riabdo Level 1 of the Dungeon [Shop] Woakoyn's Jewellery Emporium a ring of protection from fire (300 gold) an amulet of dissipation (unknown) (360 gold) a ring of resist corrosion (240 gold) a ring of resist corrosion (240 gold) a ring of protection from cold (300 gold) the ring "Wioqioluasu" {rF+ EV+5 Str+2 Int-3 Dex+2} (625 gold) [ring of evasion] rF+: It protects you from fire. EV+5: It affects your evasion (+5). Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). a ring of positive energy (unknown) (240 gold) a ring of positive energy (unknown) (240 gold) a +6 ring of dexterity (432 gold) a +5 ring of evasion (unknown) (432 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 30, D:1) a +0 club (14, 30, D:1) a hobgoblin corpse (skeletalised by now) (15, 9, D:1) a frilled lizard skeleton (15, 30, D:1) a ball python corpse (skeletalised by now) (22, -2, D:1) a +0 dagger (24, 18, D:1) a hobgoblin skeleton (25, 16, D:1) a +0 flail (27, 13, D:1) a hobgoblin skeleton (27, 15, D:1) a hobgoblin skeleton (29, -7, D:1) a +0 dagger (29, 14, D:1) a bat skeleton (29, 15, D:1) a +0 club (35, 3, D:1) a +0 club a kobold corpse (skeletalised by now) (38, 14, D:1) a +0 great sword (40, 8, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling a goblin skeleton (0, 3, D:2) a +0 club a +0 dagger a +0 club a goblin skeleton (1, -10, D:2) a +0 dagger (1, 3, D:2) a ball python skeleton (1, 6, D:2) a +0 whip a kobold skeleton (1, 12, D:2) an adder skeleton (10, -31, D:2) a +0 short sword a kobold corpse (skeletalised by now) (32, 6, D:2) a ball python corpse (skeletalised by now) (33, 10, D:2) a +1 vampiric short sword 4 stones a kobold corpse (skeletalised by now) (37, -25, D:2) a +0 club a goblin corpse (skeletalised by now) (39, -27, D:2) a +0 whip a stone (39, -26, D:2) a +1 dagger of venom (41, -23, D:2) a +0 leather armour (43, -26, D:2) a +2 robe of willpower (43, -25, D:2) a +0 dagger (44, -25, D:2) a +0 flail Level 3 of the Dungeon [Shop] Rargheoqo's Antique Armour Shoppe a +0 helmet (117 gold) a +0 ring mail (104 gold) a +0 robe (23 gold) a +0 chain mail (156 gold) a +0 leather armour of positive energy (156 gold) an orb of mayhem (286 gold) a +2 buckler (429 gold) (2, -23, D:3) a +3 quarterstaff of chaos a +0 cloak (3, -20, D:3) a +0 hammer (14, -9, D:3) a +0 dagger a +0 robe an orc skeleton (18, -49, D:3) a +0 trident (26, 6, D:3) a +0 club (29, -25, D:3) a +0 dagger (29, -16, D:3) a quokka skeleton (30, -31, D:3) a +0 mace (40, -13, D:3) a +0 robe (46, -50, D:3) a +0 spear (47, -50, D:3) a +0 whip (47, -49, D:3) a +0 spear (47, 6, D:3) a +0 leather armour (54, -46, D:3) a +0 spear (58, -4, D:3) 2 poisoned darts Level 4 of the Dungeon (0, 15, D:4) a +0 ring mail (4, 34, D:4) the inkwell talisman of Poor Excuses {Harm rF- rN+ Int+4} [inkwell talisman] Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (8, 9, D:4) 3 flux baubles (10, 7, D:4) a +0 war axe a +0 scale mail (10, 8, D:4) a +0 club a +3 leather armour (23, 42, D:4) 7 gold pieces a +0 spear (27, 42, D:4) 6 gold pieces a +0 spear (28, 35, D:4) a +0 robe a +1 whip of electrocution (29, -3, D:4) 5 poisoned darts (32, 13, D:4) a +0 hand axe a +0 chain mail (32, 14, D:4) a +0 dagger (33, 14, D:4) a +0 hand axe a +0 ring mail a +0 hand axe (33, 16, D:4) a +0 club (34, 17, D:4) a +0 club 5 stones (38, 35, D:4) a +0 dagger (50, 21, D:4) a +0 club a +2 dagger of protection (50, 22, D:4) a +0 club a +0 ring mail a +0 morningstar a +0 ring mail Level 5 of the Dungeon (7, 25, D:5) a +0 leather armour (8, -20, D:5) a +0 robe (16, 16, D:5) a +0 club a +0 ring mail of fire resistance (22, 16, D:5) an amulet of faith (27, 23, D:5) a +0 dagger a +0 robe (28, 2, D:5) the alchemy staff "Cystu" {rPois Will+ Necro Alch} [staff of alchemy] rPois: It protects you from poison. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. (28, 23, D:5) a +0 short sword a +0 leather armour (29, -3, D:5) a +0 shortbow a +0 giant club (40, -21, D:5) a +0 ring mail (42, 8, D:5) a +0 whip (43, -4, D:5) a +0 hand axe (45, -2, D:5) a +2 heavy flail a +0 leather armour a +0 dagger a +0 hand axe a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger Level 6 of the Dungeon [Shop] Ymivveli's Book Shop a parchment of Mephitic Cloud (140 gold) a parchment of Sigil of Binding (140 gold) a parchment of Foxfire (64 gold) a parchment of Freezing Cloud (294 gold) a parchment of Awaken Armour (208 gold) a parchment of Slow (64 gold) a parchment of Animate Dead (208 gold) a parchment of Kiss of Death (64 gold) a parchment of Summon Ice Beast (140 gold) (1, 7, D:6) a +0 leather armour (9, -17, D:6) a +0 dagger (12, -1, D:6) a +0 giant spiked club (17, -13, D:6) a +0 robe (18, 8, D:6) a +0 giant club (20, 8, D:6) a +0 giant spiked club a +0 dagger a +0 robe (24, -10, D:6) a +0 pair of boots (27, -16, D:6) 6 poisoned darts (34, 7, D:6) a +0 giant spiked club (39, 3, D:6) a +0 dagger Level 7 of the Dungeon (21, 17, D:7) a +0 short sword a +0 orcbow (28, 40, D:7) a +2 vampiric whip (29, 8, D:7) a +0 spear (30, 30, D:7) a +0 orcbow (30, 40, D:7) a +0 flail a +0 club a +0 trident a +0 ring mail (31, 21, D:7) a +0 ring mail (31, 29, D:7) 3 stones a +0 dagger 6 poisoned darts a +0 short sword a +0 leather armour a +0 quarterstaff a +0 sling (33, 16, D:7) a +0 leather armour (36, 8, D:7) a +0 dagger (40, 16, D:7) the +1 pair of gloves of Noon {^Contam Regen+ Int+3} ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 8 of the Dungeon [Shop] Xobbywue's Weapon Emporium a +0 long sword (42 gold) 6 large rocks (108 gold) a +1 long sword of electrocution (188 gold) a +3 falchion of draining (268 gold) the +0 mace "Xinlydou" {concuss, ^Fragile rC+ Will+} (204 gold) ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. a +0 morningstar (72 gold) a +0 morningstar (72 gold) a +0 dagger (24 gold) a +2 rapier of speed (342 gold) [Shop] Nahoduq's Assorted Antiques a potion of haste (240 gold) a wand of flame (7) (117 gold) a +0 executioner's axe (360 gold) a scroll of fear (96 gold) a maw talisman (360 gold) a scroll of blinking (228 gold) the scarab talisman "Supeff" {rC+ rN+ Str+2 Stlth+} (1336 gold) [scarab talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. a +0 dire flail (120 gold) [Shop] Nyil's Book Shop a parchment of Borgnjor's Vile Clutch (239 gold) a parchment of Petrify (169 gold) a parchment of Airstrike (169 gold) a parchment of Summon Cactus Giant (325 gold) a parchment of Scorch (75 gold) a parchment of Metabolic Englaciation (239 gold) [Shop] Ohediv's Magic Scroll Boutique a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) a scroll of vulnerability (44 gold) a scroll of fear (44 gold) a parchment of Construct Spike Launcher (63 gold) a scroll of enchant weapon (82 gold) a scroll of immolation (44 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of silence (unknown) (104 gold) [Shop] Biet's General Store a parchment of Hoarfrost Cannonade (257 gold) a wand of roots (7) (unknown) (235 gold) the +10 scale mail of the Game of Kings {rElec rC+} (1050 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a parchment of Summon Hydra (459 gold) an eel talisman (210 gold) a +0 short sword (42 gold) a +3 plate armour of cold resistance (560 gold) a parchment of Scorch (81 gold) a +0 robe (12 gold) (0, 0, D:8) a +0 club (5, 4, D:8) a +0 war axe a +0 robe (7, 4, D:8) a +0 whip a +0 club a +0 club (8, 4, D:8) a +0 whip 3 datura-tipped darts (31, 27, D:8) a +0 ring mail (34, -12, D:8) a +0 falchion of holy wrath a +0 mace (34, -11, D:8) a +0 short sword a +0 leather armour a +3 short sword a +0 plate armour (34, -10, D:8) a +0 whip a +0 ring mail (38, 25, D:8) a +0 giant club a +0 giant spiked club (39, 24, D:8) a +0 hand axe (40, 18, D:8) a +0 short sword (40, 23, D:8) a +0 shortbow (40, 24, D:8) a +0 robe a +0 dagger (41, 24, D:8) a +0 ring mail a +0 dagger a +0 trident (42, -21, D:8) a +0 mace (42, -9, D:8) a parchment of Sublimation of Blood (42, 24, D:8) a +0 leather armour a +0 war axe (44, -15, D:8) a spore talisman (44, -10, D:8) a +0 shortbow (48, 8, D:8) a +0 club (51, 19, D:8) a +0 short sword a +0 club a +0 dagger 8 stones (51, 20, D:8) a +0 short sword a stone (51, 21, D:8) a +0 club (51, 22, D:8) a +0 dagger 4 stones a +0 short sword a curare-tipped dart Level 9 of the Dungeon (25, -19, D:9) a +0 hand axe (31, -32, D:9) a +0 war axe (32, -16, D:9) a +0 short sword (32, 11, D:9) a +1 mace of holy wrath a +0 leather armour a +0 dagger a +0 robe (33, -16, D:9) a +0 short sword 8 poisoned darts (33, 10, D:9) a +0 club a +0 leather armour (34, -16, D:9) a +0 whip 2 poisoned darts (35, -16, D:9) a +0 whip a +0 short sword a +0 dagger 8 poisoned darts a +0 short sword 3 stones (37, 7, D:9) a +0 dagger a +0 robe (41, -7, D:9) a staff of air (42, -22, D:9) a +0 trident (45, 14, D:9) 2 flux baubles (47, -20, D:9) a +0 trident a +0 plate armour (47, -19, D:9) a +0 dagger a +0 robe (48, 7, D:9) a +0 dagger a +0 robe (49, -20, D:9) a +0 dagger of electrocution a +0 robe (50, -1, D:9) a +0 hand axe (51, 6, D:9) a large rock (52, -15, D:9) a +0 scale mail (52, 9, D:9) 3 stones (56, 4, D:9) 8 stones (57, 5, D:9) 9 stones (57, 12, D:9) a large rock Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, 7, D:10) a +0 trident (10, 17, D:10) a +0 shortbow (25, 21, D:10) a +0 whip a +0 leather armour (26, 20, D:10) a +3 falchion of freezing a +0 robe (26, 22, D:10) a +0 mace (26, 23, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (32, 31, D:10) a +0 dagger (48, -15, D:10) a +0 leather armour Level 11 of the Dungeon (10, -16, D:11) a +0 chain mail a +0 dire flail a +0 robe a +0 dagger (11, -14, D:11) a +0 hand axe a +0 chain mail a +1 scimitar of holy wrath (12, -16, D:11) 6 large rocks (16, -1, D:11) a +0 robe (33, -15, D:11) a +0 whip a +0 ring mail (33, -14, D:11) a +0 dagger a +0 leather armour (34, -16, D:11) a +0 hand axe a +0 ring mail (35, -11, D:11) a staff of earth (43, 3, D:11) a rimehorn talisman Level 12 of the Dungeon (0, 0, D:12) a +0 flail (1, -31, D:12) a +0 quarterstaff (9, -6, D:12) a +0 giant club (17, -10, D:12) 3 poisoned darts (20, -23, D:12) a +0 robe a +0 dagger (30, -38, D:12) a +1 rapier of distortion (35, -22, D:12) a +0 leather armour a +0 mace a +0 leather armour a +0 hand axe (36, -23, D:12) a +0 ring mail a +0 whip (38, -22, D:12) a +0 trident (39, -22, D:12) a +0 ring mail a +0 dagger (44, -44, D:12) a +0 short sword (46, -30, D:12) a +0 scale mail (50, -47, D:12) 3 large rocks Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (2, -40, Lair:1) a +0 leather armour (26, -28, Lair:1) a +4 quarterstaff (28, -23, Lair:1) a staff of conjuration (32, -42, Lair:1) a +0 plate armour (41, -12, Lair:1) a +0 helmet of light (42, -38, Lair:1) a +0 trident (66, -44, Lair:1) the +7 chain mail of Divine Intervention {Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (66, -9, Lair:1) a +1 demon whip of venom Level 2 of the Lair of Beasts [Shop] Deosk's Assorted Antiques a ring of willpower (450 gold) the +2 short sword of Tevoq {chaos, rCorr} (504 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +4 plate armour of command (783 gold) a riddle talisman (540 gold) the +5 orcbow "Cyit" {heavy, rN+} (781 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the +8 lajatang "Qevios" {heavy, ^Fragile rC+ Int+5} (1546 gold) ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). It cannot be enchanted further. [Shop] Qoloixet's Jewellery Emporium a ring of protection from fire (475 gold) a +6 ring of strength (unknown) (684 gold) a +5 ring of evasion (unknown) (684 gold) an amulet of wildshape (570 gold) a ring of resist corrosion (380 gold) an amulet of reflection (unknown) (570 gold) the ring of Lapsunae {rC+ Will+ AC+4 Int+2} (1136 gold) [ring of protection] rC+: It protects you from cold. Will+: It increases your willpower. AC+4: It affects your AC (+4). Int+2: It affects your intelligence (+2). an amulet of wildshape (570 gold) a ring of protection from cold (475 gold) (6, 5, Lair:2) a parchment of Call Imp (27, -4, Lair:2) a ring of resist corrosion (30, -1, Lair:2) a parchment of Olgreb's Toxic Radiance (37, -5, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (2, -13, Lair:3) a +0 plate armour (31, -12, Lair:3) the inkwell talisman of Evenfall {Fly rC+ Int+3} [inkwell talisman] Fly: It grants you flight. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (31, -10, Lair:3) 8 gold pieces (33, -16, Lair:3) 7 gold pieces (38, -19, Lair:3) a scroll of poison (44, -42, Lair:3) a +0 chain mail a Gauntlet (2, -2, Gauntlet) the ring of the Three Places {rCorr Slay+4} [ring of slaying] rCorr: It protects you from acid and corrosion. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (unseen) (2, -1, Gauntlet) a potion of invisibility (3, -1, Gauntlet) a +0 plate armour of fire resistance (unseen) (5, -10, Gauntlet) a potion of might (8, -10, Gauntlet) a potion of resistance (12, -1, Gauntlet) a scroll of amnesia (12, 0, Gauntlet) a +0 pair of gloves of dexterity (unseen) (13, -1, Gauntlet) a scroll of enchant armour (15, 18, Gauntlet) a +1 hat of stealth (still there?) a book of Spontaneous Combustion (still there?) an amulet of reflection (still there?) the ring "Ynousied" {MP+8 Wiz Int+2 Slay+3} (still there?) [ring of wizardry] MP+8: It affects your magic capacity (+8). Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a riddle talisman (still there?) a wand of mindburst (8) (still there?) a +3 scale mail of willpower (still there?) a scroll of identify (still there?) a potion of heal wounds (still there?) (19, -22, Gauntlet) a staff of cold (23, 0, Gauntlet) a parchment of Maxwell's Portable Piledriver (30, -1, Gauntlet) a +2 hat of ice (unseen) (32, -1, Gauntlet) a manual of Earth Magic (33, -2, Gauntlet) a wand of acid (4)