Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 5294158874335695527 16 rhnjdx the Grave Robber (level 2, -3/13 HPs) Began as a Vine Stalker Necromancer on May 28, 2026. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:56 (667 turns). rhnjdx the Grave Robber (Vine Stalker Necromancer) Turns: 667, Time: 00:05:56 Health: -3/13 AC: 2 Str: 10 XL: 2 Next: 54% Magic: 0/6 EV: 11 Int: 15 God: Gold: 31 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) d - a +0 dagger f - a +0 short sword Armour b - a +0 robe (worn) Scrolls e - a scroll of vulnerability {unknown} Potions c - a potion of magic Skills: + Level 1.7 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 4.5 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 4% 2 Vampiric Draining Necr 15% 2d7 10% 3 Animate Dead Necr 15% N/A 32% 4 Curse of Agony Necr 15% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. A fragment of the kobold's soul is dislodged from its body. The kobold looks weaker. The kobold shouts! Terence shouts! The ball python hisses angrily. The kobold hits you with a +0 short sword. Your soul wisp closely misses the kobold. You hit the kobold. The kobold is moderately wounded. The kobold hits you with a +0 short sword. Your soul wisp touches the kobold. You hit the kobold. You kill the kobold! Your soul wisp closely misses the ball python. The ball python barely misses your soul wisp. The ball python bites your soul wisp but does no damage. Your soul wisp touches the ball python. Things that are here: a +0 short sword; a kobold corpse You swap places. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! You barely miss Terence. Terence hits you with a +0 mace! Your soul wisp barely misses Terence. You barely miss Terence. Terence screams, "Get out, before I make you get out!" Terence hits you with a +0 mace! Your soul wisp barely misses Terence. You closely miss Terence. Terence hits you with a +0 mace! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #####.### ........########## .............S...# ##....####.###.# #.#..<.......#.####### #.#...##..#.........# ####..#.........#####.# #.......w.S@*....# #.# .S...#.##.##..#@.##.# #.# ##.# #.##w##..#).##.# #.# # #...K##..#..##.# #.# ###Kg.###..#..##.# ##.## #.......#..#..##.# #...# #..........#..##.# ##.## #.......####..##.# #.# #.#...### ...##.# #.# ...#...# ..###.# #.# You could see Terence (ally target), a ribbon worm, an adder and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:2) A quokka (D:2) A ball python (D:2) 2 bats (D:2) 3 goblins 5 kobolds A rat (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:2) 1 creature vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rhnjdx the Vine Stalker Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 188 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 286 | D:2 | Noticed Terence 667 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, serial_shops, nicolae_shop_dealshenge D:2: layout_loops_ring, kennysheep_generic_room_3, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 81 Bite || 18 Cast: Soul Splinter || 6 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 73 Dodge: Dodged || 83