Dungeon Crawl Stone Soup version 0.35-a0-711-g68aa40b427 (webtiles) character file. Game seed: 17664095976191171935 49 redmage2 the Shooter (level 3, -1/29 HPs) Began as a Demigod Hunter on July 17, 2026. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:08 (671 turns). redmage2 the Shooter (Demigod Hunter) Turns: 671, Time: 00:02:09 Health: -1/29 AC: 4 Str: 12 XL: 3 Next: 32% Magic: 5/5 EV: 11 Int: 11 God: Gold: 119 SH: 0 Dex: 21 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: attractive A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery d - a +4 ring of slaying (worn) Wands b - a wand of light (10) Scrolls s - a scroll of butterflies c - 3 scrolls of identify {unknown} e - a scroll of poison {unknown} h - a scroll of teleportation {unknown} k - a scroll of blinking {unknown} m - a scroll of vulnerability {unknown} Potions C - a potion of cancellation r - a potion of resistance c - 2 potions of curing Skills: + Level 1.9 Fighting * Level 4.6 Ranged Weapons + Level 0.1 Armour + Level 1.8 Dodging + Level 1.3 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 56% 2 Searing Ray Conj 0% 2d4 56% 2 Sigil of Binding Hex 0% N/A 80% 3 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Terence hits you but does no damage. You shoot an arrow. The arrow hits Terence. Terence is almost dead. Terence barely misses you. You shoot an arrow. The arrow hits Terence! You kill Terence! The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The ribbon worm is attracted toward you. The goblin is attracted toward you. You have reached level 3! Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x4 You shoot an arrow. The arrow hits the ribbon worm but does no damage. The ribbon worm is lightly wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm barely misses you. You shoot an arrow. The arrow hits the ribbon worm! The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm misses you. You shoot an arrow. The arrow barely misses the ribbon worm. The arrow closely misses the goblin. The arrow hits the adder! The adder is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the ribbon worm. You kill the ribbon worm! The adder is attracted toward you. You shoot an arrow. The arrow barely misses the goblin. The arrow barely misses the adder. The goblin hits you with a +0 dagger. You die... ##....# #.# ####.# #.# #.### #.# #...###.# ############..##.# ................# #........###...# #........# ##..# #........# ##@# #......†.# #g# ###........# #S## ..#...†....# #§.## ...........# #†..# ...........# #.#......# ##.####...## #.##...... #.# #...# ... #?S... #.# #...# ...# ..... You could see an adder and a goblin. Vanquished Creatures Terence (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 hobgoblins 5 ball pythons 4 bats 3 endoplasms 4 goblins 4 kobolds (D:1) 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | redmage2 the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 197 | D:1 | Reached skill level 4 in Ranged Weapons 202 | D:1 | Reached skill level 1 in Stealth 401 | D:2 | Reached XP level 2. HP: 24/24 MP: 4/4 640 | D:2 | Encountered Terence 658 | D:2 | HP: 1/24 [Terence/+0 hand axe (3)] 664 | D:2 | Killed Terence 665 | D:2 | Reached XP level 3. HP: 8/29 MP: 5/5 669 | D:2 | HP: 1/29 [ribbon worm (6)] 671 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_rooms, hellmonk_ecumenical_altar_heavens_door, serial_bayou_pond_e, due_unseen_surprise D:2: layout_basic, nicolae_elevator_lobby_plus, uniq_terence Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.6 Stealth | 1 | 1.3 Fighting | | 1.9 Armour | | 0.1 Dodging | | 1.8 Action || total ---------------------------++------- Fire: Shortbow || 62 Drink: Curing || 2 Attraction || 1 Cancellation || 1 Resistance || 1 Armour: Leather armour || 19 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 688 | 660 | 28 | 0 | 489 | 2 | 344.0 | Dungeon | 688 | 660 | 28 | 0 | 489 | 2 | 344.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 407 daAuts D:2: 280 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+