redmist Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 38, D:1) a ball python corpse (skeletalised by now) (28, 22, D:1) a +0 dagger a +0 club (30, 32, D:1) a +0 leather armour (30, 49, D:1) a hobgoblin corpse (skeletalised by now) (32, 32, D:1) a +0 spear (40, 29, D:1) a +0 short sword a kobold skeleton (50, 12, D:1) a bat skeleton Level 2 of the Dungeon (6, -11, D:2) a +0 leather armour (6, 3, D:2) a ribbon worm corpse (7, 2, D:2) an adder corpse (8, -1, D:2) a hobgoblin corpse (8, 3, D:2) a dart slug corpse (9, -3, D:2) a ball python corpse (9, 2, D:2) a bat corpse (10, -7, D:2) a bat corpse (13, -9, D:2) a potion of might (14, -9, D:2) a ball python corpse an adder corpse (14, -8, D:2) a hobgoblin corpse (15, -11, D:2) a jackal corpse (18, -8, D:2) an orb of pyromania (unseen) (20, -13, D:2) the +0 leather armour of a volcano {+Inv Int+2 Stlth+} +Inv: It lets you turn invisible. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen)