Dungeon Crawl Stone Soup version 0.35-a0-1095-g7c31f6e797 (webtiles) character file. Game seed: 15666413730891074763 206 river the Shooter (level 5, 0/38 HPs) Began as a Coglin Hunter on Sept 29, 2026. Killed from afar by Sigmund (9 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:02:10 (1321 turns). river the Shooter (Coglin Hunter) Turns: 1321, Time: 00:02:11 Health: 0/38 AC: 3 Str: 11 XL: 5 Next: 84% Magic: 5/5 EV: 11 Int: 8 God: Gold: 81 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Noor} rCold . . . (100%) c - +0 sling {Jacinta} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Noor} c - a +0 sling (offhand) {Jacinta} Armour b - a +0 leather armour (worn) Wands b - a wand of acid (9) Scrolls s - 2 scrolls of butterflies c - a scroll of identify {unknown} e - a scroll of noise {unknown} h - 2 scrolls of teleportation {unknown} m - a scroll of enchant armour {unknown} Potions d - a potion of lignification {unknown} f - a potion of attraction {unknown} j - a potion of enlightenment {unknown} l - 2 potions of curing {unknown} n - 3 potions of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 6.3 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 65% 2 Passwall Erth 0% N/A 86% 3 Swiftness Air 0% N/A 86% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 86% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16658 Altars: Shops: D:1 ( Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Sigmund opens the door. Sigmund laughs darkly. Fire: a) +2 sling {Noor} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (unable to see you, 63% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. You flicker back into view. Fire: a) +2 sling {Noor} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (lightly wounded, 63% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. Fire: a) +2 sling {Noor} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (moderately wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is moderately wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. You encounter an orc. It is wielding a +0 dagger. Sigmund gestures at you while chanting. You resist with some effort. Fire: a) +2 sling {Noor} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (66% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is almost dead. Sigmund gestures at you while chanting. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. #.#.. ##...# #.#.####...# .# #####.#.......# .# ......'....._ß# .. .....)#.......## .# ......######...##.# ......# ##...#.# ......# ##....# ......# #######.@.# ......# #.....##.+#+# ........#..).)......# ##......#)......@...# .).......[..##♣♣♣ ..#######'###.P.♣.♣ . #o....PP.♣ #.....P♣♣♣ #.#.#.P♣ You could see Sigmund and an orc. Vanquished Creatures A scorpion (D:3) 2 orc priests (D:3) 4 gnolls (D:3) 2 adders A dart slug (D:1) 4 orcs 3 endoplasms 5 hobgoblins (D:2) A quokka (D:3) 2 ball pythons (D:1) 5 bats 2 frilled lizards 4 goblins 4 kobolds A rat (D:3) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | river the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 109 | D:1 | Reached skill level 4 in Ranged Weapons 109 | D:1 | Reached XP level 2. HP: 14/22 MP: 2/2 379 | D:1 | Found Vacvon's Antique Weapon Shoppe. 606 | D:2 | Reached XP level 3. HP: 13/27 MP: 3/3 1066 | D:3 | Encountered a scorpion 1072 | D:3 | Killed a scorpion 1073 | D:3 | Reached skill level 5 in Ranged Weapons 1073 | D:3 | Reached XP level 4. HP: 26/33 MP: 4/4 1149 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1156 | D:3 | Found a faded altar of an unknown god. 1200 | D:3 | Reached skill level 6 in Ranged Weapons 1302 | D:3 | Encountered Sigmund 1321 | D:3 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms, serial_shops, nicolae_shop_flopsided D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_brackets, nicolae_overflow_sandstone_temple, hellmonk_ecumenical_altar_crossroads, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.3 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 128 | 74 || 202 Drink: Invisibility | | 1 || 1 Armour: Leather armour | 10 | 6 || 16 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1341 | 1274 | 67 | 55 | 1010 | 3 | 447.0 | Dungeon | 1341 | 1274 | 67 | 55 | 1010 | 3 | 447.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 567 daAuts D:2: 497 daAuts D:3: 276 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+