raykurzweil Level 1 of the Dungeon (0, 0, D:1) 4 stones a +0 short sword (1, -9, D:1) a ball python skeleton (5, -17, D:1) a +0 dagger a kobold corpse (skeletalised by now) (11, -10, D:1) a bat corpse (skeletalised by now) (11, 16, D:1) 6 stones (14, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 9, D:1) 7 stones (15, 17, D:1) a jackal skeleton a jackal skeleton (18, 17, D:1) a jackal skeleton (19, 33, D:1) a granite talisman (23, 8, D:1) a stone (23, 22, D:1) 5 stones (25, 21, D:1) a hobgoblin corpse (skeletalised by now) (31, -8, D:1) a +0 club (44, 6, D:1) a ball python corpse (skeletalised by now) (46, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -27, D:2) a +0 leather armour (7, -4, D:2) a +0 whip a kobold corpse (skeletalised by now) (8, 1, D:2) a ball python corpse (skeletalised by now) (11, -33, D:2) an adder skeleton (11, -3, D:2) a +0 quarterstaff (11, 3, D:2) a ball python skeleton (12, -49, D:2) 4 stones (12, -37, D:2) a bat corpse (skeletalised by now) (12, -34, D:2) a hobgoblin skeleton (19, -25, D:2) 3 silver javelins (30, -25, D:2) a +0 club (30, -17, D:2) a bat skeleton (43, -40, D:2) 9 stones a +0 leather armour (52, -20, D:2) a scarf of repulsion (55, 8, D:2) a +0 short sword (57, -19, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (2, -10, D:3) a +0 club (3, -12, D:3) a frilled lizard skeleton (7, -1, D:3) a +0 club (12, -40, D:3) a +0 dagger (12, -31, D:3) a +0 club a +0 ring mail an orc skeleton (12, -9, D:3) a +0 war axe (13, -11, D:3) an adder skeleton (14, -33, D:3) a +0 falchion an orc skeleton (14, -32, D:3) a +0 mace a +0 flail a +0 leather armour an orc skeleton an orc skeleton (14, -19, D:3) 5 stones (18, -31, D:3) a quokka skeleton (24, -12, D:3) a +0 hand axe a +0 giant club a +0 leather armour (26, -25, D:3) a quokka skeleton (29, 8, D:3) a bat skeleton (30, -25, D:3) a +0 falchion a stone (30, -7, D:3) a +0 hand axe (30, -4, D:3) a +0 dagger (31, -3, D:3) 4 stones a +4 whip (31, 0, D:3) a +0 dagger (32, -4, D:3) a +0 short sword (35, -9, D:3) a +0 leather armour a +0 falchion (40, -12, D:3) a +0 chain mail a +0 war axe (41, 0, D:3) a +0 whip (42, -12, D:3) a +0 ring mail a +0 trident (44, -12, D:3) a +0 robe a +0 dagger an orc skeleton (44, -11, D:3) a +0 hand axe (45, -6, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (46, -6, D:3) a +0 dagger a +0 scale mail Level 4 of the Dungeon [Shop] Quomnaot's Lightly-Used Armoury a -1 demon blade (130 gold) -1 pearl dragon scales (1235 gold) a -2 hand cannon (1 gold) a -1 quick blade (130 gold) a -1 longbow (19 gold) a -1 crystal plate armour (975 gold) a -2 crystal plate armour (910 gold) a -3 eveningstar (1 gold) (0, 0, D:4) an iguana corpse (skeletalised by now) (0, 6, D:4) a +0 club a kobold corpse (skeletalised by now) (1, 7, D:4) a hobgoblin corpse (skeletalised by now) (7, 16, D:4) a +0 dagger a +0 whip an orc corpse (skeletalised by now) a ball python corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 16, D:4) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (13, -7, D:4) a +0 dagger (21, 3, D:4) a +0 club (22, 3, D:4) a +0 flail an orc corpse (skeletalised by now) (23, -9, D:4) an adder skeleton (26, 4, D:4) a staff of death 5 stones (27, 10, D:4) a +0 giant club an ogre skeleton (28, 12, D:4) 2 stones (30, 11, D:4) a blade talisman (36, 12, D:4) a +0 leather armour (36, 26, D:4) a +0 dagger (37, 10, D:4) a jackal skeleton (38, 14, D:4) a +0 short sword (39, 15, D:4) a +0 dagger (39, 18, D:4) a +0 dagger a +0 scale mail a +0 mace a +0 leather armour an orc skeleton an adder skeleton (40, 12, D:4) a +0 short sword 3 stones a kobold skeleton (41, -2, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Habluusa's Antique Weapon Emporium the +0 great sword "Uttoop" {venom, rElec rPois rF+} (792 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. the +5 whip of Pain and Death {chaos, rElec rF+} (1212 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. a +0 flail (84 gold) a +4 scimitar of flaming (700 gold) a +0 trident (84 gold) a +1 heavy great mace (448 gold) a +0 halberd of flaming (220 gold) a +1 long sword of holy wrath (319 gold) a +1 dagger of draining (254 gold) (22, -4, D:5) a +0 leather armour (26, -7, D:5) a +0 spear (26, -4, D:5) a +0 short sword