river Level 1 of the Dungeon [Shop] Loklen's Distillery a potion of attraction (36 gold) a potion of enlightenment (60 gold) a potion of enlightenment (60 gold) a potion of curing (36 gold) 2 potions of mutation (192 gold) a potion of invisibility (unknown) (96 gold) a potion of might (48 gold) a potion of enlightenment (60 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (2, -6, D:1) a bat skeleton (4, -4, D:1) a +0 dagger 4 stones (6, 12, D:1) a ball python skeleton (6, 27, D:1) a hobgoblin skeleton (6, 28, D:1) a +0 whip a stone a kobold skeleton (7, 26, D:1) a bat skeleton (7, 28, D:1) a +0 short sword 5 stones (9, 24, D:1) a +0 short sword (14, 16, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (14, 28, D:1) a +0 dagger (22, 33, D:1) a +0 club (24, 12, D:1) 3 large rocks (27, 28, D:1) a jackal corpse (skeletalised by now) (39, -11, D:1) a +0 robe (40, 24, D:1) a bat skeleton (41, 3, D:1) a rat skeleton (44, -7, D:1) a +0 dagger (52, 0, D:1) a +0 short sword (55, 4, D:1) a +1 short sword of protection 4 stones a kobold corpse (skeletalised by now) (56, 24, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Cimoitax's Jewellery Emporium a +4 ring of slaying (unknown) (360 gold) a ring of flight (175 gold) a +4 ring of protection (360 gold) an inkwell talisman (75 gold) a ring of wizardry (unknown) (300 gold) a ring of positive energy (200 gold) a ring of positive energy (200 gold) [Shop] Ory Hoam's Jewellery Shoppe the amulet "Jumijifewk" {Spirit Dex+3} (433 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). an amulet of magic regeneration (unknown) (300 gold) a dragon-coil talisman (300 gold) a ring of resist corrosion (unknown) (200 gold) a ring of positive energy (200 gold) a ring of wizardry (unknown) (300 gold) a +6 ring of dexterity (unknown) (360 gold) (8, 18, D:2) a +0 whip (9, 20, D:2) a +0 dagger a goblin skeleton (9, 38, D:2) a +0 hand axe (10, 1, D:2) a +0 scale mail (10, 4, D:2) a rat skeleton (10, 5, D:2) a +0 trident (12, 23, D:2) a +0 quarterstaff (13, 5, D:2) a +0 scale mail (14, 51, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, 34, D:2) a +0 spear (24, 21, D:2) an adder skeleton (24, 28, D:2) a +0 dagger a kobold skeleton (25, 28, D:2) a +0 scale mail a hobgoblin skeleton (26, 27, D:2) a +0 short sword a kobold skeleton (26, 43, D:2) a frilled lizard skeleton (28, 24, D:2) a +0 long sword (36, 9, D:2) a +0 ring mail (51, 5, D:2) a +0 kite shield (51, 36, D:2) a hobgoblin skeleton (52, 20, D:2) a +0 dagger a goblin skeleton a frilled lizard skeleton (58, 45, D:2) the felid skeleton of Natasha (61, 45, D:2) a +0 short sword a kobold corpse (skeletalised by now) (68, 12, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (3, 11, D:3) a rat skeleton (11, 36, D:3) a bat corpse (skeletalised by now) (15, 9, D:3) a +0 dagger (20, 32, D:3) a +0 sling (22, 30, D:3) a hobgoblin corpse (skeletalised by now) (23, 31, D:3) a +0 robe (41, 30, D:3) a +0 ring mail (47, 43, D:3) a +0 dagger (47, 49, D:3) a rat corpse (skeletalised by now) (51, 17, D:3) a +0 short sword (52, 13, D:3) a +0 ring mail (55, 8, D:3) a +0 sling (63, 9, D:3) a +1 dagger of flaming a +0 robe Level 4 of the Dungeon (20, 4, D:4) a +0 leather armour (22, -30, D:4) a +0 trident (23, 8, D:4) a +0 falchion (25, -12, D:4) a +0 leather armour a +0 trident an orc skeleton (25, -11, D:4) a +2 hand axe of flaming an orc skeleton (26, -11, D:4) a +0 leather armour a +0 dagger (26, 9, D:4) a +0 robe (27, -13, D:4) a +0 plate armour (33, -2, D:4) 2 stones a +0 short sword a kobold skeleton (36, -1, D:4) a river rat skeleton (40, -20, D:4) a hobgoblin skeleton (40, -12, D:4) a +0 club (40, -8, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, 0, D:5) a +0 flail an orc corpse (skeletalised by now) (1, 1, D:5) a +0 falchion an orc corpse (skeletalised by now) (3, 0, D:5) a +0 dagger (4, 1, D:5) a +0 short sword a +0 club a +0 scale mail a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 25, D:5) a +0 dagger (13, 7, D:5) the medusa talisman "Unaoliph" {*Silence Fly rF+ Slay+3} [medusa talisman] *Silence: It may silence you when you take damage. Fly: It grants you flight. rF+: It protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (13, 8, D:5) a +0 giant club (15, 25, D:5) a +0 leather armour (16, 25, D:5) a +0 ring mail a +0 club (17, 22, D:5) a +0 dagger (21, 28, D:5) a +0 quarterstaff (25, 28, D:5) a +0 great mace (26, 12, D:5) a +0 scale mail (33, 26, D:5) a +0 dagger a +0 robe an orc skeleton (35, 27, D:5) a +0 dagger a +0 robe a water moccasin skeleton (36, 42, D:5) a +0 ring mail (40, 17, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 scythe a +0 robe a +0 scythe a +0 robe (0, 1, D:6) a +0 scythe a +0 robe a +0 scythe a +0 robe (0, 2, D:6) a +0 scythe a +0 robe (9, -33, D:6) a quill talisman (9, -9, D:6) a +0 spear (9, 9, D:6) a +0 robe (12, -14, D:6) a +1 dire flail of freezing a +0 robe (12, -13, D:6) a +2 dagger a +0 robe a +0 robe a +3 short sword (14, -22, D:6) a +3 mace a +0 robe a +0 dagger a +0 robe (18, -26, D:6) +0 steam dragon scales a steam dragon skeleton (18, 5, D:6) a +0 club (23, -19, D:6) a +0 shortbow (26, -24, D:6) a +0 dagger (28, 18, D:6) a +0 tower shield (30, -34, D:6) a +0 robe a +0 dagger (33, -13, D:6) a +0 spear a +0 scale mail a +0 kite shield a +0 whip a +0 flail (35, -11, D:6) a +0 spear (35, -10, D:6) a +0 club (35, -7, D:6) a +0 halberd (35, 18, D:6) a +0 robe (45, -27, D:6) a +0 trident an orc corpse (skeletalised by now) (45, -26, D:6) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe Level 7 of the Dungeon (6, -11, D:7) a +0 dagger a +0 scale mail (7, -4, D:7) a +0 robe (16, -11, D:7) a +0 halberd a +0 plate armour (17, -9, D:7) a +3 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (17, -5, D:7) a +0 leather armour (25, 3, D:7) the +4 long sword "Hell-Harrower" {elec, rPois rF- SInv Stlth+} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (32, -12, D:7) a +0 club a +0 leather armour (33, -13, D:7) a +0 mace (33, -12, D:7) a +0 dagger a +0 robe (33, -3, D:7) a +0 rapier (49, 11, D:7) a +0 quarterstaff (52, -3, D:7) a +0 flail (53, -3, D:7) a +0 flail of protection a +0 dagger a +0 robe a +0 hand axe of venom Level 8 of the Dungeon (10, 29, D:8) a +0 trident (10, 31, D:8) a +0 arbalest (12, 25, D:8) a +0 mace (16, 21, D:8) a +0 leather armour a +0 hand axe (17, 21, D:8) a +0 plate armour a +0 war axe (18, 19, D:8) a +0 shortbow (20, 8, D:8) a +0 robe (22, -2, D:8) 4 stones a +0 short sword (23, 0, D:8) a +0 club a +0 leather armour (24, 0, D:8) a +0 dagger a +0 leather armour (33, -12, D:8) a +0 ring mail (47, 19, D:8) a +0 flail (48, 22, D:8) a +0 dagger (49, 22, D:8) a +0 whip (50, 22, D:8) a +0 dagger a +0 short sword a +0 whip (51, 22, D:8) a +0 dagger a +0 robe a +0 dagger (52, 22, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (9, 6, D:9) a +0 chain mail (17, -13, D:9) a +0 falchion (21, -1, D:9) a +0 club (22, -1, D:9) a +0 dagger a +0 robe (23, -3, D:9) a +0 ring mail (24, -6, D:9) a +0 dagger a +0 robe (34, 21, D:9) a +0 whip (34, 22, D:9) a +2 orcbow of freezing (35, -1, D:9) a +0 giant club (35, 22, D:9) a +0 whip a +0 chain mail a +0 mace (36, -3, D:9) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (36, -1, D:9) a +0 giant spiked club (37, -3, D:9) a +0 giant club a +0 giant club (37, -1, D:9) a +0 giant spiked club (41, 35, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 robe (3, 13, D:10) a +0 dagger 2 stones (3, 27, D:10) a +0 morningstar (5, 13, D:10) a +0 short sword 5 stones a +0 club a +0 club (6, 12, D:10) a +0 club (6, 13, D:10) a +0 short sword 5 stones a +0 dagger a +0 short sword (22, -7, D:10) a +0 ring mail (23, 10, D:10) a +0 scale mail (30, 6, D:10) a staff of earth (32, 5, D:10) a +0 whip a +0 dagger a +0 dagger a +0 buckler a +0 ring mail a +0 spear a +0 whip a +0 club (33, 5, D:10) a +0 scale mail a +0 club (34, 5, D:10) a +0 scale mail a +0 spear (35, 17, D:10) a +0 great mace (46, 25, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) 10 gold pieces (4, 3, D:11) a +0 plate armour (6, 2, D:11) 13 gold pieces Level 1 of the Lair of Beasts (0, 22, Lair:1) a wolf skeleton (1, 23, Lair:1) a wolf skeleton (7, 17, Lair:1) a +0 dagger (18, 21, Lair:1) a komodo dragon skeleton a wolf skeleton (35, 19, Lair:1) a +0 flail of protection (50, 11, Lair:1) a +0 short sword (57, 8, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a black mamba corpse (skeletalised by now) (1, 9, Lair:2) a +0 whip (16, 2, Lair:2) a +0 scale mail a volcano (0, 0, Volcano) a potion of magic (1, 1, Volcano) 30 gold pieces (2, -3, Volcano) a +3 scimitar of flaming (3, -3, Volcano) a +0 flail (4, -5, Volcano) 5 large rocks (4, -1, Volcano) a +2 leather armour of fire resistance (unseen) (4, 0, Volcano) 31 gold pieces (4, 1, Volcano) a +1 chain mail of fire resistance (unseen) (5, -1, Volcano) a potion of heal wounds (5, 1, Volcano) a potion of experience (6, -1, Volcano) a +2 battleaxe of flaming (unseen) (6, 0, Volcano) a parchment of Borgnjor's Revivification (6, 1, Volcano) a +1 arbalest of flaming (unseen)