redmage2 Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (14, 16, D:1) a +0 club (19, 32, D:1) a +0 dagger (34, 6, D:1) a +0 ring mail (34, 35, D:1) a +3 short sword 3 stones a kobold skeleton (37, -3, D:1) a quill talisman (37, 6, D:1) 5 boomerangs (50, 10, D:1) a +0 cloak (53, 8, D:1) a +2 leather armour of cold resistance Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (0, 1, D:2) a quokka corpse (skeletalised by now) (0, 5, D:2) a ball python corpse (skeletalised by now) (11, -2, D:2) 3 javelins (13, -6, D:2) a ball python corpse (skeletalised by now) (17, 6, D:2) a +0 chain mail (26, 12, D:2) a jackal skeleton a jackal skeleton (27, -12, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (48, -29, D:2) a +0 mace (48, 8, D:2) a frilled lizard skeleton (50, -26, D:2) the +3 leather armour of Time Monsters {rPois Int+7} rPois: It protects you from poison. Int+7: It affects your intelligence (+7). It cannot be enchanted further. (50, -2, D:2) a bat corpse (56, -14, D:2) a +0 heavy mace (60, 5, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (14, -6, D:3) a +0 dagger a +0 robe (15, -6, D:3) a +0 falchion (15, -5, D:3) a +0 flail a +0 ring mail (16, -3, D:3) a quill talisman