redmist Level 1 of the Dungeon (10, 10, D:1) a +0 dagger (13, 6, D:1) a +0 club (16, 24, D:1) a hobgoblin skeleton (17, 19, D:1) a +0 whip (17, 22, D:1) a frilled lizard skeleton (18, 20, D:1) a parchment of Sublimation of Blood (19, 18, D:1) a rat skeleton (21, 18, D:1) a +0 dagger (22, 20, D:1) a +0 short sword a kobold skeleton (27, 11, D:1) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (31, 6, D:1) a +0 hand axe (35, 22, D:1) a hobgoblin skeleton (37, 21, D:1) a rat skeleton (38, 3, D:1) a rat corpse (skeletalised by now) (42, 14, D:1) a rat corpse (skeletalised by now) (42, 16, D:1) a +0 sling (45, -1, D:1) a parchment of Sandblast Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (8, 1, D:2) a +0 mace (11, -2, D:2) a +3 dagger (13, -6, D:2) a +0 dagger a +0 robe (14, 23, D:2) a +0 hammer (19, -5, D:2) a +0 club (21, 9, D:2) a +0 dagger a kobold corpse (skeletalised by now) (21, 14, D:2) a +0 robe (32, -14, D:2) a +3 sling of freezing a +0 dagger a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (50, -1, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (2, 9, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (18, 12, D:3) a +0 dagger a kobold skeleton (19, -1, D:3) a +0 hand axe (26, 5, D:3) a +0 scale mail (27, -3, D:3) a +0 rapier (29, 23, D:3) 2 flux baubles (32, 6, D:3) a +0 ring mail (36, -1, D:3) a +0 dagger (36, 0, D:3) a hobgoblin skeleton (40, 8, D:3) a scarf of invisibility (41, -15, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (8, 0, D:4) a +0 leather armour a +0 flail an orc skeleton (10, -4, D:4) a +0 robe a +0 dagger an orc skeleton (11, -9, D:4) a +0 leather armour (12, -3, D:4) the +3 scale mail of Kitiupt {Command, ^Contam rElec rPois rF+} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. 14 poisoned darts a +0 whip a +0 leather armour a +0 hand axe a kobold skeleton (15, -13, D:4) a +0 whip of pain (15, -7, D:4) a ball python corpse (skeletalised by now) (16, 16, D:4) a +0 dagger (17, -29, D:4) a +0 short sword (20, -6, D:4) a water moccasin corpse (skeletalised by now) (21, -26, D:4) a +0 dagger a kobold corpse (skeletalised by now) (21, 15, D:4) a +0 club an orc skeleton (22, 2, D:4) a +0 chain mail a +0 hand axe a +0 robe a +0 dagger an orc skeleton an orc skeleton (22, 7, D:4) a +0 robe a +0 dagger (22, 15, D:4) a +0 dagger a goblin skeleton (23, 8, D:4) a +0 dagger (23, 18, D:4) a +0 dagger (24, -16, D:4) a +0 dagger an orc corpse (skeletalised by now) (24, -2, D:4) a +0 great mace (26, 6, D:4) a +0 club (27, -14, D:4) a +0 short sword a +0 dagger an orc corpse (skeletalised by now) (27, 16, D:4) an adder skeleton (28, -7, D:4) a +0 leather armour a +0 falchion (30, 1, D:4) a +0 club a +0 sling a goblin skeleton (30, 21, D:4) a river rat skeleton (39, 6, D:4) an adder corpse (skeletalised by now) (40, -10, D:4) a +0 dagger a +0 chain mail an orc skeleton (40, 3, D:4) a +0 ring mail (40, 6, D:4) a quokka corpse (skeletalised by now) (46, 12, D:4) a +0 chain mail (51, 13, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (0, 26, D:5) a +0 spear (3, 44, D:5) a +0 quarterstaff (6, 36, D:5) a +0 robe (7, 4, D:5) a +0 flail (7, 21, D:5) a +0 dagger a +0 robe (7, 37, D:5) a +1 ring mail of cold resistance (8, 21, D:5) a +0 short sword a +0 leather armour (17, 21, D:5) a +0 dagger a +0 ring mail (29, 31, D:5) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (32, 11, D:5) a +0 short sword an orc skeleton (44, -11, D:5) a +0 quarterstaff (51, 2, D:5) an adder corpse (skeletalised by now) (52, -1, D:5) a +0 club (54, 21, D:5) the +6 plate armour "Fowyxy" {Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (10, 7, D:6) a +0 falchion (15, -37, D:6) a steam dragon skeleton (15, -33, D:6) a +0 club a +0 club a +0 leather armour a gnoll skeleton (15, -32, D:6) a +0 spear a +0 short sword an orc skeleton (15, -30, D:6) a +0 club a gnoll skeleton (16, -33, D:6) a +0 club (16, -13, D:6) a +0 lajatang (17, -42, D:6) a +0 falchion (33, -26, D:6) a +0 ring mail (36, -30, D:6) a hound skeleton (37, -19, D:6) a hound skeleton (39, -12, D:6) a howler monkey skeleton Level 7 of the Dungeon (3, -9, D:7) a +0 mace of protection (8, -5, D:7) a +0 leather armour (9, 0, D:7) a +0 mace (14, 6, D:7) a parchment of Summon Small Mammal (27, 7, D:7) a +0 robe (31, -13, D:7) a +0 robe (41, 6, D:7) a +0 war axe (42, -19, D:7) a bullfrog corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Cheibriados's Comfort Zone the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} (533 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +10 Black Knight's barding {Ponderous, rPois rN+} (887 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (0, 0, D:8) a scroll of brand weapon (0, 2, D:8) a scroll of identify (2, -1, D:8) a potion of heal wounds (2, 1, D:8) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (2, 3, D:8) 11 gold pieces a potion of might (6, 2, D:8) a +2 short sword of draining (still there?) a +0 long sword (still there?) a +0 robe (still there?) a +4 scimitar (still there?) a +0 robe (still there?) a +0 dagger (still there?) 16 poisoned darts (still there?) a kobold corpse (still there?) (11, 10, D:8) a potion of heal wounds (23, 5, D:8) a parchment of Kiss of Death (27, 15, D:8) a +0 giant spiked club a +0 giant spiked club (43, 23, D:8) a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (44, -6, D:8) a water moccasin corpse (47, -4, D:8) a steam dragon corpse