riabdo Level 1 of the Dungeon (1, 0, D:1) a +0 club (3, 12, D:1) 5 poisoned darts (4, 40, D:1) a +0 robe (5, 18, D:1) a rat skeleton (5, 37, D:1) a frilled lizard skeleton (12, 8, D:1) a +0 robe (13, 11, D:1) a +0 ring mail (14, -3, D:1) a +0 scale mail (17, 52, D:1) a +0 quarterstaff (19, 11, D:1) a hobgoblin corpse (skeletalised by now) (21, 43, D:1) a +0 dagger (29, 30, D:1) a jackal skeleton (30, 30, D:1) a jackal skeleton a jackal skeleton (39, 20, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Nury's General Store a +2 scimitar of holy wrath (250 gold) a parchment of Fulminant Prism (143 gold) a +0 kite shield (77 gold) a potion of moonshine (11 gold) a +0 pair of gloves (49 gold) a phial of floods (440 gold) the +12 partisan of Prune {freeze, Prune} (875 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. [Shop] Hileoxzu's General Store a +0 mace (36 gold) a +0 dagger (24 gold) 3 scrolls of identify (72 gold) a +0 leather armour (24 gold) a sack of spiders (480 gold) the +3 leather armour "Qiskabb" {+Inv rPois Slay+3} (573 gold) +Inv: It lets you turn invisible. rPois: It protects you from poison. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 chain mail (72 gold) the +4 short sword of Reapoix {heavy, rN+ Will+} (506 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. It can be maximally enchanted to +9. [Shop] Tiruerch's Antique Armour Shop a +0 chain mail (120 gold) a +0 scale mail (80 gold) the +0 pair of gloves "Nuaptat" {Int+3 SInv} (440 gold) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It can be maximally enchanted to +2. the +9 scales of the Dragon King {Command, rPois rF+ rC+} (2470 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the +6 scale mail of Uluoceg {rPois Will+ SInv} (1100 gold) rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (80 gold) a +0 ring mail (80 gold) a +0 ring mail (80 gold) (0, 0, D:2) 5 poisoned darts (7, -22, D:2) an adder corpse (skeletalised by now) (7, -13, D:2) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (8, -13, D:2) a +3 devious dagger a goblin corpse (skeletalised by now) (9, -11, D:2) a +0 dagger (12, -38, D:2) a rat corpse (skeletalised by now) (17, -37, D:2) a frilled lizard corpse (skeletalised by now) (18, -22, D:2) a +0 spear (19, -20, D:2) a +0 whip (21, -6, D:2) a +0 cloak (25, -36, D:2) a ball python corpse (skeletalised by now) (27, 8, D:2) a quokka corpse (skeletalised by now) (33, -8, D:2) a staff of alchemy (34, -10, D:2) a +0 club a goblin skeleton (36, -19, D:2) a +0 leather armour (39, -28, D:2) a quokka skeleton (40, 7, D:2) a +0 mace Level 3 of the Dungeon (9, 8, D:3) a scarab talisman (16, 2, D:3) a +0 long sword (22, 38, D:3) a hobgoblin corpse (skeletalised by now) (24, 38, D:3) a quill talisman (29, 7, D:3) a maw talisman (31, 1, D:3) a +0 war axe (33, 6, D:3) the +8 sling of Qazlal {heavy, Will+ Dex+2} Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It can be maximally enchanted to +9. (38, 26, D:3) a +0 whip (40, 31, D:3) a rat corpse (skeletalised by now) (50, 22, D:3) a hobgoblin corpse (skeletalised by now) (50, 28, D:3) a +0 hand axe a +0 leather armour (51, 23, D:3) a +0 orcbow (53, 22, D:3) a +0 short sword (58, 12, D:3) a +0 short sword a stone (64, 9, D:3) a +0 trident Level 4 of the Dungeon (2, -55, D:4) a +0 chain mail (7, -17, D:4) an iguana corpse (skeletalised by now) (8, -28, D:4) a +0 whip a +0 halberd (9, -28, D:4) a +0 flail a gnoll corpse (skeletalised by now) (25, -31, D:4) a +0 shortbow a centaur skeleton (26, -31, D:4) a jackal skeleton (35, -40, D:4) a hobgoblin corpse (skeletalised by now) (36, -51, D:4) a +0 giant club (38, -45, D:4) an adder corpse (skeletalised by now) (41, -37, D:4) a ball python skeleton (41, -36, D:4) a hobgoblin skeleton (42, -22, D:4) a +0 leather armour (59, -55, D:4) a +0 leather armour (59, -46, D:4) a +0 short sword a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 6 poisoned darts (12, 21, D:5) a +0 mace an orc corpse (skeletalised by now) (12, 37, D:5) a +0 mace (19, 9, D:5) a +0 sling (20, -3, D:5) a +0 giant club (21, 21, D:5) a +0 dagger (21, 49, D:5) a +0 club a +0 club a +0 club a +0 spear a +0 scale mail a +0 kite shield a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (25, 46, D:5) a +0 rapier (27, 7, D:5) a +0 hand axe (32, 30, D:5) a +0 halberd (36, 28, D:5) a jackal skeleton (41, 26, D:5) a jackal skeleton (48, 22, D:5) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (49, 22, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Mooroqau's Weapon Emporium a +2 flail of draining (201 gold) 2 throwing nets (66 gold) a +2 great sword of valour (242 gold) a +0 spear (33 gold) the +9 sling "Malap" {drain, rCorr} (663 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +1 spectral quarterstaff (214 gold) a +3 great sword of valour (297 gold) a +1 orcbow of freezing (156 gold) (1, -23, D:6) a +2 falchion of protection (3, 3, D:6) a +0 robe (10, 15, D:6) a +0 whip (12, 15, D:6) a +0 short sword a +0 war axe an orc corpse (skeletalised by now) (13, -16, D:6) a wand of charming (5) (13, 14, D:6) a +0 trident (14, 3, D:6) an iguana skeleton (34, -13, D:6) a bullfrog skeleton (34, -12, D:6) a +0 spear (36, -13, D:6) a +0 whip a +0 club a +0 giant club a gnoll skeleton a gnoll skeleton (36, -12, D:6) a +0 falchion a +0 ring mail (37, -14, D:6) a +0 ring mail (40, 18, D:6) an adder corpse (skeletalised by now) (42, -21, D:6) a +0 dagger (44, 16, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Ykheissi's Distillery a potion of invisibility (96 gold) a potion of brilliance (unknown) (48 gold) a potion of heal wounds (unknown) (96 gold) a potion of enlightenment (unknown) (60 gold) 2 potions of brilliance (unknown) (96 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of berserk rage (unknown) (60 gold) 2 potions of brilliance (unknown) (96 gold) [Shop] Xumpiush's Weapon Shoppe the +7 shortbow of the Telling Gods {antimagic, rElec rC- rN+++ Stlth+} (1346 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. a +0 long sword of holy wrath (149 gold) a +0 hand axe (54 gold) a +0 short sword (54 gold) 3 boomerangs (108 gold) a +0 whip (45 gold) 6 atropa-tipped darts (97 gold) a +0 trident (63 gold) a +0 dagger (36 gold) [Shop] Kiusm's Antique Armour Emporium a +4 scale mail of cold resistance (1054 gold) a +0 robe (30 gold) a +0 ring mail (136 gold) a +0 chain mail (204 gold) a +0 robe (30 gold) a +2 pair of gloves of hurling (731 gold) a +0 scale mail (136 gold) [Shop] Sutoel's Distillery (Shop contents are unknown) (1, 2, D:7) a +0 robe (13, -30, D:7) the +1 hand axe "Vairoin" {venom, Str+2} Str+2: It affects your strength (+2). It can be maximally enchanted to +9. (14, -31, D:7) 6 boomerangs (15, -3, D:7) a +0 spear (16, -6, D:7) 3 flux baubles (17, -7, D:7) a human corpse (skeletalised by now) (22, -29, D:7) a +0 dagger a +1 cloak (29, -33, D:7) a +0 long sword (29, -21, D:7) a +0 robe (31, -23, D:7) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (32, -35, D:7) a +0 robe (33, -24, D:7) a medusa talisman (37, -17, D:7) a +0 dagger (43, -6, D:7) a killer bee corpse a killer bee corpse a killer bee corpse