redmage2 Level 1 of the Dungeon (2, -9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (4, -6, D:1) a +0 sling (5, 22, D:1) a bat skeleton (7, -11, D:1) a frilled lizard corpse (skeletalised by now) (7, 23, D:1) a +0 club (12, 25, D:1) a +0 club a goblin skeleton (14, -23, D:1) a frilled lizard skeleton (15, -23, D:1) a +0 short sword (18, -8, D:1) a frilled lizard skeleton (20, 23, D:1) a +0 short sword (21, -15, D:1) a +0 flail (21, 23, D:1) a +0 spear a gnoll skeleton (36, -12, D:1) a hobgoblin corpse (skeletalised by now) (36, -10, D:1) a +0 short sword (44, 15, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 34, D:2) an adder corpse (skeletalised by now) (3, 32, D:2) the +8 trident of Tilargh {chaos, *Rage rF+ Will+ Dex+5} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (4, -6, D:2) a +0 dagger (12, 20, D:2) a +0 dagger (12, 25, D:2) a +0 dagger a goblin skeleton (12, 26, D:2) a bat skeleton (17, -26, D:2) a +0 pair of boots (19, -7, D:2) a +0 short sword (49, -19, D:2) a +0 sling (49, 24, D:2) a quokka corpse (skeletalised by now) (56, 30, D:2) a +0 pair of boots (60, -27, D:2) a rat corpse (skeletalised by now) (64, 14, D:2) a +0 pair of gloves Level 3 of the Dungeon (8, 16, D:3) a rat corpse (skeletalised by now) (9, -18, D:3) a hobgoblin corpse (skeletalised by now) (9, -16, D:3) a bat corpse (skeletalised by now) (11, 19, D:3) a quill talisman (12, -10, D:3) a +0 dagger 4 stones a kobold skeleton (12, -8, D:3) a frilled lizard skeleton (16, -5, D:3) a +0 dagger (21, 20, D:3) a +0 sling (37, 18, D:3) a +0 dagger an orc corpse (skeletalised by now) (42, 30, D:3) a +0 mace (45, -4, D:3) a +0 short sword a +0 robe a kobold skeleton (47, 29, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (54, 26, D:3) a +0 flail (56, 15, D:3) 5 javelins Level 4 of the Dungeon [Shop] Wepim's Weapon Boutique a +0 whip (30 gold) a +0 sling (18 gold) a +0 falchion (36 gold) a +0 mace (36 gold) 4 javelins (144 gold) a +0 whip (30 gold) a +2 heavy hand axe (208 gold) a +0 long sword (42 gold) 4 darts of disjunction (43 gold) (0, 0, D:4) a scroll of noise (9, -11, D:4) a +0 chain mail (16, -6, D:4) a +0 club a kobold skeleton (23, 16, D:4) a +0 whip (25, -25, D:4) a +0 dagger (27, -32, D:4) a +0 robe (28, 12, D:4) a +0 club a +0 dagger a +0 hand axe a +0 chain mail a +0 club an orc skeleton an orc skeleton an orc skeleton (28, 14, D:4) a +0 leather armour (32, -37, D:4) a jackal corpse (skeletalised by now) (32, 8, D:4) a +0 dagger an adder skeleton (34, -34, D:4) a jackal skeleton (36, -23, D:4) a +0 leather armour (37, -28, D:4) a +0 mace (42, -37, D:4) a +0 battleaxe (44, -11, D:4) a +0 club (45, 10, D:4) a hound skeleton (47, 10, D:4) a hound skeleton (55, -16, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Tickiergh's Armour Shoppe a +0 pair of boots (49 gold) a +3 leather armour of cold resistance (264 gold) a +1 chain mail of fire resistance (198 gold) a +0 robe (9 gold) a +0 leather armour (22 gold) a +0 robe (9 gold) a +0 chain mail (66 gold) a +0 leather armour (22 gold) a +2 scale mail of poison resistance (198 gold) a +0 plate armour of fire resistance (275 gold) (6, 1, D:5) a +0 shortbow (8, 16, D:5) a +0 quarterstaff (9, 15, D:5) a +0 spear (17, 12, D:5) a water moccasin skeleton (19, 7, D:5) a +0 giant spiked club an ogre skeleton (21, -10, D:5) a +0 cloak of stealth (28, 1, D:5) a +0 hand axe (29, -14, D:5) a +0 falchion (31, -5, D:5) a staff of cold (39, -7, D:5) an adder corpse (skeletalised by now) (39, -6, D:5) a +0 orcbow (52, -15, D:5) a +0 chain mail Level 6 of the Dungeon (5, 1, D:6) a +0 mace (6, 1, D:6) a +0 long sword a +0 plate armour an orc corpse