reme Level 1 of the Dungeon (6, 12, D:1) a +0 short sword (7, 0, D:1) a maw talisman (7, 22, D:1) a kobold skeleton (7, 23, D:1) a rat skeleton (10, 0, D:1) a +0 club (11, 36, D:1) a stone (11, 40, D:1) a rat corpse (skeletalised by now) (15, 0, D:1) 4 stones (16, 19, D:1) a +0 pair of boots (20, -3, D:1) a +0 ring mail (23, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 43, D:1) a ball python skeleton (28, 31, D:1) a +0 kite shield (31, 22, D:1) a stone a +0 dagger (37, 15, D:1) 3 javelins (41, 11, D:1) a +0 club (44, 2, D:1) a +0 club (45, 25, D:1) a +0 dagger a kobold skeleton (46, 19, D:1) a bat corpse (skeletalised by now) (48, -7, D:1) a +0 leather armour (50, 40, D:1) a +0 club a goblin corpse (skeletalised by now) (51, -8, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (3, -2, D:2) an adder corpse (skeletalised by now) (6, -9, D:2) a +0 dagger (8, -3, D:2) a bat corpse (skeletalised by now) (18, -31, D:2) a +0 dagger (19, -31, D:2) a +0 club a goblin corpse (20, -31, D:2) a hobgoblin corpse (21, -31, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (22, -31, D:2) a +0 dagger (24, 7, D:2) an adder corpse (skeletalised by now) (32, 7, D:2) an adder corpse (skeletalised by now) (45, -4, D:2) a +0 mace (45, -3, D:2) a +0 whip