Dungeon Crawl Stone Soup version 0.35-a0-541-g249ab93952 (webtiles) character file. Game seed: 16561475328952690684 0 riabdo the Shield-Bearer (level 1, -4/19 HPs) Began as a Mountain Dwarf Fighter on June 18, 2026. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (39 turns). riabdo the Shield-Bearer (Mountain Dwarf Fighter) Turns: 39, Time: 00:00:10 Health: -4/19 AC: 6 Str: 18 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - 2 potions of might Skills: + Level 3.2 Fighting + Level 2.4 Axes + Level 3.2 Armour - Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, riabdo the Mountain Dwarf Fighter. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a scale mail. Found a sling. You encounter a gnoll. It is wielding a +0 flail. A gnoll is nearby! You barely miss the gnoll. The gnoll hits you with a +0 flail. You barely miss the gnoll. The gnoll barely misses you. You closely miss the gnoll. The gnoll hits you with a +0 flail! You block the gnoll's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! You completely miss the gnoll. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You slash the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 flail! You die... ##. .## #...... .....# ..#.# ...# ..# #ğ#######+## #.##@#........# #.........##..# #.......#.##.##..# #########.##.#...#####. #.##........... #.####...##### #.# ##..# #[#####..# #........# You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riabdo the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 39 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_corners Action || total ---------------------------++------- Attack: Normal || 5 Melee: War axe || 5 Armour: Scale mail || 4 Dodge: Dodged || 1 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 31 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 31 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+