raykurzweil Level 1 of the Dungeon (0, 0, D:1) a +0 spectral quarterstaff (0, 1, D:1) a +0 dagger (5, -4, D:1) a +0 club a goblin skeleton (14, -3, D:1) a +0 robe (17, -22, D:1) a hobgoblin skeleton (24, -3, D:1) a +0 dagger a goblin skeleton (32, -29, D:1) a +0 ring mail (33, 8, D:1) a rat corpse (skeletalised by now) (38, -4, D:1) a storm talisman (46, -5, D:1) a +0 short sword (47, 5, D:1) a serpent talisman (48, -20, D:1) a quokka skeleton (54, -25, D:1) a +0 whip a kobold skeleton (57, -22, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (3, -2, D:2) a +0 short sword a kobold corpse (9, 3, D:2) a +0 club 5 stones (16, 9, D:2) a bat corpse (21, -24, D:2) a +0 short sword a kobold corpse (23, -22, D:2) a ball python corpse (23, -21, D:2) a +0 club a +0 robe (35, 0, D:2) 4 stones (42, -15, D:2) the +4 short sword of Discomfort {heavy, rPois Str+2 Int+3 Dex-2} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). rPois: It protects you from poison.