Dungeon Crawl Stone Soup version 0.34-a0-739-g868e30f2ff (webtiles) character file. Game seed: 15365193497543064097 2 refin the Covered (level 1, 18/18 HPs) Began as a Barachi Fighter on Sept 6, 2025. Got out of the dungeon alive. The game lasted 00:01:01 (41 turns). refin the Covered (Barachi Fighter) Turns: 41, Time: 00:01:02 Health: 18/18 AC: 6 Str: 17 XL: 1 Next: 30% Magic: 1/1 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 11 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - a +6 ring of strength Potions m - 2 potions of might Skills: + Level 3.6 Fighting + Level 2.4 Long Blades + Level 3.6 Armour + Level 3.4 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Q - select action Dir - move target Okay, then. Okay, then. Okay, then. You open the large door. Found an opal ring. Found a stone staircase leading down. There is a large open door here. There is a large open door here. d - a +6 ring of strength A goblin comes into view. It is wielding a +0 club. A rat and a ball python come into view. The rat squeaks loudly. The ball python hisses angrily. The goblin hits you but does no damage. The goblin attacks as it pursues you! The goblin barely misses you. Hop to where? Press: ? - help, Q - select action Dir - move target Boing! The ball python bites you but does no damage. x2 The ball python barely misses you. There is a large open door here. There is a large open door here. You slash the ball python! You kill the ball python! You slash the goblin! You kill the goblin! You hit the rat. You kill the rat! There is a large open door here. Things that are here: a +0 club; a ball python corpse There is a stone staircase leading down here. You open the door. There is a stone staircase leading down here. There is a large open door here. Things that are here: a +0 club; a ball python corpse There is a large open door here. There is a staircase leading out of the dungeon here. Alright, then stay! You have escaped! #.....# #..⌠..# .....# .ß..+ ... ##'## #+####...# #...##...# #.@.').>.# #...##...# ######...# ##...# #...## #########.### #.........# #........#####... #................ There were no monsters in sight! Vanquished Creatures A ball python (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | refin the Barachi Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 41 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, chequers_ecumenical_altar_simple_redux, minmay_split_cup_large Action || total ---------------------------++------- Attack: Normal || 3 Melee: Long sword || 3 Ability: Hop || 1 Armour: Scale mail || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 45 | 3 | 0 | 0 | 1 | 48.0 | Dungeon | 48 | 45 | 3 | 0 | 0 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts