Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. rascal the Conjurer (Deep Elf Conjurer) Turns: 170, Time: 00:03:35 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 8/8 EV: 11 Int: 22 God: Gold: 8 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak Scrolls c - 2 scrolls labelled JEEPNE ELLOOMP e - a scroll labelled NANWUMMABOF Potions g - a potion of magic d - a cyan potion Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.1 Spellcasting * Level 4.8 Conjurations You have 6 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Freeze Ice 12% 1d3 12% 1 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 77% 4 Vhi's Electric Charge Tloc/Air 6% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A jackal comes into view. You see here a +0 cloak. b - a +0 cloak The jackal barks! You hear a bark! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! Found a cyan potion and 3 gold pieces. Found a helmet. A jackal comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal barks! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Found a scroll labelled NANWUMMABOF. You now have 8 gold pieces (gained 3). d - a cyan potion You see here a +0 helmet. e - a scroll labelled NANWUMMABOF You see here a +0 helmet. Unknown command. ................# # ................#.. .................. ...............####.## ######...............## ..............## ..# ####.##......## #.. ...##.#####.###.# ##.###.# ##@#.# #. ....####...####.# ## ####.............# #.####...####.# #.#.## #.###.# ..# ##..# ### ### There are no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rascal the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 150 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 Illustrated notes Action || total ---------------------------++------- Cast: Magic Dart || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 170 | 43 | 127 | 0 | 0 | 1 | 170.0 | Dungeon | 170 | 43 | 127 | 0 | 0 | 1 | 170.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 170 daAuts