river Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 29, D:1) a +0 dagger (8, 26, D:1) a bat corpse (skeletalised by now) (11, 11, D:1) a maw talisman (14, -10, D:1) a +0 short sword a +0 dagger (16, 11, D:1) a ball python skeleton (18, 14, D:1) a +2 whip of venom (19, -12, D:1) a hobgoblin skeleton (32, -3, D:1) a +0 leather armour (32, 26, D:1) an orb of stardust (34, 1, D:1) an orb of energy (34, 3, D:1) a quokka skeleton (41, 20, D:1) a quokka skeleton (43, -14, D:1) a +0 chain mail (49, 13, D:1) a +0 ring mail (55, 2, D:1) a +0 mace (55, 33, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 sling (5, -40, D:2) a ball python corpse (skeletalised by now) (6, -43, D:2) a +0 robe (9, -43, D:2) a +0 spear (10, -7, D:2) a +0 whip (17, -27, D:2) a rat skeleton a bat skeleton (23, -16, D:2) a frilled lizard skeleton (42, -32, D:2) a ball python skeleton Level 3 of the Dungeon [Shop] Romuom's Magic Scroll Emporium a scroll of brand weapon (unknown) (123 gold) a scroll of amnesia (unknown) (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) 2 scrolls of amnesia (unknown) (104 gold) a scroll of teleportation (39 gold) a scroll of immolation (unknown) (52 gold) a scroll of identify (26 gold) a scroll of immolation (unknown) (52 gold) [Shop] Myajoedd's Antique Weapon Shoppe the +6 broad axe of the Fox {heavy, rC+ Stlth+} (1512 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 trident (84 gold) a +4 heavy falchion (657 gold) a +0 dire flail (120 gold) a +0 falchion (72 gold) a +0 mace (72 gold) [Shop] Coilipli's Weapon Shoppe the +3 halberd "Xeryffo" {freeze, Dex+6 Stlth+} (490 gold) Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. 3 large rocks (49 gold) a +0 rapier (60 gold) a +0 war axe (38 gold) a +0 morningstar (66 gold) the +12 spear of Rubbish {pain, rPois rF+ Will+} (1004 gold) rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. a +0 sling (16 gold) a +0 long sword (38 gold) a +2 falchion of protection (171 gold) a +4 war axe of electrocution (337 gold) [Shop] Raedis's Antique Weapon Shop a +2 orcbow of draining (441 gold) the +0 mace of the Bursting Jester {concuss, ^Fragile rElec Int+3 Dex+4} (600 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 dagger of electrocution (161 gold) a +0 orcbow of flaming (211 gold) the +8 autumn katana {manifold assault} (1161 gold) It cannot be enchanted further. a +0 club (11 gold) a +3 whip (448 gold) a +0 morningstar (138 gold) a +0 quarterstaff (115 gold) (0, 0, D:3) a +0 robe (3, 13, D:3) a jackal corpse (skeletalised by now) (5, 1, D:3) a +0 dagger (5, 12, D:3) a jackal corpse (skeletalised by now) (6, -2, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (6, 0, D:3) a +0 club a +0 sling (23, 6, D:3) a +0 ring mail a +0 dagger the goblin skeleton of Ijyb a ball python skeleton (23, 36, D:3) a +0 leather armour (27, 16, D:3) a +0 dagger (31, -25, D:3) a +0 quarterstaff (37, -18, D:3) a +0 chain mail (37, 19, D:3) an adder corpse (skeletalised by now) (40, -22, D:3) a quokka skeleton (43, 33, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (45, 27, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 mace (4, 6, D:4) a +0 robe (7, 32, D:4) a +1 short sword of draining (11, 36, D:4) a +0 dagger a goblin corpse (skeletalised by now) (11, 49, D:4) a +0 club a goblin corpse (skeletalised by now) (17, 48, D:4) a +0 dagger 3 stones (21, 31, D:4) an adder corpse (skeletalised by now) (25, -5, D:4) a +0 trident (34, 31, D:4) a ball python corpse (skeletalised by now) (36, 38, D:4) a +0 dagger (38, 34, D:4) a +0 club a +0 leather armour (38, 41, D:4) a hobgoblin skeleton (38, 46, D:4) a +0 ring mail (39, 34, D:4) a +0 whip a +0 dagger 2 stones a +0 dagger a kobold skeleton (42, 9, D:4) a +0 dagger a goblin skeleton (45, 46, D:4) a +0 scale mail (47, -7, D:4) a +0 robe (49, 13, D:4) a +2 vampiric dagger 3 stones a kobold skeleton (50, 11, D:4) a hobgoblin skeleton (55, 4, D:4) a +0 dagger (60, 2, D:4) a +0 spear a gnoll corpse (skeletalised by now) (61, 2, D:4) a +0 whip a +0 club a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (13, 9, D:5) a +0 leather armour (18, 29, D:5) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (18, 30, D:5) a +0 flail (20, 0, D:5) a +0 ring mail (21, 7, D:5) a quokka corpse (skeletalised by now) (22, -14, D:5) a +0 leather armour (23, 7, D:5) a +0 ring mail a +0 dagger an orc skeleton (24, 6, D:5) a +1 dagger of venom a +0 club a +0 club an orc skeleton an orc skeleton (26, -9, D:5) a +0 club a +0 scale mail a +0 club a +0 scale mail a +0 whip a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (29, -9, D:5) a +0 scale mail a +0 club an orc skeleton (34, 5, D:5) a +0 trident (34, 6, D:5) a +0 whip a +0 ring mail a +0 flail a +0 club a +0 falchion an orc skeleton an orc skeleton an orc skeleton (35, -15, D:5) a +0 helmet (42, -15, D:5) an iguana skeleton (42, 27, D:5) a hound corpse (skeletalised by now) (48, 21, D:5) a hound skeleton (49, 0, D:5) a +0 leather armour a +0 club (49, 1, D:5) a +0 robe a +0 dagger a +0 short sword an orc skeleton (49, 2, D:5) the +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 vampiric hand axe an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (4, -6, D:6) a +0 ring mail (7, -32, D:6) a +0 broad axe (16, -43, D:6) a +0 sling (16, -7, D:6) a +0 quarterstaff (19, -39, D:6) a +0 war axe (32, -19, D:6) a +0 mace a +0 mace (32, -18, D:6) a +0 mace a +0 war axe (34, -27, D:6) a +0 club (34, -26, D:6) a +0 club (42, -19, D:6) a +0 whip a +0 halberd (42, -18, D:6) a +2 whip of electrocution a +0 flail a +0 robe Level 7 of the Dungeon (0, 6, D:7) a wand of iceblast (10) (4, 0, D:7) 10 gold pieces (still there?) a +0 short sword (still there?) a +0 leather armour of fire resistance (still there?) the Ecumenical Temple