Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 17266942247808860278 0 redmage2 the Trooper (level 1, 16/16 HPs) Began as an Octopode Wanderer on Oct 14, 2025. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). redmage2 the Trooper (Octopode Wanderer) Turns: 1, Time: 00:00:03 Health: 16/16 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) a - +1 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 falchion (weapon) Scrolls f - a scroll of fear Skills: + Level 3.0 Fighting + Level 1.0 Long Blades + Level 3.0 Spellcasting + Level 2.1 Alchemy + Level 1.0 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 16% 1d1 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Petrify Alch/Erth 2% N/A 82% 4 Sticky Flame Fire/Alch 4% 2d4 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, redmage2 the Octopode Wanderer. Will you be the one to retrieve the breathtaking Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +1 falchion, a scroll of fear; and the following spell memorised: Poisonous Vapours; and the following spells available to memorise: Petrify, Sticky Flame. You have escaped! #### #@.# #..+ ##+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | redmage2 the Octopode Wanderer began the quest for the Orb. 0 | D:1 | redmage2 set off with the following items: a +1 falchion, a | scroll of fear; and the following spell memorised: | Poisonous Vapours; and the following spells available to | memorise: Petrify, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts