Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 318769140105990674 44 redmage2 the Changeling (level 3, -1/36 HPs) Began as an Octopode Shapeshifter on Oct 15, 2025. Slain by Terence ... wielding a +0 trident (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (1151 turns). redmage2 the Changeling (Octopode Shapeshifter) Turns: 1151, Time: 00:01:23 Health: -1/36 AC: 21 Str: 15 XL: 3 Next: 62% Magic: 3/3 EV: 2 Int: 12 God: Gold: 49 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois + (33%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) a - melded quill talisman %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Talismans a - a quill talisman (worn) b - a protean talisman Scrolls i - 2 scrolls of identify Baubles a - 3 flux baubles Skills: + Level 2.0 Fighting + Level 2.2 Dodging + Level 1.4 Stealth + Level 3.3 Unarmed Combat * Level 3.7 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 45% 2 Sublimation of Blood Necr 0% N/A 45% 2 Fulminant Prism Conj/Alch 0% 3d5 97% 4 Petrify Alch/Erth 0% N/A 97% 4 Rending Blade Conj/Frge 0% 2d6 97% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap Terence but do no damage. Terence is lightly wounded. You constrict Terence, but do no damage. Terence barely misses you. You tentacle-slap Terence but do no damage. You tentacle-slap Terence. Terence is moderately wounded. You constrict Terence, but do no damage. Terence screams, "I hate armataurs! They have no honour!" Terence closely misses you. You tentacle-slap Terence but do no damage. Terence is moderately wounded. You constrict Terence. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * Your quills recede back into your body. You turn into a tree. Your roots penetrate the ground. You lose your grip on Terence. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is heavily wounded. Terence hits you but does no damage. You hit Terence. Terence is heavily wounded. Terence hits you but does no damage. You barely miss Terence. Terence is heavily wounded. Terence hits you but does no damage. You hit Terence. Terence is almost dead. Terence screams, "Get out, before I make you get out!" Terence hits you with a +0 trident. You die... Terence says, "Finally, peace and quiet." #..... #..# ..#.....##..# .##.#......#..######## ..........#>......... #....#...########### ##....#...####### .........†.....# .#.###.#.#...#.....##### ......@♣...........##... .#.#...#.####......##.## .......#.# #........... .#######.# #.......#### ..# #.#.###.# ### #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# You could see Terence. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) A ribbon worm (D:2) 8 endoplasms 2 hobgoblins (D:1) A quokka (D:2) 2 ball pythons (D:1) 5 bats (D:1) 3 frilled lizards 3 goblins 3 kobolds 5 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | redmage2 the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 116 | D:1 | Reached skill level 1 in Stealth 116 | D:1 | Reached XP level 2. HP: 12/19 MP: 2/2 308 | D:1 | Found a faded altar of an unknown god. 526 | D:1 | Reached XP level 3. HP: 5/24 MP: 3/3 1134 | D:2 | Noticed Terence 1147 | D:2 | HP: 1/36 [Terence/+0 trident (7)] 1151 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, shapermc_ecumenical_altar_petra, minmay_tree_intersection D:2: layout_basic, serial_shops, shop, uniq_jessica, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.4 Fighting | | 2.0 Dodging | | 2.2 Unarmed Combat | | 3.3 Shapeshifting | | 3.7 Action || total ---------------------------++------- Attack: Normal || 66 Melee: Unarmed || 66 Tentacles || 15 Constrict || 10 Punch || 3 Drink: Lignification || 1 Read: Identify || 1 Amnesia || 1 Stab: Sleeping || 7 Armour: None || 24 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1147 | 1115 | 32 | 75 | 833 | 2 | 573.5 | Dungeon | 1147 | 1115 | 32 | 75 | 833 | 2 | 573.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 902 daAuts D:2: 244 daAuts