16, D:2) a bat corpse (18, 16, D:2) a +0 dagger a goblin corpse (23, 14, D:2) a parchment of Summon Seismosaurus Egg (24, 18, D:2) a +0 mace